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Forum: Planetarion Suggestions 20 Jul 2012, 03:41
Replies: 153
Views: 35,733
Posted By Aedolaws
Re: Ally limits

Ally limit should be 17. No more, no less. Think about it.
Forum: Planetarion Suggestions 22 Jun 2012, 16:33
Replies: 9
Views: 2,276
Posted By Aedolaws
Re: Limiting the number of fleets

Good points. Makes sense. I like them.
Forum: Planetarion Suggestions 22 Jun 2012, 14:58
Replies: 9
Views: 2,276
Posted By Aedolaws
Re: Limiting the number of fleets

heh, just a suggestion. I am sure I could reasonably counter every point you make Influence, except #3 perhaps, which I sort of addressed in my post.

Maybe an easy fix would be that the limits do...
Forum: Planetarion Suggestions 22 Jun 2012, 14:20
Replies: 9
Views: 2,276
Posted By Aedolaws
Limiting the number of fleets

I am sure the suggestion has been raised before, but I have never seen any discussion about it. If there is a link, please advise.

What if hostile and defensive fleets are limited per planet/per...
Forum: Planetarion Suggestions 19 Jun 2012, 23:51
Replies: 4
Views: 2,202
Posted By Aedolaws
Re: Missiles

Monroe, tell me about it, before last night (scored 400) I did not land a fleet for a week. that is, 12 recalls. So I know. I would like to see more landings.

But what I like about this concept,...
Forum: Planetarion Suggestions 19 Jun 2012, 23:05
Replies: 4
Views: 2,202
Posted By Aedolaws
Re: Missiles

Glad you like it.

I agree. This branch/strategy is meant to further support def/off at a cost. Further, that is why I noted that somehow XP should reward launching (blowing up ships would grant...
Forum: Planetarion Suggestions 18 Jun 2012, 09:50
Replies: 4
Views: 2,202
Posted By Aedolaws
Missiles

(NOTE: "Missiles & Interceptors" should be the title of the post, but interceptors ARE missiles, so...)

[A] Purpose/Details: More battle dynamics, more ticks of possibly changing the outcome of...
Forum: Planetarion Suggestions 16 Jun 2012, 16:54
Replies: 20
Views: 3,893
Posted By Aedolaws
Forum: Planetarion Suggestions 15 Jun 2012, 10:59
Replies: 20
Views: 3,893
Posted By Aedolaws
Re: Ministers' abilities

I like your objection to the MoD's bonus. I agree that it would be ridiculous how easy new accounts would be able to match the aver. value/score. But unlike you, I think that is great! That is...
Forum: Planetarion Suggestions 15 Jun 2012, 07:08
Replies: 20
Views: 3,893
Posted By Aedolaws
Re: Ministers' abilities

I do not think the "abilities" would be unfair advantages, anyone has a shot at them. How friends/allies form buddy packs is up to the friends/allies, etc. And most ministries will be claimed by...
Forum: Planetarion Suggestions 15 Jun 2012, 01:03
Replies: 20
Views: 3,893
Posted By Aedolaws
Re: Ministers' abilities

Well, I guess you are right. I was just trying to avoid the long post. Which, believe me I could deliver, i.e. http://pirate.planetarion.com/showthread.php?t=195108. Besides, 60% of my job is...
Forum: Planetarion Suggestions 14 Jun 2012, 00:22
Replies: 20
Views: 3,893
Posted By Aedolaws
Re: Ministers' abilities

Well, I disagree.

But you m8s probably know better.
Forum: Planetarion Suggestions 13 Jun 2012, 03:33
Replies: 20
Views: 3,893
Posted By Aedolaws
Ministers' abilities

This is in addition to what they already do:

MoD :: Free trading in gal. 1% with ally. 2% with universe.

MoW :: Eta 4 def fleets in gal

MoC :: +20% amps scanning ability

GC :: ...
Forum: Planetarion Suggestions 6 Jun 2012, 05:27
Replies: 24
Views: 10,162
Posted By Aedolaws
Re: Disallow Havoc Alliances

I don't need to read this, poo on principle, I say allow them!
Forum: Planetarion Suggestions 6 Jun 2012, 05:13
Replies: 2
Views: 1,954
Posted By Aedolaws
Cluster alliance, naps, remember...

Well, I haven't even heard about them.

How about we give a bonus to top 3 clusters?

Could be as simple as % of resources produced in the cluster: top 1 +30, top 2, +20, top 3 +10.

I think...
Forum: General Discussions 25 Nov 2008, 02:35
Replies: 23
Views: 8,797
Posted By Aedolaws
Re: The Obama Nation

Have a Martini, shaken, not stirred
Forum: Planetarion Suggestions 26 Jul 2008, 00:44
Replies: 41
Views: 5,605
Posted By Aedolaws
Re: Alliance Flags, (New) Battlegroups, and in-game politics system

I am still not convinced. The best response so far came from smith in pm.

I do understand that making radical changes brings about many problems. still, I believe this scheme, or something...
Forum: Planetarion Suggestions 24 Jul 2008, 16:57
Replies: 41
Views: 5,605
Posted By Aedolaws
huh? nah, I would play B class, take it...

huh?

nah, I would play B class, take it easy, doing some work for hire for ND and vGN and maybe TgV, if Kargool gets off the sofa.
Forum: Planetarion Discussions 24 Jul 2008, 02:30
Replies: 41
Views: 8,576
Posted By Aedolaws
Re: How much is PA worth? really!

I guess the value of the shares would depend, in large part, on whatever decision the community makes. This would be not a publicly traded company, but a tight (dildos like of nowadays) market. A...
Forum: Planetarion Discussions 24 Jul 2008, 02:16
Replies: 41
Views: 8,576
Posted By Aedolaws
Re: How much is PA worth? really!

