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Posts Made By:
ArcChas
Forum:
Planetarion Suggestions
3 Mar 2024, 12:38
Replies:
14
Improve cov ops and scanners
Views:
8,407
Posted By
ArcChas
Re: Improve cov ops and scanners
Or we could just scrap cov ops.
Forum:
Planetarion Suggestions
31 Jul 2020, 13:31
Replies:
5
Attention needed
Views:
17,961
Posted By
ArcChas
Re: Attention needed
Excellent!
Many thanks.
Forum:
Planetarion Suggestions
12 May 2019, 16:16
Replies:
8
Covert op suggestion
Views:
5,238
Posted By
ArcChas
Re: Covert op suggestion
I've never liked cov-ops and don't see the need to make them easier to perform.
(Someone had to say it).
Forum:
Planetarion Suggestions
11 Apr 2019, 11:16
Replies:
28
COVERT OPs fix
Views:
12,367
Posted By
ArcChas
Re: COVERT OPs fix
And that's the reason for not "fixing" it.
Forum:
Alliance Recruitment
21 Sep 2018, 22:14
Replies:
6
VGN Recruitment Round 75
Views:
6,790
Posted By
ArcChas
Re: VGN Recruitment Round 75
Hi Reycov. Fancy you finding your way (back) here. :-}
Forum:
Planetarion Suggestions
17 Apr 2018, 23:29
Replies:
31
Bring back PDS
Views:
12,299
Posted By
ArcChas
Re: Bring back PDS
I couldn't find anything definitive. only a vague memory (which gets even more vague as time passes) but I know that salvage was introduced for defenders in R4 and the following post suggests that it...
Forum:
Planetarion Suggestions
16 Apr 2018, 13:50
Replies:
31
Bring back PDS
Views:
12,299
Posted By
ArcChas
Re: Bring back PDS
Attacking salvage was removed to try to prevent abuse. Why would we want to reintroduce it?
Forum:
Alliance Recruitment
7 Jan 2018, 19:05
Replies:
6
VGN Recruitment Round 75
Views:
6,790
Posted By
ArcChas
Re: VGN Recruitment Round 75
No problem. I'm glad I could help.
I was a member of BD at the time and stayed with VGN until the end of R30 (April 2009) - almost seven years in total.
Happy times. :)
Forum:
Alliance Recruitment
4 Jan 2018, 22:34
Replies:
6
VGN Recruitment Round 75
Views:
6,790
Posted By
ArcChas
Re: VGN Recruitment Round 75
Round 8 - but you were close :rolleyes:. VGN's first round was R9.
(This is the third (or fourth) time I've had to post this correction. I do wish you'd update your internal records). :)
Forum:
Alliance Discussions
14 Oct 2017, 02:39
Replies:
42
Round 74 Predictions
Views:
24,845
Posted By
ArcChas
Re: Round 74 Predictions
Really?
Nothing to do with App and Ult knocking seven shades of sh*t out of each other?
Forum:
Planetarion Suggestions
10 Oct 2017, 21:24
Replies:
56
Prizes for Top Players
Views:
18,321
Posted By
ArcChas
Re: Prizes for Top Players
No one said that they were a big advantage - just a (small) step in a wrong direction.
Forum:
Planetarion Suggestions
10 Oct 2017, 20:50
Replies:
56
Prizes for Top Players
Views:
18,321
Posted By
ArcChas
Re: Prizes for Top Players
I could just say that I don't find your argument valid - but I won't. I just disagree with your proposal.
Speaking of invalid arguments:
Do you really think that offering such players a few extra...
Forum:
Planetarion Suggestions
10 Oct 2017, 13:25
Replies:
56
Prizes for Top Players
Views:
18,321
Posted By
ArcChas
Re: Prizes for Top Players
My thoughts exactly.
Forum:
Planetarion Suggestions
8 Oct 2017, 13:00
Replies:
28
Cluster Alliances
Views:
12,169
Posted By
ArcChas
Re: Cluster Alliances
The only change that could be made which could (might) persuade me to play a Christmas round would be to restore tick length to one hour. As it is now it is (just) a glorified form of havoc - and...
Forum:
Alliance Discussions
3 Oct 2017, 13:13
Replies:
42
Round 74 Predictions
Views:
24,845
Posted By
ArcChas
Re: Round 74 Predictions
Quick! Let's all form a block against them.
;)
Forum:
Planetarion Suggestions
2 Sep 2017, 12:27
Replies:
84
No more IRC
Views:
100,144
Posted By
ArcChas
Re: No more IRC
I don't recognise any of the people in the WhatsApp groups that I join until I've had the time to replace their real names/numbers with their IRC nicks. (It's surprising how many people called...
Forum:
Planetarion Suggestions
30 Jul 2017, 18:01
Replies:
84
No more IRC
Views:
100,144
Posted By
ArcChas
Re: No more IRC
WhatsApp has two further disadvantages (to dinosaurs like me who only play PA on a PC) - it has no desktop app (so an Android emulator is needed) and it requires a valid mobile phone number to...
Forum:
Planetarion Suggestions
16 Jul 2017, 15:31
Replies:
84
No more IRC
Views:
100,144
Posted By
ArcChas
Re: No more IRC
I've tried Slack, WhatsApp and Telegram and I always come back to IRC (using mIRC). Well, to be fair, I've never actually left IRC - just used the others as well (because of alliance or galaxy...
Forum:
Planetarion Discussions
27 May 2017, 03:06
Replies:
416
Put your five forum posts here for the 15 roids.
Views:
66,039
Posted By
ArcChas
Re: Put your five forum posts here for the 15 roids.
Fifteen.
Forum:
Planetarion Discussions
27 May 2017, 03:05
Replies:
416
Put your five forum posts here for the 15 roids.
Views:
66,039
Posted By
ArcChas
Re: Put your five forum posts here for the 15 roids.
Four.
Forum:
Planetarion Discussions
27 May 2017, 03:04
Replies:
416
Put your five forum posts here for the 15 roids.
Views:
66,039
Posted By
ArcChas
Re: Put your five forum posts here for the 15 roids.
Three.
Forum:
Planetarion Discussions
27 May 2017, 03:04
Replies:
416
Put your five forum posts here for the 15 roids.
Views:
66,039
Posted By
ArcChas
Re: Put your five forum posts here for the 15 roids.
Two.
Forum:
Planetarion Discussions
27 May 2017, 03:03
Replies:
416
Put your five forum posts here for the 15 roids.
Views:
66,039
Posted By
ArcChas
Re: Put your five forum posts here for the 15 roids.
I'm afraid so.
Forum:
Alliance Recruitment
23 Mar 2017, 03:10
Replies:
7
The Vengeance (VGN) Alliance (Round 71)
Views:
4,872
Posted By
ArcChas
Re: The Vengeance (VGN) Alliance (Round 71)
Yes - I'm sure.
Forum:
Alliance Recruitment
14 Mar 2017, 14:45
Replies:
7
The Vengeance (VGN) Alliance (Round 71)
Views:
4,872
Posted By
ArcChas
Re: The Vengeance (VGN) Alliance (Round 71)
I've mentioned this before .........
But regardless of the accuracy of your historians .... good luck to you all in the coming round. :)
Forum:
Planetarion Discussions
20 Nov 2016, 05:07
Replies:
265
Welcome to the Forum Thread - Round 69!
Views:
235,946
Posted By
ArcChas
Re: Welcome to the Forum Thread - Round 69!
Amnion
Forum:
Strategic Discussions
10 Oct 2016, 02:20
Replies:
16
round changes
Views:
5,837
Posted By
ArcChas
Re: round changes
It makes it harder for (some) people to cheat.
Forum:
Planetarion Discussions
3 Sep 2016, 18:18
Replies:
296
Round 68 Welcome to the Forum Thread
Views:
43,877
Posted By
ArcChas
Re: Round 68 Welcome to the Forum Thread
Amnion
Forum:
Alliance Recruitment
9 Aug 2016, 03:58
Replies:
8
Vengeance (VGN) Alliance
Views:
5,909
Posted By
ArcChas
Re: Vengeance (VGN) Alliance
Violent Death was Round 8 - but you were right in that it only lasted for one round (none of us liked the VD tag). :-)
Forum:
Planetarion Discussions
13 Jul 2016, 03:55
Replies:
260
Round 67 Welcome to the Forum Thread
Views:
40,930
Posted By
ArcChas
Re: Round 67 Welcome to the Forum Thread
Amnion
Forum:
Strategic Discussions
21 May 2016, 15:37
Replies:
85
R68 Shipstat proposals
Views:
49,027
Posted By
ArcChas
Re: R68 Shipstat proposals
My point wasn't about the number of races but about the lack of any distinction between them.
And yes, I agree that the back story has been almost erased over the last few years - I'm just...
Forum:
Strategic Discussions
21 May 2016, 01:34
Replies:
85
R68 Shipstat proposals
Views:
49,027
Posted By
ArcChas
Re: R68 Shipstat proposals
Just close the game now and spare us the death throes.
This game with no back-story is just random numbers entered into a spreadsheet.
Forum:
Strategic Discussions
27 Apr 2016, 02:57
Replies:
109
R67 bb set discussion
Views:
29,312
Posted By
ArcChas
Re: R67 bb set discussion
I disagree.
(We've had this "discussion" before).
Forum:
Strategic Discussions
21 Mar 2016, 03:21
Replies:
157
R67 Shipstats proposals
Views:
33,942
Posted By
ArcChas
Re: R67 Shipstats proposals
Two pretty significant ones here. The first I don't like at all - see my posts on wanting "casual players" to be able to have *some* idea of what ships do without poring over the stats first - and on...
Forum:
Strategic Discussions
27 Feb 2016, 14:42
Replies:
6
Round 65 Misc stats
Views:
9,845
Posted By
ArcChas
Re: Round 65 Misc stats
Thanks booji.
Forum:
Alliance Discussions
27 Feb 2016, 14:28
Replies:
278
R65 Inc stats
Views:
73,369
Posted By
ArcChas
Re: R65 Inc stats
That sounds like a full time job. :)
Forum:
Planetarion Suggestions
27 Feb 2016, 14:21
Replies:
13
So structure defence
Views:
5,149
Posted By
ArcChas
Re: So structure defence
Why not? After all, it's not that hard to imagine a few of my ships wrenching a building off its foundations, hauling it into orbit and then into a wormhole after which it will miraculously arrive...
Forum:
Strategic Discussions
27 Feb 2016, 14:13
Replies:
6
Round 65 Misc stats
Views:
9,845
Posted By
ArcChas
Re: Round 65 Misc stats
It would be nice to see the list of top alliances - it had been deleted (by the early implementation of cluster alliances) before I had the chance to look at it (at midnight when I got home).
I...
Forum:
Planetarion Suggestions
27 Feb 2016, 13:57
Replies:
47
Change of buddypack system
Views:
11,813
Posted By
ArcChas
Re: Change of buddypack system
Out of interest, how many players take part in the "Christmas speedgame"?
(I've always considered it to be a total waste of time and have never played it).
Forum:
Planetarion Suggestions
25 Feb 2016, 00:16
Replies:
21
Alliance limits 40/60 split
Views:
4,697
Posted By
ArcChas
Re: Alliance limits 40/60 split
I think the proposal needs work. After all, if we take an alliance average score and multiply it by 111% and then by 90% of the alliance members we're going to be left with something very close to...
Forum:
Planetarion Suggestions
24 Feb 2016, 23:58
Replies:
83
Poll:
r66 - The Random One
Views:
12,461
Posted By
ArcChas
Re: r66 - The Random One
I'm not hell bent on that at all (see my posts on tag sizes) but I *am* keen on everyone playing on a level field. Having several "good" players exiling around until they land with their mates is bad...
Forum:
Planetarion Suggestions
24 Feb 2016, 16:24
Replies:
21
Alliance limits 40/60 split
Views:
4,697
Posted By
ArcChas
Re: Alliance limits 40/60 split
By all means look at alternative scoring methods (although not too alternative or we'll just ignore the in-game ranking and go back to calculating the winners ourselves).
BUT for the love of all...
Forum:
Planetarion Suggestions
24 Feb 2016, 16:17
Replies:
83
Poll:
r66 - The Random One
Views:
12,461
Posted By
ArcChas
Re: r66 - The Random One
I have voted for random galaxies but I believe that the exiling system must also be examined to avoid the "usual culprits" forming their "uber-galaxies" and "everyone else" being stuck with inactive...
Forum:
Alliance Discussions
21 Feb 2016, 17:34
Replies:
497
R65. Who wins?
Views:
115,706
Posted By
ArcChas
Re: R65. Who wins?
Luxury! ;)
Forum:
Strategic Discussions
21 Feb 2016, 16:50
Replies:
105
R65 Ship Stats proposals
Views:
35,400
Posted By
ArcChas
Re: R65 Ship Stats proposals
That approach would certainly address the issue I raised.
(Stats-makers please take note).
Forum:
Strategic Discussions
14 Feb 2016, 11:54
Replies:
105
R65 Ship Stats proposals
Views:
35,400
Posted By
ArcChas
Re: R65 Ship Stats proposals
Really? I find that this "obsession" with changing stats each round is leading to weirder and weirder sets. Certainly, it would be extremely difficult to guess what each ship does (or even was) from...
