Quote:
Originally Posted by ellonweb
Yes there are a lack of players, but the bigger issue is there are a lack of people willing and able to command/lead an alliance.
I see retarded arguments from some alliance HCs that the limits are too big and it's too hard for them to organise a big alliance, and why can't we have smaller alliances as it's much easier to organise smaller alliances?
This is a very selfish viewpoint. Sure it might be easier for you to run a 50 man alliance, but who's going to organise the other 50 members that you just kicked out? Furthermore, most people will agree, the amount of HCs/officers/whatever you need per peon decreases as your total memberbase increases.
Another point: if you really can't afford to take in any more peons, then don't. You don't have to reach the alliance limit just because it's there.
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You know what's really retarded to assume people that become HC don't want more members. question is do we hand all the active people to 5 allies max with this 100 tag limit or distribute them amongst 10 alliance wich would be the case with a 50 tag limit.
We simply don't have the playerbase to go for 100 tag alliances except that and move on to a lower tag limit. What's happening now just annoys more players then you think not to mention it will become even harder to attack top 5 alliances or there planets. If it stays like this just take away XP so top 5 allies can go all for value and the rest won't be bothered to play this game anymore.