Mist, I am ignorant, I cannot understand what u said. Can u please elaborate?
Forum: Planetarion Discussions 23 Jul 2008, 23:45
Replies: 41
Views: 8,576
Posted By Aedolaws
Re: How much is PA worth? really!

yes, work to make it better. And better means anything that ensures further development and ideally dividends.

by "owner willing to work" I mean a person who buys shares and thus becomes a...
Forum: Planetarion Discussions 23 Jul 2008, 23:23
Replies: 41
Views: 8,576
Posted By Aedolaws
How much is PA worth? really!

truce? everybody!
-----------------

A. If you were a millionaire, how much would you be willing to pay for PA? (To buy all the rights, intellectual & any other incidental property.)

B. Why?
...
Forum: Planetarion Suggestions 23 Jul 2008, 22:28
Replies: 41
Views: 5,605
Posted By Aedolaws
Re: Alliance Flags, (New) Battlegroups, and in-game politics system

k, point taken...

Now, I will give myself a break, i'll edit the whole thing in a week or two.
Forum: Planetarion Suggestions 23 Jul 2008, 22:00
Replies: 41
Views: 5,605
Posted By Aedolaws
Re: Alliance Flags, (New) Battlegroups, and in-game politics system

Well, at least you conceded that my valuation of the game is correct "100%"

================

people who are notorious for buying in to clichés and obvious truths? <=== I have no clue what this...
Forum: Planetarion Suggestions 23 Jul 2008, 18:32
Replies: 41
Views: 5,605
Posted By Aedolaws
Perhaps my A, B, C scheme is too radical (as I...

Perhaps my A, B, C scheme is too radical (as I duly noted in my 1st sentence of the post), perhaps undesirable to implement all at once, perhaps not a feasible idea atm... fine, I get it, believe it...
Forum: Planetarion Suggestions 23 Jul 2008, 17:51
Replies: 41
Views: 5,605
Posted By Aedolaws
Re: Alliance Flags, (New) Battlegroups, and in-game politics system

Now, fair enough about my analogies, perhaps too simplistic... (yet powerful, it got you on the defensive didn't they?) should I then point to slavery since biblical times all up to... today? or...
Forum: Planetarion Suggestions 23 Jul 2008, 17:45
Replies: 41
Views: 5,605
Posted By Aedolaws
Re: Alliance Flags, (New) Battlegroups, and in-game politics system

There you go, proven wrong, someone else seems to be in my corner! (and we are "not the only one[s]" Imagine)
Forum: Planetarion Suggestions 23 Jul 2008, 17:42
Replies: 41
Views: 5,605
Posted By Aedolaws
Forum: Planetarion Suggestions 23 Jul 2008, 17:30
Replies: 41
Views: 5,605
Posted By Aedolaws
Re: Alliance Flags, (New) Battlegroups, and in-game politics system

I did not label you anything. Don't put words in my mouth. You made your point and I countered it. I didn't mean to offend you in any extraordinary way and if you are oversensitive I beg your...
Forum: Planetarion Suggestions 23 Jul 2008, 16:25
Replies: 41
Views: 5,605
Posted By Aedolaws
Re: Alliance Flags, (New) Battlegroups, and in-game politics system

interesting Phil, I wasn't aware, it makes sense. Thanks
Forum: Planetarion Suggestions 23 Jul 2008, 16:00
Replies: 41
Views: 5,605
Posted By Aedolaws
Re: Alliance Flags, (New) Battlegroups, and in-game politics system

smith, you are wrong. All kids in kindergarten can disagree with the teacher forcing them to take a nap after lunch, that does not make the teacher wrong... to any extend. Most of the German...
Forum: Alliance Discussions 23 Jul 2008, 01:32
Replies: 29
Views: 6,318
Posted By Aedolaws
Forum: Planetarion Suggestions 22 Jul 2008, 23:27
Replies: 41
Views: 5,605
Posted By Aedolaws
Re: Alliance Flags, (New) Battlegroups, and in-game politics system

m8, u r saying alliances need the n00bs to gang bang them until they uit. That is utter non-sense and what is killing the game. There will be always roids to steal, to think alliances will run out...
Forum: Planetarion Suggestions 22 Jul 2008, 22:46
Replies: 41
Views: 5,605
Posted By Aedolaws
Re: Alliance Flags, (New) Battlegroups, and in-game politics system

No.

Did you read my pozt? Clazz C would have 2 alliancez, 1 with command center, the other one without it. If they want to play BG after a couple of weekz, they can do that, if they want to move...
Forum: Planetarion Suggestions 22 Jul 2008, 22:39
Replies: 41
Views: 5,605
Posted By Aedolaws
Re: Alliance Flags, (New) Battlegroups, and in-game politics system

How would alliances be stagnated? The system would be just as it is now, but without the BGs and C class. It basically means that big teams can only attack big teams. But even alliances would...
Forum: Planetarion Suggestions 22 Jul 2008, 20:04
Replies: 41
Views: 5,605
Posted By Aedolaws
Re: Alliance Flags, (New) Battlegroups, and in-game politics system

Lets put it this way, I will NEVER again pay for a PA account if this game does not change in a meaningful way and not simply the old stupid new stats for every round.

But hey, I am only one,...
Forum: Planetarion Suggestions 22 Jul 2008, 18:06
Replies: 41
Views: 5,605
Posted By Aedolaws
Re: Alliance Flags, (New) Battlegroups, and in-game politics system

Alright, no problem.