Forum:
Planetarion Discussions
16 Jan 2016, 16:01
Replies:
3
Planetarion - a proposal for the PA team
Views:
4,649
Posted By
ArcChas
Re: Planetarion - a proposal for the PA team
I was trying to keep an open mind here and also to restrict myself to positive feedback - but the more I thought about it and the more I found that I didn't agree with.
I broadly agree with the...
Forum:
Alliance Discussions
12 Jan 2016, 22:02
Replies:
47
At what point is there not enough players?
Views:
14,689
Posted By
ArcChas
Re: At what point is there not enough players?
Agreed. In fact I posted a similar objection to the waste of time over Christmas (and between rounds) some time back.
I agree that we might see some variation in strategy but I think you have it...
Forum:
Planetarion Discussions
7 Jan 2016, 19:53
Replies:
320
Round 65 Welcome to the Forum Thread!
Views:
41,521
Posted By
ArcChas
Re: Round 65 Welcome to the Forum Thread!
Amnion
Forum:
Planetarion Suggestions
2 Jan 2016, 21:45
Replies:
31
Change to Steal
Views:
11,652
Posted By
ArcChas
Re: Change to Steal
How does that address the abuse issues?
(I can see that it limits it - but 10% gain on each farming trip)?
Forum:
Planetarion Suggestions
20 Dec 2015, 20:21
Replies:
31
Change to Steal
Views:
11,652
Posted By
ArcChas
Re: Change to Steal
Anything that allows value gain as a result of stealing is open to abuse and (possibly worse) rewards "bottom feeding".
Forum:
Planetarion Suggestions
17 Dec 2015, 18:11
Replies:
69
Poll:
Prelaunch(again)
Views:
19,725
Posted By
ArcChas
Re: Prelaunch(again)
I'm not sure how you come to that conclusion.
Much as I'd like to see PL removed I have to concede that 50% of those voting want to leave it alone. That doesn't seem to be an argument for doing...
Forum:
Strategic Discussions
12 Dec 2015, 17:28
Replies:
114
BB stats r65(again)
Views:
27,469
Posted By
ArcChas
Re: BB stats r65(again)
As I mentioned a couple of rounds back, this is not a good principle on which to base stats.
Forum:
Planetarion Suggestions
8 Dec 2015, 04:11
Replies:
69
Poll:
Prelaunch(again)
Views:
19,725
Posted By
ArcChas
Re: Prelaunch(again)
Changing PL isn't the answer. It needs to be abolished for attacking fleets (defenders should be able to time their ships to arrive at the right tick). That way we all have to be online to launch our...
Forum:
Planetarion Discussions
4 Dec 2015, 13:36
Replies:
307
Round 64 Welcome to the Forum Thread!
Views:
68,236
Posted By
ArcChas
Re: Round 64 Welcome to the Forum Thread!
Amnion
Forum:
Strategic Discussions
13 Nov 2015, 01:10
Replies:
23
Beta testers Wanted.
Views:
6,902
Posted By
ArcChas
Re: Beta testers Wanted.
You yourself started the last one; http://pirate.planetarion.com/showthread.php?t=201068
But to get a real feel for the importance of some sort of continuity in this game (and of the downside of...
Forum:
Strategic Discussions
12 Nov 2015, 00:37
Replies:
23
Beta testers Wanted.
Views:
6,902
Posted By
ArcChas
Re: Beta testers Wanted.
I'm sorry to be so negative but I really think we need to stop this before "someone" takes it seriously and puts it into the game.
Stealers not dying is bad enough (see comments from me and others...
Forum:
Strategic Discussions
10 Nov 2015, 23:38
Replies:
23
Beta testers Wanted.
Views:
6,902
Posted By
ArcChas
Re: Beta testers Wanted.
Cloaked stealers?
That's clearly what we need in this game.
Forum:
Strategic Discussions
10 Nov 2015, 14:21
Replies:
105
R65 Ship Stats proposals
Views:
35,400
Posted By
ArcChas
Re: R65 Ship Stats proposals
I agree with the principle - but not with the start point.
I'd be happier if we started with a set which complied with the supposed attributes of each race and perhaps used the "original" ship...
Forum:
Strategic Discussions
7 Nov 2015, 00:38
Replies:
105
R65 Ship Stats proposals
Views:
35,400
Posted By
ArcChas
Re: R65 Ship Stats proposals
I'll say it (since no one else seems to want to bite the bullet) .... stealers not dying leads to abuse. The only question is how blatant the abuse will be.
The game was changed to prevent this...
Forum:
Planetarion Suggestions
5 Oct 2015, 17:48
Replies:
16
Limit naps / reduce alliance size to 50
Views:
5,792
Posted By
ArcChas
Re: Limit naps / reduce alliance size to 50
See my previous reply..........
............... and the 74,000 ones before that. ;)
At least Adapt, even though he'd like to see smaller tags, recognises the danger.
Forum:
Planetarion Suggestions
4 Oct 2015, 23:53
Replies:
16
Limit naps / reduce alliance size to 50
Views:
5,792
Posted By
ArcChas
Re: Limit naps / reduce alliance size to 50
You're wrong - and continuing to make the same discredited arguments won't make you right. (Although, to be fair, you haven't actually bothered to make any argument at all). :)
Players forced to...
Forum:
Strategic Discussions
4 Oct 2015, 18:21
Replies:
275
Santa Stats
Views:
52,648
Posted By
ArcChas
Re: Santa Stats
That may well be true - but it's a terrible basis on which to design stats. The game is hard enough for players (new or otherwise) who have no alliance without being forced to find a team to roid...
Forum:
Planetarion Suggestions
4 Oct 2015, 18:16
Replies:
16
Limit naps / reduce alliance size to 50
Views:
5,792
Posted By
ArcChas
Re: Limit naps / reduce alliance size to 50
No.......... just no.
(See Mz's post above).
Forum:
Planetarion Suggestions
7 Sep 2015, 11:36
Replies:
67
Alliance size
Views:
15,504
Posted By
ArcChas
Re: Alliance size
We've never had tag sizes as low as 30 - but the arguments against such a reduction (and the evidence to support them) are indeed in the many previous threads.
You're right about me being a member...
Forum:
Planetarion Suggestions
6 Sep 2015, 22:27
Replies:
67
Alliance size
Views:
15,504
Posted By
ArcChas
Re: Alliance size
1/ There is almost no difference in the effort required to run a 60 man alliance and a 25 man alliance. You need the same number of active people to run each of them. Members #26 to #60 are the foot...
Forum:
Planetarion Suggestions
5 Sep 2015, 22:52
Replies:
67
Alliance size
Views:
15,504
Posted By
ArcChas
Re: Alliance size
I'm not going to bother trotting out all the reasons why the "smaller tags would be great" faction is wrong. Please read the earlier threads for that.
However, I'll remind you of two of them:
1/...
Forum:
Planetarion Suggestions
1 Sep 2015, 15:30
Replies:
67
Alliance size
Views:
15,504
Posted By
ArcChas
Re: Alliance size
Not when it's been done to death as often as this subject has.
On the other hand if, after reading all the previous threads, you can think of something new to say that would be acceptable (and...
Forum:
Planetarion Suggestions
29 Aug 2015, 23:09
Replies:
67
Alliance size
Views:
15,504
Posted By
ArcChas
Re: Alliance size
FFS!
Not this again!
(Please, please, please read the 70 million* threads on this subject and then give it a rest).
* Slight exaggeration.
Forum:
Planetarion Discussions
23 Aug 2015, 23:14
Replies:
13
Downtime
Views:
3,818
Posted By
ArcChas
Re: Downtime
That's all we know.
Forum:
Planetarion Discussions
23 Aug 2015, 18:44
Replies:
13
Downtime
Views:
3,818
Posted By
ArcChas
Re: Downtime
There's a difference between Saturday night and Sunday night - many people have to work on Mondays and may not wish to be online at 4:00 in the morning. Still, it's true that "you can't please all of...
Forum:
Planetarion Discussions
23 Aug 2015, 17:06
Replies:
13
Downtime
Views:
3,818
Posted By
ArcChas
Re: Downtime
That almost seems to be an argument for having fleets recalled - but I doubt that's really what you meant. ;)
Forum:
Planetarion Discussions
23 Aug 2015, 14:05
Replies:
13
Downtime
Views:
3,818
Posted By
ArcChas
Downtime
I realise that there has been no rollback (and that therefore the published downtime procedure could be said not to apply) but.............
Why are we having to wait until 03:00 GMT to log in to...
Forum:
Planetarion Suggestions
21 Aug 2015, 18:58
Replies:
39
The power of Cloak.
Views:
9,323
Posted By
ArcChas
Re: The power of Cloak.
We've had cloaked ships for more than 13 years so perhaps it's not as broken as all that.
(Granted we had Military scans until the middle of 2003 but we've still had the current arrangement for 12...
Forum:
Alliance Recruitment
7 Aug 2015, 13:28
Replies:
22
GBP new alliance next round
Views:
5,382
Posted By
ArcChas
Re: GBP new alliance next round
These being the same "top gals" who exile out every (new) player who isn't part of their usual gang? That being the case, I suppose it's not surprising that they all use the same (exclusive) mode of...
Forum:
Planetarion Discussions
4 Aug 2015, 20:29
Replies:
295
Round 63 Welcome to the Forum Thread
Views:
31,867
Posted By
ArcChas
Re: Round 63 Welcome to the Forum Thread
Amnion
Forum:
Alliance Discussions
1 Jul 2015, 12:53
Replies:
140
The PA award ceremony. The real one.
Views:
63,655
Posted By
ArcChas
Re: The PA award ceremony. The real one.
Here are two of them (to be going on with):
http://pirate.planetarion.com/showthread.php?t=198951
http://pirate.planetarion.com/showthread.php?t=199773
There are many more (earlier) ones...
Forum:
Alliance Discussions
30 Jun 2015, 23:45
Replies:
140
The PA award ceremony. The real one.
Views:
63,655
Posted By
ArcChas
Re: The PA award ceremony. The real one.
Ah, but "all the evidence" does not support it.
(See the myriad of earlier threads on this subject which explain why not).
Forum:
Alliance Discussions
29 Jun 2015, 18:01
Replies:
140
The PA award ceremony. The real one.
Views:
63,655
Posted By
ArcChas
Re: The PA award ceremony. The real one.
Now there I agree with you. :)
Forum:
Alliance Discussions
29 Jun 2015, 17:57
Replies:
140
The PA award ceremony. The real one.
Views:
63,655
Posted By
ArcChas
Re: The PA award ceremony. The real one.
"He who breaks a thing to find out what it is has left the path of wisdom".
Every trial of a potentially unpopular idea will cause some players to leave - in some cases never to return. We can't...
Forum:
Alliance Discussions
25 Jun 2015, 02:09
Replies:
140
The PA award ceremony. The real one.
Views:
63,655
Posted By
ArcChas
Re: The PA award ceremony. The real one.
I've tried to keep out of this (oft repeated) argument but .......
We're in danger of missing three important points:
1/ Many of the small(er) tags are that way through choice, not because they...
Forum:
Planetarion Discussions
8 May 2015, 14:14
Replies:
266
Round 61 Welcome to the Forum Thread!
Views:
28,872
Posted By
ArcChas
Re: Round 61 Welcome to the Forum Thread!
Amnion
Forum:
Planetarion Suggestions
13 Mar 2015, 00:23
Replies:
21
Add Another Iniative (Stats-Mechanics)
Views:
8,677
Posted By
ArcChas
Re: Add Another Iniative (Stats-Mechanics)
I seem to remember that, in the early rounds, the defenders fired before the attackers. I think that this applied by individual ship not to the entire fleet(s).
Forum:
Planetarion Discussions
27 Feb 2015, 18:53
Replies:
260
The Round 60 Welcome to the Forum Thread
Views:
30,873
Posted By
ArcChas
Re: The Round 60 Welcome to the Forum Thread
Amnion
Forum:
Planetarion Suggestions
27 Feb 2015, 18:53
Replies:
127
R61 Changes
Views:
19,708
Posted By
ArcChas
Re: R61 Changes
The arguments (discussions) around tag sizes have been many and long. You're making the same points that have been discounted time after time - continuing to make the points doesn't make them right.
Forum:
Planetarion Suggestions
19 Feb 2015, 22:35
Replies:
27
A few changes
Views:
5,885
Posted By
ArcChas
Re: A few changes
If we could change the mindset of (some of) the players this might be a good idea - but we all know that this would be too easy to abuse.
Forum:
Alliance Discussions
8 Feb 2015, 15:50
Replies:
677
R60 mid round turmoil
Views:
195,841
Posted By
ArcChas
Re: R60 mid round turmoil
That's certainly not true.
Forum:
Planetarion Suggestions
12 Jan 2015, 18:22
Replies:
8
Gal fund
Views:
3,106
Posted By
ArcChas
Re: Gal fund
Not a good analogy. We were never intended to live in caves. :)
Forum:
Planetarion Suggestions
12 Jan 2015, 18:17
Replies:
8
Gal fund
Views:
3,106
Posted By
ArcChas
Re: Gal fund
Nerfing the gal fund has been needed for quite a while now. It was never intended to be used as an effective way for planets to hide value - or for cov-oppers to donate their "ill-gotten gains" to...
