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Posts Made By:
Tatu
Forum:
Planetarion Suggestions
11 Sep 2009, 05:41
Replies:
7
Forums Editor
Views:
2,932
Posted By
Tatu
Forums Editor
Clicking Edit link sometimes refuses to bring up the editor.
Editing a post often can bring up some earlier version of the post to edit instead of the latest.
Copy pasting HTML confuses the...
Forum:
Planetarion Suggestions
29 Jul 2009, 05:48
Replies:
4
Remove Skin Specific Content
Views:
3,693
Posted By
Tatu
Re: Remove Skin Specific Content
It was the hardcoded bit I was aiming at - and missed it. I didn't realize the header came from the template itself.
If I was to make a new template, how do I add a custom header? Add file with a...
Forum:
Planetarion Suggestions
28 Jul 2009, 17:12
Replies:
4
Remove Skin Specific Content
Views:
3,693
Posted By
Tatu
Remove Skin Specific Content
When using the latest Round 32 skin (template53), the HTML files receive additional <div id="top"> element. This element is not generated when using other skins.
Remove the special handing in...
Forum:
Planetarion Suggestions
28 Jul 2009, 12:03
Replies:
32
Improved Ingame Alliance Tools
Views:
12,595
Posted By
Tatu
Re: Improved Ingame Alliance Tools
I was thinking the same just the other day when merging alliances. Unfortunately the merge failed (logn story) and I didn't get to see how intel from two merging alliances is handled.
In addition...
Forum:
Planetarion Suggestions
25 Jul 2009, 09:12
Replies:
6
Base Fleet Scan
Views:
2,702
Posted By
Tatu
Re: Base Fleet Scan
How about allowing alliance officers to view members Missions page? (or equivalent information in more compound format)
That would remove the need to copy-paste the page over and over to an...
Forum:
Planetarion Suggestions
24 Jul 2009, 05:28
Replies:
25
Delay Defence Mission XP
Views:
4,472
Posted By
Tatu
Re: Delay Defence Mission XP
If I intepreted it right,
Shev is saying Ascendancy wouldnt want to play the game without access to the tools. If that is a veterans opinion how should Nigel the newbie feel about playing the game...
Forum:
Planetarion Suggestions
24 Jul 2009, 00:30
Replies:
25
Delay Defence Mission XP
Views:
4,472
Posted By
Tatu
Re: Delay Defence Mission XP
Thank you. Now, that wasn't even difficult.
The last part of your answer troubles me.
Forum:
Planetarion Suggestions
23 Jul 2009, 23:53
Replies:
25
Delay Defence Mission XP
Views:
4,472
Posted By
Tatu
Re: Delay Defence Mission XP
Thank you, Mzyxptlk. This discussion was getting derailed towards Alliance Discussions kind of farce.
So the earlier question stands. Why can't PA host the tools for all alliances? Surely someone...
Forum:
Planetarion Suggestions
23 Jul 2009, 23:35
Replies:
25
Delay Defence Mission XP
Views:
4,472
Posted By
Tatu
Re: Delay Defence Mission XP
If the tools are next to worthless, would Ascendancy take up the challenge and play the rest of the round completely without them?
Forum:
Planetarion Suggestions
23 Jul 2009, 23:21
Replies:
25
Delay Defence Mission XP
Views:
4,472
Posted By
Tatu
Re: Delay Defence Mission XP
Oh, I misunderstood the scope of the publicly available tools. I assumed they included all the tools at Ascendancy's disposal:
contact info list
available defence resources database
defence...
Forum:
Planetarion Suggestions
23 Jul 2009, 16:49
Replies:
25
Delay Defence Mission XP
Views:
4,472
Posted By
Tatu
Re: Delay Defence Mission XP
Come to think of it. Since those tools are essential for any alliance and the source code is tested and available under some reasonable license. Why can't PA host those tools for all alliances?
Forum:
Planetarion Suggestions
23 Jul 2009, 12:25
Replies:
25
Delay Defence Mission XP
Views:
4,472
Posted By
Tatu
Re: Delay Defence Mission XP
There is no need for scans for statistical precision. For seeing that say [Ascendancy] has probably used upto 35% of it total fleets in defence and 25% of it's top planets' fleets. Alliance is...
Forum:
Planetarion Suggestions
23 Jul 2009, 10:22
Replies:
25
Delay Defence Mission XP
Views:
4,472
Posted By
Tatu
Re: Delay Defence Mission XP
I think you don't see or don't want to reveal the full potential of defence XP.
Let's say it is possible to have a report showing list of all alliances. And with some error margin displaying the...
Forum:
Planetarion Suggestions
23 Jul 2009, 07:54
Replies:
25
Delay Defence Mission XP
Views:
4,472
Posted By
Tatu
Re: Delay Defence Mission XP
Implementation Tips
Create a circular buffer large enough to hold 13 elements of small integer type. In database CHAR(13) type column in the planets table is enough to hold all the information.