It is true than in other sports players in different categories may play with anyone, i.e. grandmasters with pre-schoolers, major leaguers with middle-schoolers,...
Forum: Planetarion Suggestions 18 Jul 2008, 22:42
Replies: 41
Views: 5,605
Posted By Aedolaws
Re: Alliance Flags, (New) Battlegroups, and in-game politics system

K, but let me clarify that the BGs idea is not meant for the sake of alliances. Quite the opposite. BGs are meant to give players that do not want to play as hardcore as allies (although some will...
Forum: Planetarion Discussions 18 Jul 2008, 22:36
Replies: 19
Views: 7,438
Posted By Aedolaws
Re: Planetarion Quit Thread - If you stopped playing, please read and reply

I have quit about 5 or 6 times. I come back every couple of years or so. Why? the game demands unreasonable time investment at irrational hours AND in top of it, chances are a new or a solo player...
Forum: Planetarion Suggestions 18 Jul 2008, 20:12
Replies: 41
Views: 5,605
Posted By Aedolaws
Alliance Flags, (New) Battlegroups, and in-game politics system

========================================================
The idea, in a nutshell, for those too lazy to read my by now very long post
========================================================

By...
Forum: Planetarion Discussions 18 Jul 2008, 19:02
Replies: 106
Views: 21,888
Posted By Aedolaws
Re: Planetarion Suggestion/Bitch Thread - Please read & reply!!!

I simply disagree with you evaluation of translating will end up segregating and killing the community. The community has been in a comma for years, is this what you are going to try to sell?. Those...
Forum: Planetarion Discussions 18 Jul 2008, 04:59
Replies: 106
Views: 21,888
Posted By Aedolaws
Re: Planetarion Suggestion/Bitch Thread - Please read & reply!!!

I disagree Wakey.
Image 3,000 chinese (or 30,000) with their own top 10 alliances... a lot of people speak 2 and 3 languages. And translating shouldn't cost too much, is a matter of creating...
Forum: Planetarion Discussions 18 Jul 2008, 00:55
Replies: 106
Views: 21,888
Posted By Aedolaws
Re: Planetarion Suggestion/Bitch Thread - Please read & reply!!!

I stop playing every time simply because the games require too much time, especially at unreasonable hours, alliances often serve the needs of a few and there are tons of other game out there...
Forum: Alliance Discussions 14 Jul 2008, 17:36
Replies: 62
Views: 10,027
Posted By Aedolaws
Forum: Alliance Discussions 13 Jul 2008, 22:05
Replies: 62
Views: 10,027
Posted By Aedolaws
Re: Abuse of Position?

"everybody gay"

Peter (The family Guy)
Forum: Alliance Discussions 12 Jul 2008, 05:54
Replies: 138
Views: 19,299
Posted By Aedolaws
Re: Ascendancy ‘giving something back’

ASS - Who do you want us to attack, Iraq or Afghanistan?

(I vote for Iran)
Forum: Alliance Recruitment 11 Jul 2008, 02:28
Replies: 21
Views: 3,999
Posted By Aedolaws
Forum: General Discussions 10 Jul 2008, 17:03
Replies: 22
Views: 5,790
Posted By Aedolaws
Re: Living Expenses

too much (NYC)
Forum: Alliance Discussions 9 Jul 2008, 17:20
Replies: 100
Views: 15,288
Posted By Aedolaws
Re: For nothing can seem foul to those that win

heh! touche!

60 hours per round (1 or 2 per day), for me, is a lot...
And although I agree most can be done with 5 min here 5 min there 5 times a day, this game eats its young!, the fact is most...
Forum: Alliance Discussions 9 Jul 2008, 17:06
Replies: 100
Views: 15,288
Posted By Aedolaws
Re: For nothing can seem foul to those that win

Indeed, you are right again (and you being right so many times in a row is scaring the hell out of me). Is a game. But is a game whose outcome is indisputably dictated (or a product of) by a few...
Forum: Alliance Discussions 9 Jul 2008, 16:52
Replies: 100
Views: 15,288
Posted By Aedolaws
Re: For nothing can seem foul to those that win

No I am not a top 3 player. And I have never managed to end in the top 100. And I refuse to waste too much time playing this game ever again so I doubt I will ever make it to the top 100. The way...
Forum: Planetarion Discussions 8 Jul 2008, 17:47
Replies: 30
Views: 5,891
Posted By Aedolaws
Re: pateam

vote Quimby.
Forum: Alliance Discussions 8 Jul 2008, 17:34
Replies: 100
Views: 15,288
Posted By Aedolaws
Re: For nothing can seem foul to those that win

I hear you. But I meant 'some,' not all. Tell me, what do I care if a brand new player has 10 accounts that are never going to go above 300k in value and 300 roids? Really? For all practical...
Forum: Planetarion Suggestions 8 Jul 2008, 16:06
Replies: 10
Views: 3,126
Posted By Aedolaws
Re: Salvage Ship?

This sounds like the old ships, but worst.

Let me see if I can topple it!

How about old fashioned PDS that collects more salvage?

:P
Forum: Alliance Discussions 8 Jul 2008, 07:54
Replies: 100
Views: 15,288
Posted By Aedolaws
Re: For nothing can seem foul to those that win

It depends. Give a computer to monkeys and they will likely ignore it, or poo in it. Give a computer to a computer geek and his asthma suddenly disappears. Noone cares much if a retard throws a...
Forum: Planetarion Discussions 8 Jul 2008, 06:32
Replies: 18
Views: 9,815
Posted By Aedolaws
Re: An IRC bot for alliances

witchcraft I say!
Forum: Alliance Discussions 8 Jul 2008, 06:29
Replies: 89
Views: 14,559
Posted By Aedolaws
Re: No new alliances?

hey, we can't all be winners, we need janitors too.
Forum: Alliance Discussions 8 Jul 2008, 03:42
Replies: 166
Views: 18,114
Posted By Aedolaws
Re: Denial HCs Round 27