Forum:
Alliance Discussions
10 Jan 2015, 19:45
Replies:
10
just FYI, and a thumbs up to GM/Monroe for all their hard work
Views:
4,874
Posted By
ArcChas
Re: just FYI, and a thumbs up to GM/Monroe for all their hard work
Happy Birthday!
Forum:
Planetarion Help Desk
9 Jan 2015, 21:37
Replies:
2
Incredibly High Planet Value at Start
Views:
3,601
Posted By
ArcChas
Re: Incredibly High Planet Value at Start
Impressive!
;)
Forum:
Planetarion Discussions
4 Dec 2014, 08:10
Replies:
232
XP is broken. fix it
Views:
83,098
Posted By
ArcChas
Re: XP is broken. fix it
I think it would set an effective cap on the xp that could be gained - as each gain would count towards score and thereby make subsequent gains smaller (in just the same way that gaining value...
Forum:
Planetarion Discussions
4 Dec 2014, 05:11
Replies:
232
XP is broken. fix it
Views:
83,098
Posted By
ArcChas
Re: XP is broken. fix it
The simplest "fix" would be to base xp gains on score instead of value.
(I know that this has been suggested before - I'm not trying to take the credit). :)
Forum:
Planetarion Discussions
3 Dec 2014, 14:10
Replies:
232
XP is broken. fix it
Views:
83,098
Posted By
ArcChas
Re: XP is broken. fix it
Good point. :)
Forum:
Planetarion Discussions
3 Dec 2014, 04:34
Replies:
232
XP is broken. fix it
Views:
83,098
Posted By
ArcChas
Re: XP is broken. fix it
I covered this earlier in the thread...
http://pirate.planetarion.com/showpost.php?p=3238054&postcount=21
Forum:
Planetarion Discussions
21 Nov 2014, 21:21
Replies:
232
XP is broken. fix it
Views:
83,098
Posted By
ArcChas
Re: XP is broken. fix it
I disagree. Players will be prepared spend a lot of time playing a game if the game is enjoyable and the time spent is rewarded. (They can always take a round or two off if they need a break).
The...
Forum:
Planetarion Discussions
20 Nov 2014, 03:12
Replies:
232
XP is broken. fix it
Views:
83,098
Posted By
ArcChas
Re: XP is broken. fix it
Yes! I am saying that it's better to play the game "old style".
As for "winning" - in a game with (formerly) many thousands of players the vast majority of players can't expect to win (for...
Forum:
Planetarion Suggestions
20 Nov 2014, 03:04
Replies:
41
Limited jumpgates on alliances.
Views:
12,481
Posted By
ArcChas
Re: Limited jumpgates on alliances.
I think there are limits to what features can be brought back (for example 3-tick attacks) but I certainly agree with you that a return to a much earlier version of the game would be a "GOOD THING!"...
Forum:
Planetarion Discussions
19 Nov 2014, 23:44
Replies:
232
XP is broken. fix it
Views:
83,098
Posted By
ArcChas
Re: XP is broken. fix it
Hehe. I agree that the stats are so poor that Xan actually has no def against serious (Xan) Fi incs - but I'm really referring to the lack of enough Spectres even to stop the huge numbers of fakes...
Forum:
Planetarion Discussions
19 Nov 2014, 23:35
Replies:
232
XP is broken. fix it
Views:
83,098
Posted By
ArcChas
Re: XP is broken. fix it
The original intention of xp was create a portion of score which could not be lost. This was supposedly to protect "casual players" from being farmed back to almost zero.
One secondary (desirable)...
Forum:
Planetarion Suggestions
19 Nov 2014, 23:17
Replies:
24
Change access options in alliances to NOT support spying so much!!
Views:
9,074
Posted By
ArcChas
Re: Change access options in alliances to NOT support spying so much!!
Changing access to allow members to only see incoming fleets would still mean that spies could leak details of (fake) defence fleets though - so it wouldn't be a complete solution.
We could go...
Forum:
Planetarion Discussions
13 Nov 2014, 00:11
Replies:
2
Someone?!
Views:
3,121
Posted By
ArcChas
Re: Someone?!
Please form an orderly queue here.
Forum:
Strategic Discussions
11 Nov 2014, 21:26
Replies:
28
Judging the quality of stats
Views:
25,764
Posted By
ArcChas
Re: Judging the quality of stats
Which shows that balance isn't everything.
(To be fair, you did go on to expand on that in your later posts).
Forum:
Planetarion Suggestions
9 Nov 2014, 22:21
Replies:
14
Private Galaxies
Views:
4,382
Posted By
ArcChas
Re: Private Galaxies
It would be "ACE!" for about 30 players and "something else" for all the rest.
Still, a change may be as good as a rest. ;)
Forum:
Planetarion Suggestions
9 Nov 2014, 20:22
Replies:
26
Purchasing NAPs / Surrendering in game
Views:
6,485
Posted By
ArcChas
Re: Purchasing NAPs / Surrendering in game
We seem to be overlooking the potential for bullying in this proposal. The bigger alliances going to the smaller ones and saying, "give me your dinner money or I'll beat you up".
I don't think we...
Forum:
Strategic Discussions
2 Nov 2014, 21:33
Replies:
41
Round 60 Stats Offers
Views:
15,073
Posted By
ArcChas
Re: Round 60 Stats Offers
And there we have it! A sensible way to get "reasonable" stats without actually repeating a previous round. I'm not saying that we should (or shouldn't) use this particular set to "tweak" - but the...
Forum:
Alliance Discussions
31 Oct 2014, 18:19
Replies:
36
A question
Views:
16,911
Posted By
ArcChas
Re: A question
When the stats are bad enough to make defence impossible (or at least extremely difficult) the game becomes pointless. Any idiot can PL 3 attacks and go to bed - the teamwork (and fun) in this game...
Forum:
Planetarion Discussions
17 Oct 2014, 20:37
Replies:
337
The Round 59 Welcome to the Forums Thread!
Views:
52,879
Posted By
ArcChas
Re: The Round 59 Welcome to the Forums Thread!
Amnion
Forum:
Planetarion Discussions
16 Oct 2014, 03:15
Replies:
337
The Round 59 Welcome to the Forums Thread!
Views:
52,879
Posted By
ArcChas
Re: The Round 59 Welcome to the Forums Thread!
That should probably be ...... Round 59.....
(Still, no one is perfect).
Forum:
Planetarion Suggestions
11 Oct 2014, 13:09
Replies:
24
Fake Attacks
Views:
4,966
Posted By
ArcChas
Re: Fake Attacks
No visible change there - although that doesn't necessarily mean anything.
Forum:
Planetarion Suggestions
7 Oct 2014, 16:11
Replies:
24
Fake Attacks
Views:
4,966
Posted By
ArcChas
Re: Fake Attacks
Really? I haven't seen that said anywhere (although I'll be happy enough if it's true).
Forum:
Planetarion Suggestions
7 Oct 2014, 15:48
Replies:
24
Fake Attacks
Views:
4,966
Posted By
ArcChas
Re: Fake Attacks
Either way, it means that people have to make a bit of an effort.
I approve. :)
Forum:
Planetarion Suggestions
6 Oct 2014, 23:21
Replies:
117
Mil Centres
Views:
44,415
Posted By
ArcChas
Re: Mil Centres
If escorting is (part of) the "problem" perhaps we should consider making fleets set to "Fake Attack" behave in the same way as those set to "Fake Defend" - that is recalling one tick before landing....
Forum:
Strategic Discussions
30 Sep 2014, 16:30
Replies:
368
Stats - Round 59 and beyond
Views:
98,546
Posted By
ArcChas
Re: Stats - Round 59 and beyond
What?
(Did you mean Sylph, perhaps?)
Forum:
Strategic Discussions
27 Sep 2014, 17:22
Replies:
368
Stats - Round 59 and beyond
Views:
98,546
Posted By
ArcChas
Re: Stats - Round 59 and beyond
Not much scope for ship farming there then. ;)
(I know, I know - it's impossible to prevent cheating by stats alone).
Forum:
Alliance Discussions
27 Sep 2014, 01:58
Replies:
364
R58 gossip thread! bringing it to the level 10!
Views:
110,445
Posted By
ArcChas
Re: R58 gossip thread! bringing it to the level 10!
I know it was an opinion. You are, of course, entitled to it but that doesn't mean that you're not wrong.
Forum:
Alliance Discussions
26 Sep 2014, 20:49
Replies:
364
R58 gossip thread! bringing it to the level 10!
Views:
110,445
Posted By
ArcChas
Re: R58 gossip thread! bringing it to the level 10!
It was so blatant that we even exiled him from the galaxy. All he was doing was initing roids and donating his resources to the Alliance fund (we think).
Forum:
Alliance Discussions
26 Sep 2014, 20:41
Replies:
364
R58 gossip thread! bringing it to the level 10!
Views:
110,445
Posted By
ArcChas
Re: R58 gossip thread! bringing it to the level 10!
Next please.
Forum:
Strategic Discussions
26 Sep 2014, 19:14
Replies:
368
Stats - Round 59 and beyond
Views:
98,546
Posted By
ArcChas
Re: Stats - Round 59 and beyond
A former Chairman of mine had a good quote on this subject, "Committees should always consist of an odd number of members ............. and three is too many". :)
Forum:
Planetarion Discussions
26 Sep 2014, 19:08
Replies:
303
The Round 58 Welcome to the Forum Thread!
Views:
46,182
Posted By
ArcChas
Re: The Round 58 Welcome to the Forum Thread!
Amnion
Forum:
Planetarion Suggestions
21 Sep 2014, 21:42
Replies:
17
The game takes too L O N G...
Views:
3,936
Posted By
ArcChas
Re: The game takes too L O N G...
Rather than repeating the arguments that we've had many times on the subject of shorter rounds I'll just ask people to go here.........
http://pirate.planetarion.com/showthread.php?t=197523
My...
Forum:
Alliance Discussions
10 Sep 2014, 11:42
Replies:
364
R58 gossip thread! bringing it to the level 10!
Views:
110,445
Posted By
ArcChas
Re: R58 gossip thread! bringing it to the level 10!
I was deeply opposed to SKs being in the game when there was no defence against them. I dropped that opposition when Structure Def became effective. It is now possible to decide whether or not to use...
Forum:
Alliance Discussions
12 Aug 2014, 20:18
Replies:
207
Round 58 predictions!
Views:
39,415
Posted By
ArcChas
Re: Round 58 predictions!
Yes.
;)
Forum:
Planetarion Discussions
7 Aug 2014, 21:38
Replies:
303
The Round 58 Welcome to the Forum Thread!
Views:
46,182
Posted By
ArcChas
Re: The Round 58 Welcome to the Forum Thread!
I had the 15 roids as soon as I signed up .... and I haven't posted my nick here.
Forum:
Strategic Discussions
3 Aug 2014, 16:13
Replies:
135
R58 Papadoc Stats discussion
Views:
32,978
Posted By
ArcChas
Re: R58 Papadoc Stats discussion
... except that Cat's only anti-Cr is two (yes two) single-target, non-EMP ships.
I chose that error in the Manual to emphasise the point I was making about the Scarab and Avenger. There are...
Forum:
Strategic Discussions
3 Aug 2014, 15:45
Replies:
135
R58 Papadoc Stats discussion
Views:
32,978
Posted By
ArcChas
Re: R58 Papadoc Stats discussion
Can these stats now be viewed in-game - or are they still being worked on?
Forum:
Planetarion Discussions
3 Aug 2014, 15:35
Replies:
23
Stats
Views:
4,795
Posted By
ArcChas
Re: Stats
The sign-up message says that stats are final (I hope that you're right and that they're not).
Edit: I'm referring to the pop-up box which appears during the sign-up process - not the in-game mail.
Forum:
Strategic Discussions
28 Jul 2014, 15:28
Replies:
51
Blue's Stats Discussion
Views:
18,403
Posted By
ArcChas
Re: Blue's Stats Discussion
You were right with "Distributor" (that error has been irritating me fo a while) but Pedlar is the correct spelling, although rarely seen these days.
Forum:
Planetarion Suggestions
27 Jul 2014, 13:34
Replies:
9
Changes to population
Views:
4,240
Posted By
ArcChas
Re: Changes to population
The stealth setting would have the effect of making cov-ops more effective (stating the obvious but bear with me). Most people don't like cov-ops anyway and most never use it. This change would be...
Forum:
Planetarion Suggestions
27 Jul 2014, 13:26
Replies:
28
Changes to governments
Views:
7,906
Posted By
ArcChas
Re: Changes to governments
Salvage for attackers was removed deliberately. I don't remember the exact reason but I think it involved abuse.
Forum:
Planetarion Suggestions
25 Jul 2014, 13:20
Replies:
28
Changes to governments
Views:
7,906
Posted By
ArcChas
Re: Changes to governments
Yes, that might work.
