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Search: Posts Made By: MiereNeuker
Forum: Planetarion Discussions 23 Jun 2007, 22:07
Replies: 59
Views: 9,344
Posted By MiereNeuker
Re: Round 22 Explained

yeah, that's why i asked the question... rather be sure than sorry
Forum: Planetarion Discussions 23 Jun 2007, 20:25
Replies: 59
Views: 9,344
Posted By MiereNeuker
Re: Round 22 Explained

I got a question: when building a structure, why is it added to your number of buildings?

in example: I have a research centre, a metal mine and a crystal mine. I'm building an eonium mine and...
Forum: Alliance Discussions 17 Jun 2007, 14:21
Replies: 97
Views: 16,178
Posted By MiereNeuker
Re: r22 Prediction

I think r22 will bring back many old alliances giving it one more try because this round is free, and that because of these returning players r22 could get very interesting :)
Forum: Strategic Discussions 17 Jun 2007, 13:55
Replies: 39
Views: 24,973
Posted By MiereNeuker
Re: Generic Startup Guide(s)

I've read that manual page, but it's too much change upon change upon change to keep up with
Forum: Strategic Discussions 17 Jun 2007, 13:53
Replies: 14
Views: 5,272
Posted By MiereNeuker
Re: R21 Races: A Quick Overview

how did the analysis here work out last round? was it correct or did nothing work out as predicted?

I didn't think there were any changes in the shipstats from the fipo to now, or am I incorrect?
Forum: Strategic Discussions 17 Jun 2007, 13:49
Replies: 39
Views: 24,973
Posted By MiereNeuker
Re: Generic Startup Guide(s)

so... what's changed since the first post here in 2005? we now have population instead of engineers, does that mean the whole priority 1,2,3 thing is outdated and the game works with percentage of...
Showing results 1 to 6 of 6

 
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