They didn't. They were charging $1 via pay pal for the info. Until word got out.
Forum: Alliance Recruitment 7 Jul 2008, 22:51
Replies: 21
Views: 3,999
Posted By Aedolaws
Re: Join the Tokugawa Shogunate

hey, only 89 to go to the top 10! ;)
good luck

(vote Quimby!)
Forum: Alliance Discussions 7 Jul 2008, 18:30
Replies: 100
Views: 15,288
Posted By Aedolaws
Re: For nothing can seem foul to those that win

Silly but smart. Sun Tzu would not have it otherwise and Machiavelly would say "excellent." (The good general wins first, and then engages in battle.)
Forum: Alliance Discussions 6 Jul 2008, 16:26
Replies: 100
Views: 15,288
Posted By Aedolaws
Re: For nothing can seem foul to those that win

I know you are trying to be sarcastic, let me reply with my old reply!
Forum: Alliance Recruitment 6 Jul 2008, 02:55
Replies: 21
Views: 3,999
Posted By Aedolaws
Re: Join the Tokugawa Shogunate

k, my bad.

Dude, best of lucks to you. Really. Is a game and I agree we should all be free to waste our time the way we choose.

And incidentally, I hope both Membrivio and Makhil were more...
Forum: Alliance Recruitment 6 Jul 2008, 02:01
Replies: 21
Views: 3,999
Posted By Aedolaws
Re: Join the Tokugawa Shogunate

In all fairness Membrivio, I NEVER told him not to do it. Shit. What do I care? All I am doing is giving friendly advise. Am I going to be negatively criticized for trying to help the n00bs too? ...
Forum: Alliance Recruitment 6 Jul 2008, 01:47
Replies: 21
Views: 3,999
Posted By Aedolaws
Re: Join the Tokugawa Shogunate

In response to your query, no, I do not think you will be the next major PA alliance. Minor, you might, it only takes the will of a player. But not a major one because you barely understand the...
Forum: Alliance Discussions 4 Jul 2008, 18:20
Replies: 100
Views: 15,288
Posted By Aedolaws
Re: For nothing can seem foul to those that win

Calm down people, no big deal, a cheat here and a cheat there, who is counting? who cares? Let the MHs do their job and slap Orbit's wrist as we usually tell them to do to alliances that harbor...
Forum: Planetarion Suggestions 1 Jul 2008, 21:32
Replies: 30
Views: 4,453
Posted By Aedolaws
Re: Restrictions on bot-planets 'abuse'

ok, I see your angle. I can see a few exploiting it. ok.

Fine, I guess u right. Put a cap per planet, 3 times or so.

And I guess at current tech there is no way of having them defend...
Forum: Planetarion Suggestions 1 Jul 2008, 20:49
Replies: 30
Views: 4,453
Posted By Aedolaws
Re: Restrictions on bot-planets 'abuse'

Fiery, u can defend all you want the other players in the gal... not the bots.

Unlike Morph3us I do not mind having a playing 1.1, I understand some of you like to play every now and then. But...
Forum: Planetarion Suggestions 1 Jul 2008, 17:23
Replies: 30
Views: 4,453
Posted By Aedolaws
Re: Restrictions on bot-planets 'abuse'

I disagree with you karg. I think bots are a great idea still in its infancy.
I also disagree with you, Osidie, any restrictions imposed will be a cat's 5th leg.
But I agree 100% with Banned. ...
Forum: General Discussions 30 Jun 2008, 20:21
Replies: 31
Views: 4,711
Posted By Aedolaws
Re: Food Crisis

I agree. But Malthus was proven wrong decades ago. Tech is a wonderful thing.

Moreover, this will never be the single source of energy. There will always be, more or less, nuclear, coal, gas,...
Forum: General Discussions 30 Jun 2008, 17:19
Replies: 31
Views: 4,711
Posted By Aedolaws
Re: Food Crisis

The price of everything will rise, staple and luxury alike, because the price of food is not only a formula of demand, but also dependent on the price of oil. SO, everything will go up. This means...
Forum: Planetarion Discussions 29 Jun 2008, 16:36
Replies: 30
Views: 5,891
Posted By Aedolaws
Re: pateam

=================

In theory sounds great. I said I sent my fleet thinking it wad a great idea. Fine. I get that iz suppozed to be a training ground. In practice, however, it fails to...
Forum: Planetarion Discussions 28 Jun 2008, 02:21
Replies: 30
Views: 5,891
Posted By Aedolaws
Re: pateam

wuao... I cannot believe I didn't realize it before? Wuao, you are so wise!

yeah, yeah, yeah... u know what I mean, if u really think that right out of protectton, at tick 350, I need to scan...
Forum: Planetarion Discussions 28 Jun 2008, 00:18
Replies: 30
Views: 5,891
Posted By Aedolaws
Re: pateam

And whats so damn wrong to farm the 1.1 bots until you can? Especially for late starters that the first day or two out of protection have a fleet that makes people laugh. Anyways soon you will grow...
Forum: Planetarion Suggestions 27 Jun 2008, 01:09
Replies: 21
Views: 3,145
Posted By Aedolaws
Re: New Scan

Yes, law and chaos, good and evil, these poles are the basis of human thought. Their canvas. They are at unison what we call: reality. Reality is often confused with certainty, with law,...
Forum: Planetarion Suggestions 27 Jun 2008, 00:27
Replies: 21
Views: 3,145
Posted By Aedolaws
Re: New Scan

True, perhaps. I still prefer laws and certainty... let chaos be perceived (and be the ruler of those) by those who don't know better!!!