Forum:
Planetarion Suggestions
25 Jul 2014, 13:08
Replies:
28
Changes to governments
Views:
7,906
Posted By
ArcChas
Re: Changes to governments
Not much use as things are at the moment. 5% of zero is ..........
Forum:
Alliance Discussions
17 Jul 2014, 14:34
Replies:
1,342
R57 gossip thread
Views:
367,579
Posted By
ArcChas
Re: R57 gossip thread
To paraphrase the late, great Douglas Adams:
There is a theory which states that if ever anyone understands exactly what AD is for and why it is here, it will instantly disappear and be ...
Forum:
Strategic Discussions
15 Jul 2014, 18:41
Replies:
150
Round 58 BB stats discussion
Views:
59,314
Posted By
ArcChas
Re: Round 58 BB stats discussion
That would just make life easier for the abusers/ship-farmers/bottom-feeders/n00b-bashers - they're still out there. ;)
Forum:
Strategic Discussions
12 Jul 2014, 13:45
Replies:
126
R58 Stats
Views:
56,105
Posted By
ArcChas
Re: R58 Stats
Using lol waves as an alliance weapon is fine. Needing to set up lol waves to stand a chance of landing is another.
I remember one recent stats-maker justifying a lack of solo attacking options by...
Forum:
Strategic Discussions
12 Jul 2014, 13:23
Replies:
126
R58 Stats
Views:
56,105
Posted By
ArcChas
Re: R58 Stats
Agreed.
Forum:
Planetarion Discussions
27 Jun 2014, 20:03
Replies:
332
The Round 57 Welcome to the Forum Thread
Views:
51,346
Posted By
ArcChas
Re: The Round 57 Welcome to the Forum Thread
Amnion
Forum:
Planetarion Discussions
27 Jun 2014, 18:03
Replies:
332
The Round 57 Welcome to the Forum Thread
Views:
51,346
Posted By
ArcChas
Re: The Round 57 Welcome to the Forum Thread
Amnion.
Forum:
Planetarion Help Desk
6 Jun 2014, 03:04
Replies:
1
Structure Defence
Views:
11,815
Posted By
ArcChas
Re: Structure Defence
Seems to be fixed now - thanks.
Forum:
Planetarion Help Desk
1 Jun 2014, 21:20
Replies:
1
Structure Defence
Views:
11,815
Posted By
ArcChas
Structure Defence
Could someone please explain (or correct) this apparently contradictory set of statements (from my Constructions page):
So surely the "maximum amount of your constructions vunerable (sic) in...
Forum:
Planetarion Discussions
25 May 2014, 14:09
Replies:
20
Value v Dist v MIL(XP)
Views:
10,537
Posted By
ArcChas
Re: Value v Dist v MIL(XP)
Not quite, building SK structures only cost you 10% of your structures once - instead of letting someone else do it as often as they wish (or can get through).
Forum:
Planetarion Suggestions
22 May 2014, 16:31
Replies:
41
Cluster Alliances
Views:
8,275
Posted By
ArcChas
Re: Cluster Alliances
Damn!! Mz beat me to it. :)
Forum:
Strategic Discussions
14 May 2014, 23:25
Replies:
247
R57 Stats sets
Views:
71,079
Posted By
ArcChas
Re: R57 Stats sets
I don't think that stats-makers should be encouraging team-ups. The game is already virtually unplayable for new (or even experienced but non-alliance) players. On top of which, we already have...
Forum:
Planetarion Suggestions
11 May 2014, 15:58
Replies:
32
Round Lengths
Views:
4,736
Posted By
ArcChas
Re: Round Lengths
That one is better, in that it defines a clear maximum duration (which could even be 8 weeks).
The previous suggestion didn't contain any such limit - hence my post.
Forum:
Planetarion Suggestions
11 May 2014, 00:19
Replies:
32
Round Lengths
Views:
4,736
Posted By
ArcChas
Re: Round Lengths
Imagine this conversation:
Me: "Hi Fred, how's it going?"
Fred: Great thanks. You still playing that online space game we used to play?"
Me: "Yes - fancy giving it another try?"
Fred: "Sure. Is...
Forum:
Alliance Discussions
7 May 2014, 17:01
Replies:
460
R56 development thread.
Views:
175,588
Posted By
ArcChas
Re: R56 development thread.
And as for all this cockiness that Spore members are said to be displaying, please don't tar us all with the same brush. I haven't made any such comments and I'm sure I'm not the only one.
Forum:
Planetarion Suggestions
6 May 2014, 02:56
Replies:
32
Round Lengths
Views:
4,736
Posted By
ArcChas
Re: Round Lenghts
We've "discussed" this (many times) before. Shorter rounds (tend to) mean even more stagnation because there is even less time for war to be profitable.
In the last thread on this subject, I...
Forum:
Strategic Discussions
28 Apr 2014, 00:20
Replies:
80
Stats maker
Views:
38,500
Posted By
ArcChas
Re: Stats maker
IIRC they were made to die to reduce the effectiveness of ship farming - both the illegal kind and the bottom feeding kind.
Forum:
Alliance Recruitment
18 Apr 2014, 20:25
Replies:
44
BlackFlag R57
Views:
8,542
Posted By
ArcChas
Re: BlackFlag R57
To paraphrase an old B5 joke .... Ah! Souls! :)
Forum:
Planetarion Discussions
16 Apr 2014, 22:58
Replies:
435
The Welcome To the Forum Thread!
Views:
90,232
Posted By
ArcChas
Re: The Welcome To the Forum Thread!
Amnion
Forum:
Planetarion Discussions
5 Apr 2014, 18:52
Replies:
435
The Welcome To the Forum Thread!
Views:
90,232
Posted By
ArcChas
Re: The Welcome To the Forum Thread!
In that case, I take it all back (and blame DrunkenViking). ;)
Forum:
Planetarion Discussions
31 Mar 2014, 01:21
Replies:
26
Really !
Views:
5,389
Posted By
ArcChas
Re: Really !
Damn!
I knew I should have fakenicked this round. ;)
Forum:
Planetarion Discussions
31 Mar 2014, 01:13
Replies:
4
Structure Defence
Views:
3,392
Posted By
ArcChas
Re: Structure Defence
Thanks for the update.
Forum:
Planetarion Discussions
29 Mar 2014, 22:03
Replies:
26
Really !
Views:
5,389
Posted By
ArcChas
Re: Really !
It's not a matter of needing to do it - it's a matter of having fun (in the same way that some people think it's fun to SK random targets).
Forum:
Planetarion Discussions
29 Mar 2014, 21:47
Replies:
26
Really !
Views:
5,389
Posted By
ArcChas
Re: Really !
Thanks.
Forum:
Planetarion Discussions
29 Mar 2014, 21:27
Replies:
26
Really !
Views:
5,389
Posted By
ArcChas
Re: Really !
Thanks - now we have a list of people to FC for the rest of the round. ;-)
Forum:
General Discussions
29 Mar 2014, 21:21
Replies:
16
The Heavens and Spacetime
Views:
5,115
Posted By
ArcChas
Re: The Heavens and Spacetime
That's hilarious - you should be on the stage. :)
Forum:
General Discussions
29 Mar 2014, 01:33
Replies:
16
The Heavens and Spacetime
Views:
5,115
Posted By
ArcChas
Re: The Heavens and Spacetime
So your evidence "proving" that the bible is accurate comes from (..... wait for it........) the bible?
Forum:
Planetarion Discussions
28 Mar 2014, 16:53
Replies:
435
The Welcome To the Forum Thread!
Views:
90,232
Posted By
ArcChas
Re: The Welcome To the Forum Thread!
You'd think that such a significant condition might have been worthy of mention.
Still, 15 roids isn't likely to influence the outcome of the round.
Forum:
Planetarion Discussions
28 Mar 2014, 03:36
Replies:
4
Structure Defence
Views:
3,392
Posted By
ArcChas
Structure Defence
As you can see, the bcalc shows these structures to be twice as effective as they are supposed to be. Please can this be corrected (one way or the other)?
Forum:
Planetarion Suggestions
1 Mar 2014, 21:45
Replies:
6
Military Suggestions
Views:
2,792
Posted By
ArcChas
Re: Military Suggestions
Many people see CovOps as an irritation rather than as something to be encouraged or made more effective.
Forum:
Planetarion Discussions
11 Jan 2014, 17:15
Replies:
90
Galaxy Thoughts
Views:
24,429
Posted By
ArcChas
Re: Galaxy Thoughts
I disagree, this is a regular thing - although it's not usually this blatant.
Forum:
Alliance Discussions
16 Nov 2013, 22:13
Replies:
102
Round 53 incomming stats
Views:
16,712
Posted By
ArcChas
Re: Round 53 incomming stats
"I am the wa, the trut and the ligh. Whosever believeth in me.........". :)
Forum:
Planetarion Discussions
27 Oct 2013, 19:17
Replies:
31
Something Needs to Change
Views:
12,216
Posted By
ArcChas
Re: Something Needs to Change
Yes, I saw that in one of your earlier posts. People who do that sort of thing deliberately represent the lowest of the low and don't give a damn about the (adverse) effects they have on the game....
Forum:
Planetarion Suggestions
27 Oct 2013, 19:10
Replies:
21
A Ranul Tech Charity
Views:
5,084
Posted By
ArcChas
Re: A Ranul Tech Charity
I'd just like to make 3 points here:
1/ I wholehearted support the idea of "our game" contributing to something worthwhile. All credit to you Lunar_Lamp.
2/ I put forward for consideration a UK...
Forum:
Planetarion Discussions
27 Oct 2013, 18:57
Replies:
31
Something Needs to Change
Views:
12,216
Posted By
ArcChas
Re: Something Needs to Change
Damn!
I agree with everything that Kaiba just said.
We just need to add the fact that limited tag sizes means that new/small/returning players can't find a place in a "decent" alliance. (Cue...
Forum:
Alliance Discussions
25 Oct 2013, 20:11
Replies:
14
Failed predictions
Views:
8,398
Posted By
ArcChas
Re: Failed predictions
Just to be clear (for the benefit of those who might miss the point) making rounds shorter is not a good idea. Please don't let it become a regular occurrence.
Forum:
Strategic Discussions
22 Oct 2013, 18:58
Replies:
94
R54 stat discussion: revised Round 52 stats
Views:
55,433
Posted By
ArcChas
Re: R54 stat discussion: revised Round 52 stats
See the many other threads on SKs and their (mis)uses.
Or are you asking why it's good to make people think? ;)
Forum:
Strategic Discussions
22 Oct 2013, 09:55
Replies:
94
R54 stat discussion: revised Round 52 stats
Views:
55,433
Posted By
ArcChas
Re: R54 stat discussion: revised Round 52 stats
Good thinking. A way of making people think before using SKs.
Forum:
Planetarion Suggestions
21 Oct 2013, 20:54
Replies:
24
An end to huge galaxies
Views:
4,644
Posted By
ArcChas
Re: An end to huge galaxies
I hadn't noticed the reduction to 6 weeks (I probably had other things on my mind). Mz has already explained (at considerable length) how this will discourage risk-taking and make the game even less...
Forum:
Planetarion Suggestions
16 Oct 2013, 22:22
Replies:
8
Salvage for attackers
Views:
2,503
Posted By
ArcChas
Re: Salvage for attackers
You're right (of course) - that's why I said *material* incentive. :)
We all know that giving defence is part of the teamwork needed to play this game - but there are still plenty of selfish...
Forum:
Planetarion Suggestions
16 Oct 2013, 20:40
Replies:
8
Salvage for attackers
Views:
2,503
Posted By
ArcChas
Re: Salvage for attackers
Salvage for attackers would make defence even harder and make the rewards for bashing even higher. There are already enough incentives to attack - salvage is really the only material incentive to...
Forum:
Strategic Discussions
12 Oct 2013, 19:23
Replies:
49
R54 stats are up!
Views:
7,830
Posted By
ArcChas
Re: R54 stats are up!
A quick observation on a point Butcher made. For heaven's sake don't give any credence to the idea of making SKs the same class(es) as the pods of each race. There may be a place for SKs in a war...
Forum:
Strategic Discussions
12 Oct 2013, 19:19
Replies:
49
R54 stats are up!
Views:
7,830
Posted By
ArcChas
Re: R54 stats are up!
The principle of encouraging teamups is one with which I'm uncomfortable. If we accept that bottom-feeding and the crushing of smaller players are "bad things" doesn't it follow that we should...
Forum:
Planetarion Discussions
8 Aug 2013, 19:18
Replies:
52
End of PA?
Views:
13,760
Posted By
ArcChas
Re: End of PA?
Not quite the only one. ;)
Forum:
Planetarion Suggestions
13 May 2013, 23:03
Replies:
72
Donations
Views:
10,511
Posted By
ArcChas
Re: Donations
Just because they are doing it differently doesn't make it right either - and "shouting" doesn't make your point any more effectively.
Forum:
Planetarion Suggestions
13 May 2013, 18:16
Replies:
72
Donations
Views:
10,511
Posted By
ArcChas
Re: Donations
I hate to say this but....... nicely put, Kaiba. :)
(Even if it did turn into a bit of a rant there).
