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Search: Posts Made By: Tatu
Forum: Planetarion Suggestions 11 Sep 2009, 05:41
Replies: 7
Views: 2,932
Posted By Tatu
Forums Editor

Clicking Edit link sometimes refuses to bring up the editor.

Editing a post often can bring up some earlier version of the post to edit instead of the latest.

Copy pasting HTML confuses the...
Forum: Planetarion Suggestions 29 Jul 2009, 05:48
Replies: 4
Views: 3,693
Posted By Tatu
Re: Remove Skin Specific Content

It was the hardcoded bit I was aiming at - and missed it. I didn't realize the header came from the template itself.

If I was to make a new template, how do I add a custom header? Add file with a...
Forum: Planetarion Suggestions 28 Jul 2009, 17:12
Replies: 4
Views: 3,693
Posted By Tatu
Remove Skin Specific Content

When using the latest Round 32 skin (template53), the HTML files receive additional <div id="top"> element. This element is not generated when using other skins.

Remove the special handing in...
Forum: Planetarion Suggestions 28 Jul 2009, 12:03
Replies: 32
Views: 12,595
Posted By Tatu
Re: Improved Ingame Alliance Tools

I was thinking the same just the other day when merging alliances. Unfortunately the merge failed (logn story) and I didn't get to see how intel from two merging alliances is handled.

In addition...
Forum: Planetarion Suggestions 25 Jul 2009, 09:12
Replies: 6
Views: 2,702
Posted By Tatu
Re: Base Fleet Scan

How about allowing alliance officers to view members Missions page? (or equivalent information in more compound format)

That would remove the need to copy-paste the page over and over to an...
Forum: Planetarion Suggestions 24 Jul 2009, 05:28
Replies: 25
Views: 4,472
Posted By Tatu
Re: Delay Defence Mission XP

If I intepreted it right,

Shev is saying Ascendancy wouldnt want to play the game without access to the tools. If that is a veterans opinion how should Nigel the newbie feel about playing the game...
Forum: Planetarion Suggestions 24 Jul 2009, 00:30
Replies: 25
Views: 4,472
Posted By Tatu
Re: Delay Defence Mission XP

Thank you. Now, that wasn't even difficult.

The last part of your answer troubles me.
Forum: Planetarion Suggestions 23 Jul 2009, 23:53
Replies: 25
Views: 4,472
Posted By Tatu
Re: Delay Defence Mission XP

Thank you, Mzyxptlk. This discussion was getting derailed towards Alliance Discussions kind of farce.

So the earlier question stands. Why can't PA host the tools for all alliances? Surely someone...
Forum: Planetarion Suggestions 23 Jul 2009, 23:35
Replies: 25
Views: 4,472
Posted By Tatu
Re: Delay Defence Mission XP

If the tools are next to worthless, would Ascendancy take up the challenge and play the rest of the round completely without them?
Forum: Planetarion Suggestions 23 Jul 2009, 23:21
Replies: 25
Views: 4,472
Posted By Tatu
Re: Delay Defence Mission XP

Oh, I misunderstood the scope of the publicly available tools. I assumed they included all the tools at Ascendancy's disposal:
contact info list
available defence resources database
defence...
Forum: Planetarion Suggestions 23 Jul 2009, 16:49
Replies: 25
Views: 4,472
Posted By Tatu
Re: Delay Defence Mission XP

Come to think of it. Since those tools are essential for any alliance and the source code is tested and available under some reasonable license. Why can't PA host those tools for all alliances?
Forum: Planetarion Suggestions 23 Jul 2009, 12:25
Replies: 25
Views: 4,472
Posted By Tatu
Re: Delay Defence Mission XP

There is no need for scans for statistical precision. For seeing that say [Ascendancy] has probably used upto 35% of it total fleets in defence and 25% of it's top planets' fleets. Alliance is...
Forum: Planetarion Suggestions 23 Jul 2009, 10:22
Replies: 25
Views: 4,472
Posted By Tatu
Re: Delay Defence Mission XP

I think you don't see or don't want to reveal the full potential of defence XP.

Let's say it is possible to have a report showing list of all alliances. And with some error margin displaying the...
Forum: Planetarion Suggestions 23 Jul 2009, 07:54
Replies: 25
Views: 4,472
Posted By Tatu
Re: Delay Defence Mission XP

Implementation Tips

Create a circular buffer large enough to hold 13 elements of small integer type. In database CHAR(13) type column in the planets table is enough to hold all the information.
...
Forum: Planetarion Suggestions 23 Jul 2009, 07:10
Replies: 25
Views: 4,472
Posted By Tatu
Delay Defence Mission XP

Suggestion

Delay XP gained from having a defence fleet flying towards a combat.