But, anyways, I shall sleep like a baby, I cannot refute...
Forum: Planetarion Suggestions 26 Jun 2008, 21:38
Replies: 21
Views: 3,145
Posted By Aedolaws
Re: New Scan

(1) Mzy

True, I usually build 1 within my first 100 ticks (cuz you have to start with the 1st one right?) and 1 SC until I get cov oped, then by 200s I build my 2nd one, until next time, but I...
Forum: Planetarion Suggestions 26 Jun 2008, 21:29
Replies: 21
Views: 3,145
Posted By Aedolaws
Re: New Scan

No, I have not been cov oped once this round, granted I started around tick 300. But I have in the past, every tick, when I was top 10 holder of resources yet with 3 or 4 SCs. I just used that...
Forum: Planetarion Suggestions 26 Jun 2008, 20:51
Replies: 21
Views: 3,145
Posted By Aedolaws
Re: New Scan

Whats so wrong about finding the cov oper by paying a heavy resources short time price for it... rather than long term (heavy time investment) build up of SCs, which most players wont do. Some...
Forum: Alliance Discussions 26 Jun 2008, 03:32
Replies: 166
Views: 18,114
Posted By Aedolaws
Re: Denial HCs Round 27

hmmm... chances are that you can always appeal once, especially in criminal cases. You can almost always find a valid reason to say the lower court misapplied the law or made an error (courts of...
Forum: Alliance Discussions 25 Jun 2008, 23:28
Replies: 188
Views: 19,777
Posted By Aedolaws
Forum: Alliance Discussions 25 Jun 2008, 19:33
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

JM, is not going to happen. So lets let it go! Is over.
Forum: Alliance Discussions 25 Jun 2008, 19:19
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

PA is a team game. I am not part of their team. We already went over this JM. supra
Forum: Alliance Discussions 25 Jun 2008, 18:41
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

very funny indeed
Forum: Planetarion Suggestions 25 Jun 2008, 17:31
Replies: 21
Views: 3,145
Posted By Aedolaws
Re: New Scan

"A successful cov op should remain covert as otherwise the underlying logic of cov opping, namely that you damage someones constructions or whatever without the target knowing who it is, would be...
Forum: Alliance Discussions 25 Jun 2008, 17:13
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

Allright, new day, bunch of new posts, the extremes even more far away from eachother, Denial still standing strong after a bunch of them cheated, and even a few got caught, and no compromise in...
Forum: Planetarion Suggestions 25 Jun 2008, 16:47
Replies: 21
Views: 3,145
Posted By Aedolaws
Re: New Scan

Mzy, your post always shine a bit more of reason than the avr. post. But you know me by now. So here it goes: Why do you say that when a cov op fails, it cannot stay covert? I am not sure what...
Forum: Planetarion Suggestions 25 Jun 2008, 16:19
Replies: 21
Views: 3,145
Posted By Aedolaws
Re: New Scan

Hmm, hmm, hmm, I am not sure I want to spend the day in the forums again. But maybe just this one.

(1) A cov op does not always remain secret, sometimes we do find out who was it. right? or did...
Forum: Planetarion Suggestions 25 Jun 2008, 05:18
Replies: 21
Views: 3,145
Posted By Aedolaws
Re: New Scan

Thanks for the link Zaejii. I read most of it. But this is slightly different than showing up on the news. I remember that feauture, and indeed it was annoying to have the NEWS lighted up so...
Forum: Alliance Discussions 25 Jun 2008, 03:10
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

Did you really read the whole thing? Anyways, out of the 4 adjectives you used, I only have problem with the last one, and even then, only with the 2nd 1/2 of it.

Once again, it is this type of...
Forum: Planetarion Suggestions 25 Jun 2008, 02:26
Replies: 21
Views: 3,145
Posted By Aedolaws
New Scan

How about one scan that instead functions as a radar beep from the emitting planet to discover both: who was the last planet to (a) cov op or (b) scan the emitting planet.

So basically, an...
Forum: General Discussions 25 Jun 2008, 01:52
Replies: 34
Views: 6,292
Posted By Aedolaws
Re: Latest Kyoto Report for EU

Hey those hummers are cool.
Forum: Alliance Discussions 25 Jun 2008, 00:03
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

"So u.s citizens are to be held accountable by the actions of their leaders chose to do?"

YES! As taxpayers YES! And this is an everyday happening. Further, US citizens pay the consequences in...
Forum: Alliance Discussions 24 Jun 2008, 23:42
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

you keep pulling me back.

You guys are taking this now to a whole different level.

SpaceCookie, NO, (1) you are naive to think the NATO commanders did not know EXACTLY what Saddam Hussein's...
Forum: Alliance Discussions 24 Jun 2008, 23:15
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

You nailed it Sun Tzu.
Forum: Alliance Discussions 24 Jun 2008, 22:49
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

Lokken, ok, I hear you. Now, the law student thing was brought up by someone else, I merely defended myself. I even stressed that they shouldn't bring this up, that they should focus on the...
Forum: Alliance Discussions 24 Jun 2008, 21:11
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

So you say. I vehemently disagree!

HCs have a duty to prevent cheating, to report it once discovered, and to fix it if it is within their ranks. (And thats why I based my argument on this...
Forum: Alliance Discussions 24 Jun 2008, 21:02
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

But why did they fail to discover the crime?

Was it because the criminals did a very good job in keeping it secret, that is, it was IMPOSSIBLE to discover unless you got MH tools?
Or was it...
Forum: Alliance Discussions 24 Jun 2008, 20:16
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

The thrust of my argument rest on this assumption of a rule (a no, no in debating), YOU ARE CORRECT! And I expressly indicated this by using: HCs may... and IF SO.

I duly noted this in my first...
Forum: Alliance Discussions 24 Jun 2008, 19:37
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

you do have an uncanny talent for making my life easier, again: "Stupid is as stupid does!"
Forum: Alliance Discussions 24 Jun 2008, 19:23
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

"Stupid is as stupid does."

Forrest Gump

....