Forum:
Planetarion Suggestions
13 May 2013, 16:00
Replies:
72
Donations
Views:
10,511
Posted By
ArcChas
Re: Donations
Speaking of ad hominems. ;)
Although I'm sure you weren't really aiming that "incompetence" comment at me.
Agreed on both counts - but I do believe that we should be allowed to express our...
Forum:
Planetarion Suggestions
13 May 2013, 02:47
Replies:
72
Donations
Views:
10,511
Posted By
ArcChas
Re: Donations
I agree with much of what you say, Influence. I know that some galaxies do mistreat their randoms (although I try not to do so myself) and I have no real problem with those randoms using the exile...
Forum:
Planetarion Suggestions
12 May 2013, 20:41
Replies:
72
Donations
Views:
10,511
Posted By
ArcChas
Re: Donations
Yes, I agree that "the community" should take down these galaxies early on. Sadly they don't seem to have the will or the ability to do it.
And I don't have anything against rewarding effort or...
Forum:
Planetarion Suggestions
12 May 2013, 18:49
Replies:
72
Donations
Views:
10,511
Posted By
ArcChas
Re: Donations
It seems that we're destined to disagree on this point but if you can't see that getting a group of 10 or more "buddies" together by using the exiling system isn't avoiding the limits then I despair....
Forum:
Planetarion Suggestions
12 May 2013, 14:48
Replies:
72
Donations
Views:
10,511
Posted By
ArcChas
Re: Donations
My third point is a statement of the reason people use the exile feature in this way. Am I in error? If so, I'd be interested to learn what you think is the purpose of the exercise. I follow that...
Forum:
Planetarion Suggestions
12 May 2013, 13:14
Replies:
72
Donations
Views:
10,511
Posted By
ArcChas
Re: Donations
On their own they have no objective value - I don't use them on their own.
My reasons for asserting that constant exiling is bad for the game have been stated many times. Indeed you (and others)...
Forum:
Planetarion Suggestions
12 May 2013, 12:38
Replies:
72
Donations
Views:
10,511
Posted By
ArcChas
Re: Donations
Donations into the alliance fund are limited to 2 ticks worth of resources per day. Applying the same limit to the Galaxy fund would go a long way towards "fixing" these "abuses".
(Sorry Mz). :)
Forum:
Planetarion Suggestions
12 May 2013, 00:04
Replies:
72
Donations
Views:
10,511
Posted By
ArcChas
Re: Donations
I don't think that you can compare defence with donations in this argument. All galaxies can send defence to members and all players can join alliances (good or bad). The method of doing these things...
Forum:
Planetarion Suggestions
11 May 2013, 22:01
Replies:
72
Donations
Views:
10,511
Posted By
ArcChas
Re: Donations
I said that the argument was untenable - not the conclusion. However, to answer your question this practice benefits only those active enough to make it worthwhile and those who are "friends" of such...
Forum:
Planetarion Suggestions
11 May 2013, 19:07
Replies:
72
Donations
Views:
10,511
Posted By
ArcChas
Re: Donations
Donations for "legitimate" purposes serve a useful purpose for but, like many features of PA, they are mainly used to give (what some/most believe to be) unfair advantages to seasoned players, some...
Forum:
Planetarion Suggestions
7 May 2013, 22:57
Replies:
27
PA Proposal
Views:
3,994
Posted By
ArcChas
Re: PA Proposal
I was trying to stay out of this debate (this time around) as we've discussed it many times before (although not for a few years now).
I'll just remind us of one point from the previous debates...
Forum:
Planetarion Suggestions
30 Apr 2013, 00:29
Replies:
10
Havoc alliance limit
Views:
3,431
Posted By
ArcChas
Re: Havoc alliance limit
I'm with Monroe on this. It's Havoc - no one should care who "wins". It was supposed to be for players who had been pounded all round to get themselves a bit of payback before the next round starts....
Forum:
Planetarion Suggestions
28 Apr 2013, 18:19
Replies:
29
Alliance limits
Views:
4,351
Posted By
ArcChas
Re: Alliance limits
Actually, not everything he's suggesting has been tried (or even anything but I'm prepared to be proved wrong on that). However, you're bang on with your final point - none of these suggestions (on...
Forum:
Planetarion Suggestions
28 Apr 2013, 18:14
Replies:
15
Prelaunch.
Views:
2,588
Posted By
ArcChas
Re: Prelaunch.
Some in the EU may be getting ready for work - others are not. I think you're in danger of flogging a dead horse here.
(Not for the first time). ;)
Forum:
Planetarion Suggestions
28 Apr 2013, 16:42
Replies:
15
Prelaunch.
Views:
2,588
Posted By
ArcChas
Re: Prelaunch.
Another good idea. Mind if I join you?
It didn't "get removed". It was reduced to +4 for attack fleets.
As I said at the time, this was the worst of both worlds. It inconvenienced those who use...
Forum:
Planetarion Suggestions
28 Apr 2013, 16:32
Replies:
15
Prelaunch.
Views:
2,588
Posted By
ArcChas
Re: Prelaunch.
At least in the "daytime" there are likely to be others online who can handle your call. This allows you to get your inc scans, put together a bcalc and pass it to someone to finish the job.
As...
Forum:
Planetarion Suggestions
28 Apr 2013, 16:27
Replies:
29
Alliance limits
Views:
4,351
Posted By
ArcChas
Re: Alliance limits
<Reply moved to Prelaunch thread.>
Forum:
Planetarion Suggestions
28 Apr 2013, 12:48
Replies:
29
Alliance limits
Views:
4,351
Posted By
ArcChas
Re: Alliance limits
I don't agree that it has nothing to do with tag limits but I do agree that your other points contribute significantly to the problem.
For example, I'm about to lose 1400 roids to 3 waves of Cr...
Forum:
Planetarion Suggestions
27 Apr 2013, 17:38
Replies:
29
Alliance limits
Views:
4,351
Posted By
ArcChas
Re: Alliance limits
How about "sorry"? ;)
Forum:
Planetarion Suggestions
27 Apr 2013, 14:35
Replies:
29
Alliance limits
Views:
4,351
Posted By
ArcChas
Re: Alliance limits
2 accounts per player would be an entirely different game. Good players would choose two races which covered each others weaknesses and make themselves (virtually) invincible. (I know some do that...
Forum:
Alliance Discussions
11 Apr 2013, 02:33
Replies:
15
immortals
Views:
4,360
Posted By
ArcChas
Re: immortals
Something along the lines of....
"I don't care what my galaxy mates or alliance think. I'm going to play the way I want to and the hell with all your opinions....... Hey! Why have I been exiled...
Forum:
Planetarion Suggestions
2 Apr 2013, 14:31
Replies:
3
tweak to queuing buildings
Views:
2,287
Posted By
ArcChas
Re: tweak to queuing buildings
Be careful saying things like that. Before we know it, Appoco will have implemented all of those changes for the start of next round. ;)
Forum:
Planetarion Discussions
18 Mar 2013, 23:47
Replies:
10
Another Change Pre-Round
Views:
3,862
Posted By
ArcChas
Re: Another Change Pre-Round
Just remind me which Alliance announced that they'll be playing "Focker-style" this round.
Then ask yourselves whether this change benefits that style of play at all. ;)
Forum:
Planetarion Suggestions
4 Mar 2013, 17:07
Replies:
20
"Likes" in forum (Irrelevant to the game)
Views:
7,547
Posted By
ArcChas
Re: "Likes" in forum (Irrelevant to the game)
:up:
(Sorry Mz - but someone had to do it).
Forum:
Planetarion Discussions
18 Jan 2013, 19:32
Replies:
5
The 'roids arise
Views:
2,877
Posted By
ArcChas
Re: The 'roids arise
I agree that the odds of any significant effect are very small - but if one of the top players gained and kept a 10% resource bonus it could easily be round-changing. "Random" bonuses are not a "good...
Forum:
Planetarion Discussions
18 Jan 2013, 17:59
Replies:
5
The 'roids arise
Views:
2,877
Posted By
ArcChas
The 'roids arise
What the............... ?
I realise that this is an attempt to inject some "interest/excitement" into the game but if we wanted gimmicks we'd play the Winter "round" or even havoc.
(Neither of...
Forum:
Planetarion Discussions
11 Jan 2013, 13:50
Replies:
17
Planetarion Signups
Views:
4,049
Posted By
ArcChas
Re: Planetarion Signups
Thanks Mz - "a picture is worth a thousand words". :)
Forum:
Planetarion Discussions
10 Jan 2013, 23:49
Replies:
17
Planetarion Signups
Views:
4,049
Posted By
ArcChas
Re: Planetarion Signups
It seems that I hadn't noticed how bad things were getting. :(
For the record the number of planets at the end of recent rounds were:
R49 - 852
R48 - 876
R47 - 854
R46 - 963
(According to...
Forum:
Planetarion Discussions
10 Jan 2013, 18:40
Replies:
17
Planetarion Signups
Views:
4,049
Posted By
ArcChas
Re: Planetarion Signups
I'm prepared to be corrected but I don't remember it being less than 1000 accounts at tick-start in any previous round. Do we have any data (either way)?
Forum:
Strategic Discussions
14 Dec 2012, 09:05
Replies:
54
Good old statsets!
Views:
7,764
Posted By
ArcChas
Re: Good old statsets!
That just shows how good (bad) my memory is these days. :)
I was probably thinking of JGB but I'm not certain even of that.
Forum:
Strategic Discussions
14 Dec 2012, 00:04
Replies:
54
Good old statsets!
Views:
7,764
Posted By
ArcChas
Re: Good old statsets!
To add a more "on topic" comment - the last set of stats I remember being impressed with was the last set produced by Mz (I can't remember which round that was off the top of my head).
Forum:
Strategic Discussions
14 Dec 2012, 00:00
Replies:
54
Good old statsets!
Views:
7,764
Posted By
ArcChas
Re: Good old statsets!
All races having the steal option does have one "advantage". It means that all races have better opportunities for cheating. ;)
I'm on the record as being in favour of removing stealing from the...
Forum:
Planetarion Suggestions
9 Dec 2012, 16:04
Replies:
21
Smaller Galaxies
Views:
3,216
Posted By
ArcChas
Re: Smaller Galaxies
Not this again - please.
Forum:
Strategic Discussions
30 Nov 2012, 19:59
Replies:
166
mz' R50 Stats
Views:
40,002
Posted By
ArcChas
Re: mz' R50 Stats
Better ask the original game designers that question - although several possible explanations spring to mind. It would be harder to justify SKs being non-cloaked - especially if they're not Cr/BS...
Forum:
Strategic Discussions
30 Nov 2012, 19:26
Replies:
166
mz' R50 Stats
Views:
40,002
Posted By
ArcChas
Re: mz' R50 Stats
In both of those cases there is some logic in the race choosing to have (lower tech) kill ships to supplement their race characteristics. I can think of no circumstances in which a race which was...
Forum:
Strategic Discussions
30 Nov 2012, 18:00
Replies:
166
mz' R50 Stats
Views:
40,002
Posted By
ArcChas
Re: mz' R50 Stats
If we're going to change or ignore a race's characteristics in the cause of developing a set of stats I think "why" is the more valid question. :)
(Of course we should also then be looking to...
Forum:
Strategic Discussions
30 Nov 2012, 00:23
Replies:
166
mz' R50 Stats
Views:
40,002
Posted By
ArcChas
Re: mz' R50 Stats
Why should any Xan ship be non-cloaked?
(Other than pods and SKs).
Forum:
Strategic Discussions
26 Nov 2012, 18:23
Replies:
166
mz' R50 Stats
Views:
40,002
Posted By
ArcChas
Re: mz' R50 Stats
I'd prefer to see teaming up being made less attractive ... but that's because I like to see solo attacks with a decent chance of both getting through AND being defended against.
This has nothing...
Forum:
Alliance Discussions
21 Nov 2012, 19:23
Replies:
271
Ult and App
Views:
36,402
Posted By
ArcChas
Re: Ult and App
Hehe. I'm putting that forward for the "post of the year" competition. (You can take your tongue out of your cheek now).
Forum:
Strategic Discussions
17 Nov 2012, 21:51
Replies:
246
Round 49 Stats
Views:
55,849
Posted By
ArcChas
Re: Round 49 Stats
:)
No real surprise there.
Forum:
Strategic Discussions
17 Nov 2012, 20:44
Replies:
246
Round 49 Stats
Views:
55,849
Posted By
ArcChas
Re: Round 49 Stats
Clearly another die-hard team player with a closed mind. :)
It's perhaps worth pointing out that most of the rest of CT members attack in large team-ups - none of them are ahead of me this round...
Forum:
Alliance Discussions
17 Nov 2012, 18:38
Replies:
35
failing hard
Views:
8,758
Posted By
ArcChas
Re: failing hard
Would anyone in CT even notice if xVx hit them? ;)
(That's meant to be a joke - not an invitation).
We've only just stopped hitting Ult (after 5 or more unprofitable nights) so I've no idea where...
Forum:
Strategic Discussions
17 Nov 2012, 18:34
Replies:
246
Round 49 Stats
Views:
55,849
Posted By
ArcChas
Re: Round 49 Stats
I must disagree with those who think landing (even in teams) is impossible. The trick to landing in the face of zero-loss defence ships is for everyone to attack solo (in the alliance raids of...
