Improvement in Score
Problem 1: Fiercely defending one's roids is as rewarding as avoiding incs through mass agreements.
Problem 2: Ally total XP was more or less the same among the top 5 alliances. Which means XP is also not dividing the alliances by activity the way it works.
Proposal: Work XP in a way it represents game acomplishments.
Suggestions:
- each inc recalled would give 1000 XP divided among defenders
- each inc recalled would remove 500 XP divided among attackers
- each inc landed would remove XP divided among defenders based on the following formulae: XP_removed = 500 * (roids_capped / total_cap) * (1 - attacker_value_lost / total_attackers_value)
Another suggestion to diminish escorting power:
I can see escorting being used for two purposes:
1) recovering a planet after being massively roided
2) XP lands
Imo a way to diminish the effectiveness of (2) without making (1) impossible would be to reduce the cap in 1% por each attacker that recalled in that wave.
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mxy
Last edited by fortran; 6 Dec 2015 at 16:54.
Reason: editted xp suggestions
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