I am not trying to sound intelligent, in fact, my only conscious effort when writing is to write as simply as possible (as any good writer does...
Forum: Alliance Recruitment 24 Jun 2008, 17:50
Replies: 15
Views: 4,457
Posted By Aedolaws
Re: TGV is considering coming out of retirement R28

Maybe. First, I need to have a serious conversation with my GF. But at least I would be a scanner.
Forum: Alliance Discussions 24 Jun 2008, 17:41
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

Gosheh, you got me lost on your third sentence, right after the 2 okays. So I didn't read anything else except that and a couple of other sentences and the Res Ipsa Loquitur. Have fun knowing I...
Forum: Alliance Discussions 23 Jun 2008, 22:56
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

What is your point? Just to bash me? What does it matter if I am a law student? Is this classic ad hominem? (there, just to annoy you even more)

But tell me, I am curious, which legal terms...
Forum: Alliance Discussions 23 Jun 2008, 19:14
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

Perhaps. But I am an idiot for wasting my time writing this, here, now, but not because my argument is flawed.

Calling me an idiot does not invalidate anything.

And someone like you surely...
Forum: Alliance Discussions 23 Jun 2008, 19:11
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

no, actually, that is part of my argument! supra
Forum: Alliance Discussions 23 Jun 2008, 19:07
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

mens rea + harm = punishment! Otherwise, we all go down a notch.

Yes Mzy, and the community at large is already harmed by their behavior.
I am only talking about players in A TEAM, and only...
Forum: Alliance Discussions 23 Jun 2008, 19:00
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

It is not "my idea." Players cheated & the alliance failed to prevent it. Had they been un-allied players, then we would not be talking about this. Had the alliance reported and corrected itself,...
Forum: Alliance Discussions 23 Jun 2008, 18:02
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

VenoX, I understand you feel you have to defend the indefensible.

(1) No, the entire alliance has not been punished. And they should. supra
(2) MHs are merely an extrinsic police mechanism,...
Forum: Alliance Discussions 23 Jun 2008, 17:15
Replies: 188
Views: 19,777
Posted By Aedolaws
Re: Official Denial Statement

(1) If I am not mistaken the general principle is that: cheating is forbidden.
(2) Now, this means many things, but I am not sure that it includes a duty to report someone known to be cheating,...
Forum: Alliance Discussions 22 Jun 2008, 14:35
Replies: 166
Views: 18,114
Posted By Aedolaws
Re: Denial HCs Round 27

Thats a trick question.
Forum: Alliance Discussions 22 Jun 2008, 14:28
Replies: 166
Views: 18,114
Posted By Aedolaws
Re: Denial HCs Round 27

Nah, that Asc HC forced me to write that. I am just a messenger.
Forum: Alliance Discussions 22 Jun 2008, 14:08
Replies: 166
Views: 18,114
Posted By Aedolaws
Re: Denial HCs Round 27

They should get punished for getting caught. Idiots! Learn your lesson! If u find an exploit, then keep it secret! If you get caught, deny, deny, deny! That is what the system forces you to do! ...
Forum: Planetarion Discussions 20 Jun 2008, 18:17
Replies: 53
Views: 11,598
Posted By Aedolaws
Re: New Owners of Jolt - PA

translate everything to spanish and especially to the most popular chinese and hindu dialects. I bet you such an effort, would at the very least, double the # of players. And all it should take is...
Forum: Planetarion Suggestions 18 Jun 2008, 22:32
Replies: 5
Views: 2,788
Posted By Aedolaws
Re: Alliance Wonders

(1) MZY, sorry again, but Benneh said this belonged here. So I switched back.

(2) Benneh, I got nothing else to do. But you are wrong in using "mediocre," in whatever way you are using it. ...
Forum: Planetarion Suggestions 18 Jun 2008, 22:31
Replies: 5
Views: 2,788
Posted By Aedolaws
Alliance Wonders

(1) We could come up with 10 wonders. Each wonder would cost different amounts of investment (but always, at a minimum, A LOT) and each bestowing some sort of radical benefit upon all the members of...
Forum: Planetarion Suggestions 18 Jun 2008, 21:24
Replies: 15
Views: 3,425
Posted By Aedolaws
Re: Paying for scans.

Gate's is the easiest patch.
Forum: Planetarion Suggestions 18 Jun 2008, 20:36
Replies: 15
Views: 3,425
Posted By Aedolaws
Re: Paying for scans.

Karg, the price has to grow, I will not pay 40k if I am betting 10k Co day 5 (I will recall), but I will not think twice to pay the same day 24, with 35k Cr. Cost/Benefit are very different.
Forum: Planetarion Suggestions 18 Jun 2008, 16:26
Replies: 15
Views: 3,425
Posted By Aedolaws
Re: Paying for scans.

Kargool idea has some merits. But I think that as proposed, it would further accelerate the extinction of dedicated scanners , because now people will have first their alliances, then friends, then...
Forum: Planetarion Suggestions 16 Jun 2008, 16:10
Replies: 9
Views: 4,037
Posted By Aedolaws
Re: The Barbarian invasion & the rise of the Rebels

Myz:

If we define alliance as an organized intent to do better as a team then these would technically be something else. These would be just a label. Players should remain there only as long...
Forum: Planetarion Suggestions 16 Jun 2008, 00:36
Replies: 9
Views: 4,037
Posted By Aedolaws
Re: The Barbarian invasion & the rise of the Rebels

AND, even if alliances FAIL to raise up to the challenge, we can have this feature as the 'new' thing to beat... at least for a couple of rounds... thus the radical "invasion/rise" language.

I...
Forum: Planetarion Suggestions 15 Jun 2008, 23:57
Replies: 9
Views: 4,037
Posted By Aedolaws
Re: The Barbarian invasion & the rise of the Rebels

Elaborate Mzy.