...
Forum:
Planetarion Suggestions
23 Jul 2009, 07:10
Replies:
25
Delay Defence Mission XP
Views:
4,472
Posted By
Tatu
Delay Defence Mission XP
Suggestion
Delay XP gained from having a defence fleet flying towards a combat.
Description
Defence fleets flying towards combat yield 15 XP per tick within galaxy and 10 XP per tick outside...
Forum:
Planetarion Suggestions
22 Jul 2009, 03:04
Replies:
16
Alliance/Galaxy Defence Mission
Views:
3,775
Posted By
Tatu
Re: Alliance/Galaxy Defence Mission
Summary
What we have learned in this thread is
That the ADef, GDef mission as suggested is bad because it reduces communication. I assume you meant human-to-human communication rather than...
Forum:
Planetarion Suggestions
21 Jul 2009, 15:22
Replies:
16
Alliance/Galaxy Defence Mission
Views:
3,775
Posted By
Tatu
Re: Alliance/Galaxy Defence Mission
That sounds really great.
My proposal doesn't cover any of the work of deciding which ships/fleets go where. But out of interest (bit off-topic I know):
Is the defence resource allocation...
Forum:
Planetarion Suggestions
21 Jul 2009, 14:24
Replies:
16
Alliance/Galaxy Defence Mission
Views:
3,775
Posted By
Tatu
Re: Alliance/Galaxy Defence Mission
A bit yes. I trust you use a reactive fleet/ship collecting:
1. DC spams an IRC channel /notice #channel Defence Needed. Anti-FR/DE ETA 8. pm me
2. And then members copy paste their available ships...
Forum:
Planetarion Suggestions
20 Jul 2009, 17:33
Replies:
16
Alliance/Galaxy Defence Mission
Views:
3,775
Posted By
Tatu
Re: Alliance/Galaxy Defence Mission
Good questions.
The Goal
My goal, sorry I didn't spell it out in the original post, is to have a functional in-game alliance system.
I hope external tools are not mandatory for new...
Forum:
Planetarion Suggestions
20 Jul 2009, 17:28
Replies:
16
Alliance/Galaxy Defence Mission
Views:
3,775
Posted By
Tatu
Re: Alliance/Galaxy Defence Mission
I hear you what you say about community. But you could argue the same for the entire in-game alliance system. Maybe you did when alliances were introduced. I don't know.
The communication what...
Forum:
Planetarion Suggestions
20 Jul 2009, 07:22
Replies:
16
Alliance/Galaxy Defence Mission
Views:
3,775
Posted By
Tatu
Alliance/Galaxy Defence Mission
Suggestion
New mission types for fleets (also for base fleet) and more.
Alliance Defence
Galaxy Defence
Abbreviations
Forum:
Planetarion Discussions
7 Jun 2005, 03:40
Replies:
24
Elysium Presents: Plex
Views:
6,258
Posted By
Tatu
Re: Elysium Presents: Plex
Yes, it's personal. XtotheZ is known for spying on people's private discussions. This has nothing to do with Elysium or Planetarion, it's in his person.
I would search the source code for...
Forum:
Planetarion Discussions
5 Jun 2005, 04:04
Replies:
24
Elysium Presents: Plex
Views:
6,258
Posted By
Tatu
Re: Elysium Presents: Plex
Before you even consider using this, you _must_ go through all the code, understand every last bit of it and only then install the software. The author is the last person I would accept a...
Forum:
Planetarion Discussions
23 Apr 2005, 04:36
Replies:
20
Fleet Structural Imbalance caused by three fleet slots
Views:
3,623
Posted By
Tatu
Re: Fleet Structural Imbalance caused by three fleet slots
So all your 3 fleets are out and a galaxy mates ask for def. Now you have to send all your ships at home to defence, even the ships not targetting the attacker which may get targetted back.
Or do...
Forum:
Planetarion Discussions
21 Apr 2005, 16:21
Replies:
3
Ziks to Strong?
Views:
1,898
Posted By
Tatu
Re: Ziks to Strong?
18.1. Farming:
Farming is illegal. The definitions of farming are, but are not limited to:
(a) Attacking a target with his/her consent to get his/her asteroids/ships
(b) Defending against...
Forum:
Alliance Discussions
10 Jul 2003, 11:03
Replies:
241
Planets being closed
Views:
21,269
Posted By
Tatu
It's illegal to read private messages addressed...
It's illegal to read private messages addressed to someone other than yourself. Or even to use the information if you managed accidentally read such a message.
The European human rights argeement...
Forum:
Alliance Discussions
10 Jul 2003, 10:34
Replies:
241
Planets being closed
Views:
21,269
Posted By
Tatu
The logs are authentic as they come from OuZo's...
The logs are authentic as they come from OuZo's IRC server administrator himself, XtotheZ.
He read OuZo members' private discussions and then published the logs in order to get their planets...
Showing results 1 to 27 of 27
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