Description

Defence fleets flying towards combat yield 15 XP per tick within galaxy and 10 XP per tick outside...
Forum: Planetarion Suggestions 22 Jul 2009, 03:04
Replies: 16
Views: 3,775
Posted By Tatu
Re: Alliance/Galaxy Defence Mission

Summary

What we have learned in this thread is

That the ADef, GDef mission as suggested is bad because it reduces communication. I assume you meant human-to-human communication rather than...
Forum: Planetarion Suggestions 21 Jul 2009, 15:22
Replies: 16
Views: 3,775
Posted By Tatu
Re: Alliance/Galaxy Defence Mission

That sounds really great.

My proposal doesn't cover any of the work of deciding which ships/fleets go where. But out of interest (bit off-topic I know):

Is the defence resource allocation...
Forum: Planetarion Suggestions 21 Jul 2009, 14:24
Replies: 16
Views: 3,775
Posted By Tatu
Re: Alliance/Galaxy Defence Mission

A bit yes. I trust you use a reactive fleet/ship collecting:
1. DC spams an IRC channel /notice #channel Defence Needed. Anti-FR/DE ETA 8. pm me
2. And then members copy paste their available ships...
Forum: Planetarion Suggestions 20 Jul 2009, 17:33
Replies: 16
Views: 3,775
Posted By Tatu
Re: Alliance/Galaxy Defence Mission

Good questions.


The Goal

My goal, sorry I didn't spell it out in the original post, is to have a functional in-game alliance system.

I hope external tools are not mandatory for new...
Forum: Planetarion Suggestions 20 Jul 2009, 17:28
Replies: 16
Views: 3,775
Posted By Tatu
Re: Alliance/Galaxy Defence Mission

I hear you what you say about community. But you could argue the same for the entire in-game alliance system. Maybe you did when alliances were introduced. I don't know.

The communication what...
Forum: Planetarion Suggestions 20 Jul 2009, 07:22
Replies: 16
Views: 3,775
Posted By Tatu
Alliance/Galaxy Defence Mission

Suggestion

New mission types for fleets (also for base fleet) and more.

Alliance Defence
Galaxy Defence


Abbreviations
Forum: Planetarion Discussions 7 Jun 2005, 03:40
Replies: 24
Views: 6,258
Posted By Tatu
Re: Elysium Presents: Plex

Yes, it's personal. XtotheZ is known for spying on people's private discussions. This has nothing to do with Elysium or Planetarion, it's in his person.

I would search the source code for...
Forum: Planetarion Discussions 5 Jun 2005, 04:04
Replies: 24
Views: 6,258
Posted By Tatu
Re: Elysium Presents: Plex

Before you even consider using this, you _must_ go through all the code, understand every last bit of it and only then install the software. The author is the last person I would accept a...
Forum: Planetarion Discussions 23 Apr 2005, 04:36
Replies: 20
Views: 3,623
Posted By Tatu
Re: Fleet Structural Imbalance caused by three fleet slots

So all your 3 fleets are out and a galaxy mates ask for def. Now you have to send all your ships at home to defence, even the ships not targetting the attacker which may get targetted back.

Or do...
Forum: Planetarion Discussions 21 Apr 2005, 16:21
Replies: 3
Views: 1,898
Posted By Tatu
Re: Ziks to Strong?

18.1. Farming:
Farming is illegal. The definitions of farming are, but are not limited to:
(a) Attacking a target with his/her consent to get his/her asteroids/ships
(b) Defending against...
Forum: Alliance Discussions 10 Jul 2003, 11:03
Replies: 241
Views: 21,269
Posted By Tatu
It's illegal to read private messages addressed...

It's illegal to read private messages addressed to someone other than yourself. Or even to use the information if you managed accidentally read such a message.

The European human rights argeement...
Forum: Alliance Discussions 10 Jul 2003, 10:34
Replies: 241
Views: 21,269
Posted By Tatu
The logs are authentic as they come from OuZo's...

The logs are authentic as they come from OuZo's IRC server administrator himself, XtotheZ.

He read OuZo members' private discussions and then published the logs in order to get their planets...
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