I think that both, 'More newbs. Or less alliance players' would be actually IDEAL for PA. So pls, elaborate, I am not sure what you meant, well, you said it was a bad idea... so...
Forum: Planetarion Suggestions 15 Jun 2008, 23:45
Replies: 9
Views: 4,037
Posted By Aedolaws
Re: The Barbarian invasion & the rise of the Rebels

heh, you m8s are the masters, I have been out of the loop for quite some time now. The idea should be feasible in theory. Now, in practice, we woul have to struggle with side effects. You UN know...
Forum: Planetarion Suggestions 15 Jun 2008, 21:43
Replies: 9
Views: 4,037
Posted By Aedolaws
The Barbarian invasion & the rise of the Rebels

"THIS IS A CHALLENGE TO ALL THE ALLIANCES, TO THE PA COMMUNITIES, AND TO U NOOBS WHO DON;T HAVE A CLUE WHAT i AM TALKING ABOUT!!!!"

Come on!!!!!!! "come on"!!! something along those words would be...
Forum: Planetarion Suggestions 15 Jun 2008, 19:04
Replies: 6
Views: 2,631
Posted By Aedolaws
Re: Revolution

I know. Old habits are hard to kick, thats why I called it 'revolution' (which are usually unsuccessful). Worth a shot tho. I already stopped playing PA, but I am still in love with my 1st mpog. ...
Forum: Planetarion Suggestions 15 Jun 2008, 18:23
Replies: 6
Views: 2,631
Posted By Aedolaws
Revolution

It would be wise to slowly move away from the concept of 4 rounds per year as the MAIN source of entertainment and revenue. Once again I humbly ask those interested to pick at the very successful...
Forum: Planetarion Suggestions 15 Jun 2008, 16:13
Replies: 160
Views: 18,607
Posted By Aedolaws
Re: Remove Prelaunches

Well, define 'skills.'

But if skills means ability or virtue or positive trait, then yes, waking up at 2am is a skill. It shows the player knows enough about the game, has enough commitment,...
Forum: Planetarion Suggestions 15 Jun 2008, 14:10
Replies: 4
Views: 2,260
Posted By Aedolaws
Limited Prelaunches

It just came to me last night after reading the significant post.

THE IDEA:

How about this: Paid accounts start with X (i.e. 100) hours of pre-launches. Unpaid, with 10 lets say, so they...
Forum: Planetarion Suggestions 13 Jun 2008, 14:02
Replies: 5
Views: 2,606
Posted By Aedolaws
Re: Specials

1 <3 P0$$@@!!!
Forum: Planetarion Suggestions 11 Jun 2008, 18:19
Replies: 1
Views: 2,116
Posted By Aedolaws
Fleet Commanders v. Players own rank, medals, etc

Last year I proposed, together with the welcome Fleet Commander idea, also the idea of awarding players themselves rank.

I suggest those interested take a look at Conquerclub.com. They have a...
Forum: Planetarion Discussions 17 May 2008, 14:31
Replies: 7
Views: 2,297
Posted By Aedolaws
Re: Eeep, unexpected downtime!

Yo Kargool, I thought you were dead! (or your girlfriend had gained ownership) Anyways, so r you playing? TGV still around? I am thinking of wasting my summer again!

Dictator
Forum: Planetarion Suggestions 23 Mar 2008, 23:26
Replies: 35
$$$
Views: 3,903
Posted By Aedolaws
Re: $$$

Heh... u should check conquerclub, they have a nice system of keeping rank, which does not directly influences the game, but indirectly influences who you play with, what type of games, etc.
Forum: Strategic Discussions 22 Feb 2008, 16:51
Replies: 79
Views: 10,557
Posted By Aedolaws
Re: r25 Stats: Your Thoughts

It does not offend me, it makes me sad. I have been listening to all this round changes for years, yet every round PA looses players.

I believe it is an exercise in futility to keep talking about...
Forum: Strategic Discussions 22 Feb 2008, 15:58
Replies: 79
Views: 10,557
Posted By Aedolaws
Re: r25 Stats: Your Thoughts

Why do people persist babbling about the same topics? SHit! change the tune!

Is not alliance limits, is not stats, is not skins or com-unit, for God's sake is not Jolt trying to close the game...
Forum: Planetarion Suggestions 21 Feb 2008, 21:38
Replies: 35
$$$
Views: 3,903
Posted By Aedolaws
Re: $$$

$$$ people!!!!

Yo Kenny, the link between Rank and Round Rank does not have to affect the nature of a regular round. Is all a matter of displaying both next to your Planet name.

The idea is to...
Forum: Planetarion Suggestions 14 Feb 2008, 00:06
Replies: 35
$$$
Views: 3,903
Posted By Aedolaws
Re: $$$

Every player's Round Rank is as it has ever been.
However, at the end of each round, thru some formula (involving factors XYZ), each player will earn or loose a pro-rata amount of points.
Those...
Forum: Planetarion Suggestions 13 Feb 2008, 23:56
Replies: 35
$$$
Views: 3,903
Posted By Aedolaws
Re: $$$

O my God, they killed Kenny!

Well, I was drunk that night. Anyways, I stand by my ideas. And btw, as have been noted, is really nothing new. I do have to admit that I am a fan of ranks and...
Forum: Planetarion Suggestions 12 Feb 2008, 08:18
Replies: 35
$$$
Views: 3,903
Posted By Aedolaws
Re: $$$

legally speaking
Forum: Planetarion Suggestions 12 Feb 2008, 08:03
Replies: 35
$$$
Views: 3,903
Posted By Aedolaws
Re: $$$

anyways, "we" need money. Stop babbling so much about other shit. At least for this year, lets all focus on how to make money and take control of this game.