Forum:
Planetarion Discussions
11 Nov 2012, 06:32
Replies:
87
If you had to pay an extra credit for a "restricted" feature....
Views:
13,914
Posted By
ArcChas
Re: If you had to pay an extra credit for a "restricted" feature....
Well, I just went for the obvious one - but selling 14 or so Res Labs might help to get a few extra FCs or Amps.
I can also see a (less likely) scenario where Light or Medium factories might...
Forum:
Planetarion Discussions
10 Nov 2012, 05:08
Replies:
87
If you had to pay an extra credit for a "restricted" feature....
Views:
13,914
Posted By
ArcChas
Re: If you had to pay an extra credit for a "restricted" feature....
Research Labs would be one example.
Forum:
Planetarion Discussions
10 Nov 2012, 01:03
Replies:
56
"Winter Round" Suggestions
Views:
11,166
Posted By
ArcChas
Re: "Winter Round" Suggestions
Well, as the "Winter Round" is nothing more than a glorified havoc period, you might as well use it to test some bugs. At least then there would be some point to it.
Forum:
Alliance Discussions
5 Nov 2012, 00:35
Replies:
271
Ult and App
Views:
36,402
Posted By
ArcChas
Re: Ult and App
Ah, right - I see what you're getting at now. Personally, I don't think it would make any difference but I can see your reasoning.
Anyway, it's not surprising to see Ult running up a sizeable lead...
Forum:
Alliance Discussions
4 Nov 2012, 19:54
Replies:
271
Ult and App
Views:
36,402
Posted By
ArcChas
Re: Ult and App
So you're suggesting that the opposition to the App/Ult "partnership", having failed in the last five rounds, would miraculously succeed if they reduced their strength from 5 to 2?
Clearly, I'm...
Forum:
Alliance Discussions
26 Oct 2012, 20:51
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
Mid tier alliances have always depended on a few "shepherds" to keep the sheep safe from the wolves. Without those shepherds to look after the flock the wolves run amok, the sheep are killed (or at...
Forum:
Alliance Discussions
26 Oct 2012, 16:47
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
And, if it did happen, the mid-tier alliances would have even fewer "quality" players and so become even less competitive and less enjoyable to play in.
Forum:
Planetarion Suggestions
12 Oct 2012, 15:15
Replies:
48
suggestion about sk's
Views:
5,879
Posted By
ArcChas
Re: suggestion about sk's
I don't think it works that way - although I'm sure someone could provide a definitive answer to how SKs prioritise their targets. However, if they did target the most numerous structures it would...
Forum:
Planetarion Discussions
3 Oct 2012, 20:09
Replies:
73
Round 49 Change Log Reaction
Views:
10,902
Posted By
ArcChas
Re: Round 49 Change Log Reaction
The amusing part of all this is that this "feature" was (presumably) introduced to make life easier for the "less active". In reality, it will actually only benefit the actives.
That's what we...
Forum:
Alliance Discussions
2 Oct 2012, 15:17
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
Wow! 8 DCs - I don't know whether to laugh or cry.
CT has never had that many (at least since I joined them in R31). In fact we're lucky to have that many members active on IRC at "key times".
Forum:
Planetarion Discussions
2 Oct 2012, 15:11
Replies:
73
Round 49 Change Log Reaction
Views:
10,902
Posted By
ArcChas
Re: Round 49 Change Log Reaction
The +1 max PL for defence doesn't only inconvenience players. It means defenders (especially in gal) have to stay online for even longer to launch their fleets.
I'd agree with reducing *attacking*...
Forum:
Planetarion Discussions
1 Oct 2012, 23:24
Replies:
73
Round 49 Change Log Reaction
Views:
10,902
Posted By
ArcChas
Re: Round 49 Change Log Reaction
-Prelaunch now returned to 12 ticks
-Prelaunch ticks now show for attack fleets in Jumpgate Probe scans
Oh dear. :(
Forum:
Alliance Discussions
28 Sep 2012, 19:14
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
Hehe - very droll. :)
Forum:
Alliance Discussions
28 Sep 2012, 17:59
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
I think it's safe to say that the HC are well aware of the problems and are taking steps to improve matters for next round.
Please bear in mind that I'm a (not so) humble peon and that any...
Forum:
Alliance Discussions
28 Sep 2012, 14:29
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
Sorry Stylez, I hadn't forgotten (or ignored you). Indeed I specifically explained (and sympathised with) your position earlier in the thread (see post #137).
I too have DCed several times this...
Forum:
Alliance Discussions
28 Sep 2012, 14:24
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
oil's quote does not say that all Ult members sit at their keyboards 24/7 - it says that 24/7 players join alliances "like ult and app". (Not that I necessarily agree with that - but I hope you can...
Forum:
Alliance Discussions
28 Sep 2012, 02:27
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
No one (except you) has suggested that they believe that every Ult member sits at his computer 24/7.
You may not have said that Ult's superiority wasn't due to activity but you did imply that...
Forum:
Alliance Discussions
27 Sep 2012, 23:19
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
You clearly have either:
1/ Not read a single word I've typed;
2/ Failed (miserably) to understand any of them;
3/ Are deliberately avoiding the points I've made and coming back with straw man...
Forum:
Alliance Discussions
27 Sep 2012, 15:57
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
I can't argue with you there, Paisley. :(
Forum:
Alliance Discussions
27 Sep 2012, 15:00
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
I have read every word of every post in this thread (and most other threads) and I don't see how any of your previous posts "explain" it at all - but moving along. I'm sure you're not going to try to...
Forum:
Alliance Discussions
27 Sep 2012, 04:01
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
I actually know that's the reality, Clouds - I've had more sleepless nights this round than in any previous ones.
I wonder why it is that you so-called elite players all seem to miss the point....
Forum:
Alliance Discussions
27 Sep 2012, 03:01
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
We're not talking about winning the round. We're talking about being able to go to bed in the knowledge that any incs that appear won't be completely ignored.
If you can't even comprehend the...
Forum:
Alliance Discussions
27 Sep 2012, 01:14
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
Not really a helpful reply. No one has suggested seriously (for a long time now) that anyone can challenge Ult for #1.
But it's a big step from there to not being able to play unless you're...
Forum:
Alliance Discussions
26 Sep 2012, 15:30
Replies:
35
round 49 predictions
Views:
10,189
Posted By
ArcChas
Re: round 49 predictions
I do - doesn't everyone? :)
Forum:
Alliance Discussions
25 Sep 2012, 23:47
Replies:
35
round 49 predictions
Views:
10,189
Posted By
ArcChas
Re: round 49 predictions
Much as I'd love things to be otherwise, I'm afraid that the return of TGV will have no impact whatsover on who will win the next round.
It will, of course, be Ult again - unless they disband.
Forum:
Strategic Discussions
25 Sep 2012, 23:42
Replies:
246
Round 49 Stats
Views:
55,849
Posted By
ArcChas
Re: Round 49 Stats
The same as they have always (supposed to have) been.
Xan shoot early - decent/high damage - paper thin armour - poor EMP resistance - mainly Fi/Co based attacks.
Terr - shoot late - decent/low...
Forum:
Strategic Discussions
25 Sep 2012, 15:58
Replies:
246
Round 49 Stats
Views:
55,849
Posted By
ArcChas
Re: Round 49 Stats
I'd go with that idea - as long as the stats accurately reflected the race traits.
Forum:
Alliance Discussions
24 Sep 2012, 23:41
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
jelle, Zotnam, you're both missing the point.
I understand exactly what you're saying but you're not acknowledging that the majority of players want (need?) to be able to sleep at night. These...
Forum:
Alliance Discussions
24 Sep 2012, 15:35
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
"Capable" yes, "willing" (and available) no.
(I'm sure I already said that).
Forum:
Alliance Discussions
23 Sep 2012, 19:23
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
Even worse than that - we haven't even been able to rely on Stylez. Not that I blame him in the slightest for refusing to DC for a whole alliance while the rest of the members sleep.
I've tried to...
Forum:
Alliance Discussions
23 Sep 2012, 02:50
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
Not so much (this round). :(
Forum:
Strategic Discussions
23 Sep 2012, 02:44
Replies:
246
Round 49 Stats
Views:
55,849
Posted By
ArcChas
Re: Round 49 Stats
Why not do something *really* stupid and have a pods-only round? That way we can all just launch 3 attack fleets every time they get back to base and we don't have to worry about being online because...
Forum:
Alliance Discussions
22 Sep 2012, 17:58
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
Apprime spent all this round attacking with SKs - why would anyone want them to win?
Forum:
Alliance Discussions
22 Sep 2012, 14:51
Replies:
351
Well done Ult
Views:
107,582
Posted By
ArcChas
Re: Well done Ult
I don't remember seeing too many "no way Ult will win" comments this round but I do remember this.....
:)
Forum:
Planetarion Discussions
15 Sep 2012, 20:49
Replies:
319
Jagex - Ominously silent
Views:
186,864
Posted By
ArcChas
Re: Jagex - Ominously silent
The trolls really *are* dumb? ;)
Forum:
Planetarion Discussions
15 Sep 2012, 13:41
Replies:
319
Jagex - Ominously silent
Views:
186,864
Posted By
ArcChas
Re: Jagex - Ominously silent
The analogy was fine, Appoco - the trolls were just playing dumb. ;)
Forum:
Alliance Discussions
12 Sep 2012, 03:24
Replies:
29
why?
Views:
6,518
Posted By
ArcChas
Re: why?
(Edit: I notice that Kaiba has deleted the post to which this was a reply so I've added it here for context).
I wonder if you'll be quite so cocky once you've reaped what you've sown. :)
...
Forum:
Alliance Discussions
4 Sep 2012, 14:51
Replies:
98
Block!
Views:
19,272
Posted By
ArcChas
Re: Block!
Although EvilMonkey replying with "ok" was, in retrospect, not the best course of action.
Forum:
Alliance Discussions
31 Aug 2012, 18:25
Replies:
98
Block!
Views:
19,272
Posted By
ArcChas
Re: Block!
As I said, "No names, no pack drill". :)
Forum:
Alliance Discussions
31 Aug 2012, 17:52
Replies:
98
Block!
Views:
19,272
Posted By
ArcChas
Re: Block!
I think it has more to do with him being closed by the admins.
Forum:
Alliance Discussions
31 Aug 2012, 13:02
Replies:
98
Block!
Views:
19,272
Posted By
ArcChas
Re: Block!
Sorry Tiamat, I don't think that you can draw the conclusion that the fluidity of this round is due to the reduction in tag sizes. (I had to point that out in case your post was used as justification...
Forum:
Alliance Discussions
20 Aug 2012, 01:03
Replies:
112
The diary of a newbie [long]
Views:
18,237
Posted By
ArcChas
Re: The diary of a newbie [long]
Surely this meassage wasn't from Spammer (the GC of your 1st galaxy) - or have I missed something?
Other than that, I'm disappointed (but not surprised) to hear of your experience. :(
Forum:
Alliance Discussions
17 Aug 2012, 16:44
Replies:
30
Warning to all galatic commanders.
Views:
4,896
Posted By
ArcChas
Re: Warning to all galatic commanders.
Really?
Forum:
Alliance Discussions
17 Aug 2012, 01:28
Replies:
30
Warning to all galatic commanders.
Views:
4,896
Posted By
ArcChas
Re: Warning to all galatic commanders.
Currently MoD of 5:3.
You might want to send a PA mail to the GC, Butcher.
Forum:
Planetarion Discussions
11 Aug 2012, 00:13
Replies:
29
The Pre-launch debate...
Views:
6,153
Posted By
ArcChas
Re: The Pre-launch debate...
As far as I can tell there are *no* advantages of limited PL. As I've said before, it's the worst of both worlds.
As for the numbers, I think it's a fair bet that they also declined after the...
Forum:
Alliance Discussions
30 Jul 2012, 02:16
Replies:
123
round 48 prediction
Views:
67,823
Posted By
ArcChas
Re: round 48 prediction
Damn!
Will someone please send a surgeon over to remove this hook and line from my cheek? ;)
(Sorry Clouds. It's just that there's absolutely no doubt that Ult will win again so we're just...
Forum:
Alliance Discussions
29 Jul 2012, 18:27
Replies:
123
round 48 prediction
Views:
67,823
Posted By
ArcChas
Re: round 48 prediction
Wrong - on all counts.
BTW what is this HoMM3 to which you refer? Presumably it's some form of joke book.
(Unless, of course, you really are referring to the game, in which case the joke is on...
Forum:
Alliance Discussions
29 Jul 2012, 13:49
Replies:
123
round 48 prediction
Views:
67,823
Posted By
ArcChas
Re: round 48 prediction
I strongly disagree with that "authoritative" source - and I'm supported in this view by my copy of a "good" dictionary (namely Collins) in which the definition deliberately omits a numerical value....
