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Unread 15 May 2010, 14:29   #66
Donar
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Join Date: Mar 2008
Posts: 279
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Re: Alliance player limit

Quote:
Originally Posted by Sun_Tzu View Post
If indeed said alliances do not take care of their players, they are likely to lose said players over time, and even if they would retain those players, they would be unlikely to be able to utilize them, thus ensuring their downfall.

An alliance which is likely to fail will fail regardless the alliance size limit.

Oh, and economics is all about the individual having fun. If your input (effort) does not result in sufficient output (fun), then the individual will regard the enterprise as unrewarding and not take part in it longer. Therefor the goal of individual enjoyment is very much at the heart of both mine and Jesters arguments.
To play this game you need to enjoy it, but how can you enjoy the game having 5-8 waves with only 300 roids on your planet being gangbanged by an alliance of 100 members knowing that you can't defend against it.

Reducing the tag limit will let quality come out on top.

Even things out or just let the game die like it has been doing for these past 10 rounds.
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