;)

Don't ever say I didn;t...
Forum: Planetarion Suggestions 12 Feb 2008, 07:52
Replies: 35
$$$
Views: 3,903
Posted By Aedolaws
Re: $$$

btw, how is this round going?
Forum: Planetarion Suggestions 12 Feb 2008, 07:47
Replies: 35
$$$
Views: 3,903
Posted By Aedolaws
$$$

Ok, we (old players) all know what PA needs: MONEY!!!!


Ok, simple idea: give us our rankings.
Vanity shall trump any obstacles...

Give us ranks, give us a portal that at all times reminds...
Forum: Planetarion Suggestions 28 Sep 2007, 11:06
Replies: 2
Views: 3,165
Posted By Aedolaws
Re: GAL fleet counter

1) for targetting purposes

2) for record keeping

3) b/c is just a freaking counter, and it shouldn;t be too much trouble to add
Forum: Planetarion Suggestions 28 Sep 2007, 11:04
Replies: 11
Views: 3,713
Posted By Aedolaws
Comments in the gal status

I proposed this years ago: A small comment-box of 10 to 15 characters next to each incomming fleet. Such would allow gal DCs to manage the incomming 1M times more efficiently that editing and...
Forum: Planetarion Suggestions 28 Sep 2007, 11:01
Replies: 2
Views: 3,165
Posted By Aedolaws
GAL fleet counter

an ingame counter of total fleets received/sent... both hostile and friendly... in the gal page
Forum: Planetarion Suggestions 12 Sep 2007, 20:56
Replies: 8
Views: 3,632
Posted By Aedolaws
Re: Arggg!!! Restore Terrans to their power

lol, yes, yes, yes. The only one that made sense was the one asking to elaborate, the rest of you need to find a new hobby.
Forum: Planetarion Suggestions 12 Sep 2007, 01:40
Replies: 8
Views: 3,632
Posted By Aedolaws
Arggg!!! Restore Terrans to their power

I have never played Terran. But I believe they should be strong. They suck!!! Change it!!
Forum: Planetarion Suggestions 9 Sep 2007, 20:08
Replies: 10
Views: 2,989
Posted By Aedolaws
Re: production cancelation

I agree. But, it should not be "improved" if the "improving" creates potential problems and added complexity while failing to substatially improve performance.



Yeh, I am sure people also like...
Forum: Planetarion Suggestions 9 Sep 2007, 18:36
Replies: 23
Views: 7,969
Posted By Aedolaws
Re: Covert Operations Pointless?

I liked the one of fractioning Sabotage research. In fact, I believe is a very good idea. And one that can be applied to all the Cov Op tech tree. And one that should not require too much work to...
Forum: Planetarion Suggestions 9 Sep 2007, 18:20
Replies: 10
Views: 2,989
Posted By Aedolaws
Re: production cancelation

NO. We don't need to do such a thing and why would we want to?

What is the purpose? Is it to allow players to cancel orders they just placed? are we not allowed to build multiple factories...
Forum: Planetarion Suggestions 2 Sep 2007, 18:23
Replies: 2
Views: 3,517
Posted By Aedolaws
Re: MoC options

ohh god damn it, I just found out on iRC. Silly me was planning to have as much fun as I did last round attacking incluster. Well I gues clusters become meaningless once again. Heh, well, anyways,...
Forum: Planetarion Suggestions 2 Sep 2007, 17:47
Replies: 2
Views: 3,517
Posted By Aedolaws
MoC options

can we add one: Send to all MoCs in the Cluster?

it makes sense right?
Forum: Alliance Discussions 2 Sep 2007, 02:37
Replies: 13
Views: 3,548
Posted By Aedolaws
Re: TGV announcement

o crap! :banana: I am screwed!!! :banana:
Forum: Planetarion Suggestions 1 Sep 2007, 03:15
Replies: 22
Views: 11,677
Posted By Aedolaws
Re: Fleet commanders

Well. The idea received a better reception than I thought.

Let us simplify.

[1] We should not start testing the concept with multiple commanders because it makes the whole thing way more...
Forum: Planetarion Suggestions 9 Aug 2007, 19:06
Replies: 17
Views: 3,022
Posted By Aedolaws
Re: bring back fuel cost

not really, an FA scan could reveal this info clearly.
And even before reaching FAz, the news could reveal the info. For example, it could say the fleet is "cruising" (no eonium), or the fleet is...
Forum: Planetarion Suggestions 8 Aug 2007, 18:11
Replies: 17
Views: 3,022
Posted By Aedolaws
Re: bring back fuel cost

So, we should also eliminate ship cost because once we loose our fleets and roids we will not be able to send fleets out untill we rebuild, at least, not fleet that could make a substantial...
Forum: Planetarion Suggestions 8 Aug 2007, 18:02
Replies: 5
Views: 2,254
Posted By Aedolaws
Re: public scan database

I say institute a tax... nothing should be free.
Forum: Planetarion Suggestions 8 Aug 2007, 17:35
Replies: 22
Views: 11,677
Posted By Aedolaws
Re: Fleet commanders

Well, you all saw my original post, only a couple of sentences, I was trying to avoid the long post... forgive me!

I have heard lots of people complaining about XP. I have been an XP player...
Forum: Planetarion Suggestions 8 Aug 2007, 15:03
Replies: 22
Views: 11,677
Posted By Aedolaws
Fleet commanders

Commanders that gain XP , which can be traded for rank and traits.

I am sure the idea has been discussed, I am not familiar with any arguments pro or con. So... why not?
Forum: Planetarion Discussions 8 Aug 2007, 14:57
Replies: 85
Views: 11,572
Posted By Aedolaws
Re: R23: Cluster ETAs

Leave them. Who cares if clusters are secondary to alliances? Who cares if the weakest links and NAP breakers become farms? They have always been! They should be, for the sake of both vet and...
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