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Unread 29 Apr 2009, 23:31   #21
wakey
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Re: Drastically lower alliance tag limit

Quote:
Originally Posted by Light View Post
2. Not enough command staff, each alliance would need DC's, BC's, HC's and Planetarion community doesnt have enough.
When the lower limits were used this is the kind of argument we kept seeing from the top tier alliances members and command staff. However as MrLobster alluded Leadership isn't usually something that the best leaders go out and look for, its not about the prestige its simply something they get the chance to experience and do so for the benefit of others and ultimately end up being good at it and get better the more they learn from doing it.

The reason for the seemingly lack of leaders isn't that there arent people out there with the potential, its that they are never called on to show the potential they have. When there's no need to step up often the only people who do are those who are after the 'glory' BUT when there's a pressing need the right people will step up. Just going on F-Crew alone we have seen hundreds of people with real leadership potential pass our door and most we took advantage of but many of these when they did join someone else were never needed to have these skills utilised so never stepped up. The leadership is there and if the balance is got right between not spreading it too too thinly (As any alliance needs team of these people with potential who will stick through what may initially be hard times) and not having all the potential leaders stuck in the same few alliances where they don't need to step up the depth of alliances is just waiting to grow.

Quite frankly there was a period before the 'we need a higher limit' group put us on the limit rollarcoaster of the last 10+ rounds where the depth in alliances was really growing but a single drastic rise undid the rounds of good work and the constant changes have never let it gain a foothold again
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