Forum:
Planetarion Discussions
27 Jul 2012, 21:21
Replies:
11
Poll:
Round 48 Roundname voting
Views:
4,259
Posted By
ArcChas
Re: Round 48 Roundname voting
I'd have voted for "6 in a Row" if it had been up there. :)
From this selection I (as a loyal CTer) had no choice but to go with the sheep. ;)
Forum:
Planetarion Discussions
27 Jul 2012, 17:33
Replies:
29
The Pre-launch debate...
Views:
6,153
Posted By
ArcChas
Re: The Pre-launch debate...
This change (to +4 max) is the worst of both worlds. It inconveniences the people who are "pro-PL" and it fails to address any of the negative consequences of having a PL feature in the first place....
Forum:
Planetarion Suggestions
26 Jul 2012, 17:35
Replies:
71
Galaxy Fund Suggestion
Views:
12,526
Posted By
ArcChas
Re: Galaxy Fund Suggestion
Yes, probably so. I'm struggling to think of any valid reason why a BP should choose to weaken itself like this at the start of a round.
Forum:
Planetarion Suggestions
26 Jul 2012, 17:26
Replies:
71
Galaxy Fund Suggestion
Views:
12,526
Posted By
ArcChas
Re: Galaxy Fund Suggestion
I suppose that it does go a long way towards removing it. Although I can still picture BPs of 4 spending the first few days exiling out randoms and replacing them with "lucky" self-exilers and then...
Forum:
Planetarion Suggestions
26 Jul 2012, 04:44
Replies:
71
Galaxy Fund Suggestion
Views:
12,526
Posted By
ArcChas
Re: Galaxy Fund Suggestion
Only partially.
Forum:
Alliance Discussions
23 Jul 2012, 17:24
Replies:
519
Round 47 Predictions
Views:
428,392
Posted By
ArcChas
Re: Round 47 Predictions
FFS Kaiba. Anyone would think that no one knew that Ult is better (in every department) than CT. Give it a rest.
Forum:
Alliance Recruitment
20 Jul 2012, 17:28
Replies:
25
ODDR R48 returning
Views:
6,332
Posted By
ArcChas
Re: ODDR R48 returning
I'm sorry BB, he only asked for *borderline* cases. ;)
Forum:
Alliance Discussions
20 Jul 2012, 02:48
Replies:
54
Congrats Ultores
Views:
10,690
Posted By
ArcChas
Re: Congrats Ultores
Looks like what started as an attempt to congratulate Ult on their achievement is descending into the sort of propaganda for which AD is (in)famous. :(
Forum:
Planetarion Suggestions
20 Jul 2012, 02:39
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
May I respectfully suggest that you DO read all the arguments before repeating one of the many flawed arguments that we've debated interminably over three or four threads?
Forum:
Alliance Discussions
19 Jul 2012, 17:03
Replies:
54
Congrats Ultores
Views:
10,690
Posted By
ArcChas
Re: Congrats Ultores
Agreed.
Credit to Ultores - and shame on "the rest" for allowing them a fifth successive title.
Forum:
Planetarion Suggestions
19 Jul 2012, 17:01
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
And even if he did then my playing record and current ranking would mean that he'd have to take my opinions very seriously indeed. ;) (Far more seriously than I take myself - I hasten to add).
But...
Forum:
Planetarion Suggestions
19 Jul 2012, 16:57
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
I have no proof of that (obviously) it hasn't happened yet. That's why I phrased my comment in the form of a question. However, it is certainly one of the potential consequences of forcing them out...
Forum:
Planetarion Suggestions
19 Jul 2012, 15:04
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
As I said earlier, of the 18 who can't stay with CT how many will just quit? And those who quit are less likely to sign up again after the 1 round "experiment".
Anyway, this horse is dead - iIt's...
Forum:
Planetarion Suggestions
19 Jul 2012, 15:01
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
Hehe. Good point. :)
Forum:
Planetarion Suggestions
19 Jul 2012, 11:43
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
Stupid? I'd go so far as to say that Ult will win with any conceivable tag size - until they decide it isn't worth the trouble or until "the block" sticks to its task for a whole round. I suspect...
Forum:
Planetarion Suggestions
19 Jul 2012, 11:37
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
I'm not saying that I want quality to be overcome by superior numbers - just that it's the only way. If it is overcome by superior quality or tactics that just means that higher quality STILL beats...
Forum:
Planetarion Suggestions
19 Jul 2012, 02:31
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
I'll work on the basis that you either can't read or that you're just trolling. Either way you have nothing of value to contribute.
Forum:
Planetarion Suggestions
19 Jul 2012, 02:26
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
40/40 (or any other "small" number) is going to make no positive difference. You'll just be "allowing the same" SMALLER "alliances to win over and over".
It's really quite simple, the smaller you...
Forum:
Planetarion Suggestions
19 Jul 2012, 01:20
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
Kargool/gm - We'll make it "work" no matter what stupid limits are set. We always adapt to the set up of the game.
Unfortunately this particular combination of changes has too many flaws - all of...
Forum:
Planetarion Suggestions
19 Jul 2012, 01:12
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
a) I'm not moaning.
b) 60/45 would be even worse.
c) I'm not trying to stop it (the change is already made - the idiots won).
d) If you can't see the dangers of changing for the sake of change...
Forum:
Planetarion Suggestions
18 Jul 2012, 22:20
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
Have you been paying attention at all this round? This round and last have been pretty tight at the end (this round even more so). You have absolutely no evidence to support the view that smaller...
Forum:
Planetarion Suggestions
18 Jul 2012, 22:09
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
Agreed - but cutting the number of members wouldn't have been my preferred method of reform. ;)
Forum:
Planetarion Suggestions
18 Jul 2012, 21:57
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
Another triumph of hope over experience (and rational argument).
CT will now have to lose 18 of its members - I wonder what they'll do. Meanwhile, the remaining 60 will have to continue doing all...
Forum:
Alliance Discussions
10 Jul 2012, 17:34
Replies:
519
Round 47 Predictions
Views:
428,392
Posted By
ArcChas
Re: Round 47 Predictions
Unlike any of the alliances listed in your sig?
I'd say, "don't make me laugh" but that would be asking the impossible. ;)
Forum:
Planetarion Discussions
3 Jul 2012, 18:04
Replies:
81
Prelaunch discussion...again
Views:
21,070
Posted By
ArcChas
Re: Prelaunch discussion...again
You're right, limited PL (partially) addresses half of the problem by reducing the numbers of PLed fleets attacking at 04:00 GMT. However, it doesn't address the issue of people being offline when...
Forum:
Planetarion Discussions
3 Jul 2012, 16:15
Replies:
81
Prelaunch discussion...again
Views:
21,070
Posted By
ArcChas
Re: Prelaunch discussion...again
Any prelaunching of attacks is bad for the social and defensive aspects of the game. I've explained why this is the case on many previous occasions.
Please read these two posts (and the threads...
Forum:
Planetarion Discussions
3 Jul 2012, 14:38
Replies:
81
Prelaunch discussion...again
Views:
21,070
Posted By
ArcChas
Re: Prelaunch discussion...again
Ouch!
Doesn't this reward the player who has nothing better to do than sit at his keyboard 24/7 and click buttons? (Yes, I am such a player but I don't think that the game should be tilted even...
Forum:
Planetarion Suggestions
30 Jun 2012, 13:25
Replies:
13
Has there been a round without...
Views:
3,341
Posted By
ArcChas
Re: Has there been a round without...
Oh, it would be different alright.
Forum:
Alliance Discussions
30 Jun 2012, 13:20
Replies:
519
Round 47 Predictions
Views:
428,392
Posted By
ArcChas
Re: Round 47 Predictions
You can't be surprised (or upset) that, after so many consecutive wins, the rest of the universe finally decides to stop you winning another.
I'm sure everything will be back to "normal" again...
Forum:
Planetarion Suggestions
30 Jun 2012, 13:14
Replies:
13
Has there been a round without...
Views:
3,341
Posted By
ArcChas
Re: Has there been a round without...
Until a big team-up FCed your attack fleet(s) - without possibility of defence. ;)
Forum:
Planetarion Suggestions
30 Jun 2012, 01:47
Replies:
13
Has there been a round without...
Views:
3,341
Posted By
ArcChas
Re: Has there been a round without...
And also make it a complete waste of time to play.
Pick three targets that you can land on - launch all fleets - wait for them to bring roids home - rinse and repeat. The winner is the one who can...
Forum:
Planetarion Discussions
28 Jun 2012, 13:44
Replies:
81
Prelaunch discussion...again
Views:
21,070
Posted By
ArcChas
Re: Jagex - Ominously silent
I agree with Kan3 on this one - and have done since the idea of PL was first mooted ( http://pirate.planetarion.com/showpost.php?p=2511127&postcount=11 ). However, there are almost as many threads on...
Forum:
Planetarion Suggestions
28 Jun 2012, 04:37
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
Now you're just being ridiculous. The "smaller (not as skilled) alliances" only serve as farms for the "major" alliances. The only difference that war makes is that the gap between raids is a little...
Forum:
Planetarion Suggestions
27 Jun 2012, 23:32
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
Tag sizes have been changed many times and the evidence shows that it has no effect on the numbers of people playing. Ignore the evidence as much as you like - but please don't pretend that it...
Forum:
Planetarion Suggestions
26 Jun 2012, 23:36
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
I'd just like to point out that I'm "only" a peon in CT - no elitism here. :)
Forum:
Planetarion Suggestions
26 Jun 2012, 13:27
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
Really? Many people these days don't wish to put in the effort. They join alliances to have "stuff like that" done for them. (I'm not saying that's how it should be - but it is what happens).
As...
Forum:
Planetarion Suggestions
24 Jun 2012, 17:28
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
If I may just pick up on one point (nothing to do with reducing alliance sizes Remy - relax). :)
The "same 3" (or 4) allies fighting for top spot isn't affected by the number of members. It has...
Forum:
Planetarion Suggestions
24 Jun 2012, 03:05
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
We've already covered all these points (many times) in the previous threads on this subject. In deference to Remy (and because I'm tired of repeating myself) I'll content myself with suggesting that...
Forum:
Planetarion Suggestions
24 Jun 2012, 01:17
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
Excellent.
That's 1 HC for each of three new alliances - which is a much better response than we've had previously. :)
But I can't agree with the argument that we should try something just to...
Forum:
Planetarion Suggestions
23 Jun 2012, 18:55
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
That's true (and I have listened). :)
I once asked (in yet another of the threads on this topic) what people thought was the absolute minimum number of members needed per alliance. I'd planned to...
Forum:
Planetarion Suggestions
23 Jun 2012, 18:19
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
You'll lose them far quicker by splitting up the few remaining groups and making half of them play in non-viable alliances.
Forum:
Planetarion Suggestions
23 Jun 2012, 18:08
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
That's two so far - and one of those was joking.
The reason I don't just let this drop is that it will be too late to do anything about it if it gets implemented.
Forum:
Planetarion Suggestions
23 Jun 2012, 14:48
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
:)
Forum:
Planetarion Suggestions
23 Jun 2012, 13:45
Replies:
71
Galaxy Fund Suggestion
Views:
12,526
Posted By
ArcChas
Re: Galaxy Fund Suggestion
If it were purely random perhaps - but some people seem to be much better at it than others. ;)
Forum:
Planetarion Suggestions
23 Jun 2012, 13:42
Replies:
9
Limiting the number of fleets
Views:
2,300
Posted By
ArcChas
Re: Limiting the number of fleets
RexDrax and Reincarnate have both beaten me to the point that I was going to make. Abuse, in one form or another, would be inevitable.
Forum:
Planetarion Suggestions
23 Jun 2012, 13:35
Replies:
71
Galaxy Fund Suggestion
Views:
12,526
Posted By
ArcChas
Re: Galaxy Fund Suggestion
Why remove it?
1/ It encourages n00b bashing.
2/ It's abused in the sense that people use it to reset and improve their position (it is intended to allow people who missed the start to join the...
Forum:
Planetarion Suggestions
23 Jun 2012, 13:24
Replies:
153
Ally limits
Views:
36,314
Posted By
ArcChas
Re: Ally limits
If one (or more) of the "top" alliances can't find anyone to DC incs now, how do we expect double the number of alliances to find DCs?
Once again I'll ask the question that stopped this discussion...
Forum:
Planetarion Suggestions
18 Jun 2012, 00:20
Replies:
71
Galaxy Fund Suggestion
Views:
12,526
Posted By
ArcChas
Re: Galaxy Fund Suggestion
Excellent suggestion.
(And I don't say that very often). :)
Forum:
Planetarion Suggestions
29 May 2012, 14:57
Replies:
19
Reworking the Research Tree
Views:
4,262
Posted By
ArcChas
Re: Reworking the Research Tree
Just an observation. The original restrictions in these areas were introduced specifically to prevent "top planets" running away from "the rest". They haven't been completely successful but I'm not...
Forum:
Planetarion Suggestions
11 May 2012, 18:41
Replies:
198
Alliance Size for next round
Views:
61,404
Posted By
ArcChas
Re: Alliance Size for next round
Yes, that would work - and might even be interesting.
