Re: [Long] Half Life
I thought that Episode 2 was a definite step backwards from Episode 1 and Half Life 2 (over which it provided nothing new of interest, and a large amount of new of active uninterest), had too much generic combat and generic conversation and too little unique examples of either, and the recent releases of Bioshock (for script comparisons) and Portal (for gameplay comparisons) really don't help it. And the plot was thick? What kind of bland, plotless, things have you been playing if that was "thick" plotting? Too much Peggle?
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Also, it's "Magnusson"
Last edited by MrL_JaKiri; 12 Oct 2007 at 07:46.
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