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Unread 14 May 2010, 21:17   #26
Donar
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Join Date: Mar 2008
Posts: 279
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Re: Alliance player limit

Quote:
Originally Posted by Mzyxptlk View Post
Since round 23 we've had wildly varying alliance limits, from 60 to 100. Not once has the number of alliances who ended with more than 40 members dropped below 10 and it has gone over 13 only once, during a free round (27). I'm sorry, but the data just does not support the conclusion that lower alliance limits cause more alliances to appear
I don't know if your reading this right, it's not about letting more alliances to appear. it's those we already do have to give them a chance to compete.
Seeing the format as it is now allies closest to tag limit will have an even bigger advantage. A large defpool to get def from and bash in to gals of weaker alliances even more.

It will all come down to a war of nutrition, bigger numbers means win, makes pa boring because in the end good quality players in smaller allies would have to be nuts to take a beating like that. wich will make them want to go for bigg allies with large numbers.

You'd have to be nuts to even want to start one this round, good luck kaiba and hexx
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