I'd enjoy watching all the proponents of smaller tags spitting feathers at the "unintended consequences" though. :)
Forum:
Planetarion Suggestions
11 May 2012, 14:47
Replies:
198
Alliance Size for next round
Views:
61,404
Posted By
ArcChas
Re: Alliance Size for next round
You know perfectly well that removing in-game alliance rankings would make no difference. We all know which alliances won the rounds prior to the introduction of in-game rankings and we'll also know...
Forum:
Planetarion Suggestions
11 May 2012, 02:24
Replies:
198
Alliance Size for next round
Views:
61,404
Posted By
ArcChas
Re: Alliance Size for next round
Why? What makes you think that change will improve things?
On second thoughts, please don't answer that - I can't cope with another meaningless discussion on this subject.
Forum:
Strategic Discussions
9 May 2012, 21:26
Replies:
164
Beta r47
Views:
37,144
Posted By
ArcChas
Re: Beta r47
Yay!
(Sorry, I just couldn't resist). :)
Forum:
Alliance Discussions
9 May 2012, 16:10
Replies:
58
Blocking
Views:
27,911
Posted By
ArcChas
Re: Blocking
It was actually the two worst ideas I've read all year. Did you miss the first part......
?
Forum:
Strategic Discussions
9 May 2012, 16:02
Replies:
164
Beta r47
Views:
37,144
Posted By
ArcChas
Re: Beta r47
Trying to get to the fine-tuning before addressing the fundamental flaws is somewhat pointless. The phrase "trying to polish a turd" springs to mind.
Forum:
Alliance Discussions
8 May 2012, 20:20
Replies:
336
The Round from CBA's perspective
Views:
193,191
Posted By
ArcChas
Re: The Round from CBA's perspective
You were - and then you threw it away by breaking the NAP.
Forum:
Alliance Discussions
7 May 2012, 14:09
Replies:
336
The Round from CBA's perspective
Views:
193,191
Posted By
ArcChas
Re: The Round from CBA's perspective
Yes, that seems to be right. On the 16th of April we were in 2nd spot - on the 17th we moved up to 1st. We (the members) were informed that we were at war with FAnG in the early hours of the 17th....
Forum:
Alliance Discussions
7 May 2012, 13:38
Replies:
336
The Round from CBA's perspective
Views:
193,191
Posted By
ArcChas
Re: The Round from CBA's perspective
I have to say that I thought that we only took the lead after the NAP was dropped but I'm not certain of that. Anyone care to provide the evidence?
Forum:
Alliance Discussions
7 May 2012, 13:36
Replies:
336
The Round from CBA's perspective
Views:
193,191
Posted By
ArcChas
Re: The Round from CBA's perspective
Agreed. This has been an enjoyable and interesting round - especially when compared with the last one.
Forum:
Alliance Discussions
7 May 2012, 13:30
Replies:
336
The Round from CBA's perspective
Views:
193,191
Posted By
ArcChas
Re: The Round from CBA's perspective
We dropped our NAP with FAnG when Ult was "down" and FAnG was in #1 spot and building up a big lead. After a few days you were genuinely "in need" and we entered into a new (and supposedly permanent)...
Forum:
Strategic Discussions
7 May 2012, 12:58
Replies:
164
Beta r47
Views:
37,144
Posted By
ArcChas
Re: Beta r47
From the sound of things these stats are ignoring what little remains of the characteristics of each race.
Why?
Forum:
Alliance Discussions
7 May 2012, 12:55
Replies:
336
The Round from CBA's perspective
Views:
193,191
Posted By
ArcChas
Re: The Round from CBA's perspective
Our first NAP was never agreed to be for the whole round and it was terminated in line with the terms and conditions. Our second NAP (after CT took the lead) WAS supposed to be until the end of the...
Forum:
Alliance Discussions
7 May 2012, 11:31
Replies:
336
The Round from CBA's perspective
Views:
193,191
Posted By
ArcChas
Re: The Round from CBA's perspective
Consider yourself corrected - again.
If FAnG hadn't broken the agreement then CT would still be attacking Ult and the "race" would have been between CT and FAnG - and we know how that would have...
Forum:
Alliance Discussions
4 May 2012, 13:47
Replies:
41
The facts about CT and FAnG
Views:
26,868
Posted By
ArcChas
Re: The facts about CT and FAnG
I remember many similar incidents. :)
I think people may be misunderstanding my point of view here. I'm not speaking on behalf of CT (or anyone else) - I'm "only" a peon in CT and have been such...
Forum:
Alliance Discussions
4 May 2012, 13:37
Replies:
41
The facts about CT and FAnG
Views:
26,868
Posted By
ArcChas
Re: The facts about CT and FAnG
Either you genuinely don't understand the term or you're pretending to be even dumber than you appear. :)
Forum:
Alliance Discussions
4 May 2012, 02:31
Replies:
41
The facts about CT and FAnG
Views:
26,868
Posted By
ArcChas
Re: The facts about CT and FAnG
Whose sock puppet are you anyway?
Forum:
Alliance Discussions
4 May 2012, 02:27
Replies:
41
The facts about CT and FAnG
Views:
26,868
Posted By
ArcChas
Re: The facts about CT and FAnG
VGN cared about such things passionately during the time I was with them. If they abandoned their principles when you took over then I'm glad I wasn't there to witness it.
Forum:
Alliance Discussions
3 May 2012, 21:32
Replies:
41
The facts about CT and FAnG
Views:
26,868
Posted By
ArcChas
Re: The facts about CT and FAnG
All that seems to be "normal" PA politics. You certainly haven't demonstrated why CT should be designated "least honourable alliance of the round". In fact, CT stuck to its agreements this round - as...
Forum:
Alliance Discussions
3 May 2012, 20:40
Replies:
41
The facts about CT and FAnG
Views:
26,868
Posted By
ArcChas
Re: The facts about CT and FAnG
Why?
Forum:
Alliance Discussions
2 May 2012, 14:41
Replies:
41
The facts about CT and FAnG
Views:
26,868
Posted By
ArcChas
Re: The facts about CT and FAnG
I worded that reply badly. Trustworthiness is only one part of the larger concept of honour.
I suppose that I'm trying to say that keeping ones word and sticking to ones agreements is still...
Forum:
Alliance Discussions
1 May 2012, 20:42
Replies:
336
The Round from CBA's perspective
Views:
193,191
Posted By
ArcChas
Re: The Round from CBA's perspective
Unless it's done without giving the "proper" (agreed) notice..... FAnG & xVx please note. ;)
Forum:
Alliance Discussions
1 May 2012, 20:38
Replies:
124
FAnG official Announcement
Views:
57,316
Posted By
ArcChas
Re: FAnG official Announcement
PA ......
Absolutely brilliant .... I've only just stopped laughing. :)
(The rest of your post was pretty good too).
Forum:
Alliance Discussions
29 Apr 2012, 20:30
Replies:
41
The facts about CT and FAnG
Views:
26,868
Posted By
ArcChas
Re: The facts about CT and FAnG
Perhaps you'd be happier with the word "trustworthiness" then but, to me, that is the same thing.
Forum:
Alliance Discussions
29 Apr 2012, 16:21
Replies:
41
The facts about CT and FAnG
Views:
26,868
Posted By
ArcChas
Re: The facts about CT and FAnG
You really think that honour has no place in gaming? As far as I'm concerned my word is my bond - and that doesn't (and shouldn't) change just because the people I'm dealing with have no chance of...
Forum:
Alliance Discussions
28 Apr 2012, 13:57
Replies:
124
FAnG official Announcement
Views:
57,316
Posted By
ArcChas
Re: FAnG official Announcement
Of course he did. GM just decided to keep it to himself and let the rest of the alliance be surprised by the pre-launches. :rolleyes:
Forum:
Alliance Discussions
28 Apr 2012, 11:08
Replies:
124
FAnG official Announcement
Views:
57,316
Posted By
ArcChas
Re: FAnG official Announcement
No - the only difference is that CT (always) gave fair notice when ending a NAP. FAnG now joins xVx on the list of "alliances not to be trusted".
I realise that there are several here who believe...
Forum:
Alliance Discussions
28 Apr 2012, 01:21
Replies:
124
FAnG official Announcement
Views:
57,316
Posted By
ArcChas
Re: FAnG official Announcement
If FAnG had ended the NAP in the "usual" fashion (instead of just before launching their ships) we'd have had no issue with them. As it is, we'll still enjoy the battle to the end of the round. It's...
Forum:
Alliance Discussions
28 Apr 2012, 00:41
Replies:
124
FAnG official Announcement
Views:
57,316
Posted By
ArcChas
Re: FAnG official Announcement
I'm sure they already do that - after all, "politics is politics".
(But NAP breaking is still NAP breaking).
Forum:
Alliance Discussions
28 Apr 2012, 00:19
Replies:
124
FAnG official Announcement
Views:
57,316
Posted By
ArcChas
Re: FAnG official Announcement
So your position is that 3 ticks notice of cancelling a NAP is acceptable and honourable.
Our position is that people may wish to bear that in mind when considering a NAP with you in future.
Forum:
Alliance Discussions
22 Apr 2012, 13:30
Replies:
38
Return of the Block!!
Views:
15,972
Posted By
ArcChas
Re: Return of the Block!!
Looks like someone touched a nerve. :)
Forum:
Alliance Discussions
2 Apr 2012, 18:35
Replies:
144
R46 predictions
Views:
47,442
Posted By
ArcChas
Re: R46 predictions
The thing is that sometimes it's enough just to do the "right thing" even though it might be someone else (undeserving) who reaps the benefit. We can always punish them for their misdeeds in...
Forum:
Planetarion Suggestions
1 Apr 2012, 19:37
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
You don't seem to even understand what "old crap" we're taling about. Why don't you try to find out what problem we're discussing before you proffer your "solutions"?
Or is that too hard? ;)
...
Forum:
Planetarion Suggestions
1 Apr 2012, 19:32
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
We're more likely to see 150ppl PA before we see 150ppl alliances again. :-(
Forum:
Planetarion Suggestions
1 Apr 2012, 16:40
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
If at first you don't succeed, fail fail again. ;)
Still, the "Duh!" part of your post made sense.
Forum:
Planetarion Suggestions
31 Mar 2012, 16:40
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
Especially when the test is to decide whether to reduce ten tags from a max size of 80 each to 40 each.
Sorry to impersonate Captain Obvious here but it's for the sake of the painfully slow...
Forum:
Planetarion Suggestions
31 Mar 2012, 09:27
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
"And some fell on stony ground". :)
Let's try that again but, this time, ask yourself how many people take part in the beta tests.
Forum:
Planetarion Suggestions
31 Mar 2012, 04:02
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
You can't test the effect of reducing tag limits in beta. I'll leave you to figure out why.
Forum:
Planetarion Suggestions
31 Mar 2012, 02:23
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
To those posters who think that trying this smaller tag idea for a round (or two) "can't hurt" - please try to think about what you're suggesting. You shouldn't break something just to see if it will...
Forum:
Planetarion Suggestions
31 Mar 2012, 02:21
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
We spent many of the early rounds with no in-game tags. Does anyone really think that this meant there were no alliances back then?
Mzyxptlk has is it right when he says that removing tags from the...
Forum:
Planetarion Suggestions
29 Mar 2012, 23:46
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
Not at all. We're supporting our arguments and beliefs with actual facts rather than making wild, unsubstantiated claims.
Forum:
Planetarion Suggestions
29 Mar 2012, 16:22
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
LMAO
Nice one. :)
Forum:
Planetarion Suggestions
29 Mar 2012, 15:21
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
Thanks for making the effort to put together some reasoned points. I might not agree with all of them but I do appreciate the effort. I'll answer the last two points first and then try to expand on...
Forum:
Planetarion Suggestions
28 Mar 2012, 21:18
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
I would myself, but theres another thread for that, full of comments and ideas.. also the reasons, why theres a portion of ppl in planetarion that think it helps.. enjoy
PS: u really dont get it,...
Forum:
Alliance Discussions
28 Mar 2012, 20:56
Replies:
144
R46 predictions
Views:
47,442
Posted By
ArcChas
Re: R46 predictions
As neroon suggests .... please see the other thread (and the many others like it). However, please don't think that I haven't noticed that PA is dying - it's just that I don't believe that smaller...
Forum:
Alliance Discussions
28 Mar 2012, 20:52
Replies:
144
R46 predictions
Views:
47,442
Posted By
ArcChas
Re: R46 predictions
Indeed there is - it wasn't me that introduced tag sizes into this thread. ;)
Forum:
Alliance Discussions
28 Mar 2012, 20:48
Replies:
144
R46 predictions
Views:
47,442
Posted By
ArcChas
Re: R46 predictions
Missed the point again Clouds? I haven't missed a round since I started in R2 and I haven't "bitched" once about the (current) tag sizes. Perhaps you should follow your own (misguided) advice.
Forum:
Alliance Discussions
27 Mar 2012, 00:01
Replies:
144
R46 predictions
Views:
47,442
Posted By
ArcChas
Re: R46 predictions
For the love of ****** - you really don't get it, do you?
Please explain to us all how smaller tags are going to reduce the elitism and dominance of the top tags - and how lots of small tags full...
Forum:
Alliance Discussions
25 Mar 2012, 13:37
Replies:
144
R46 predictions
Views:
47,442
Posted By
ArcChas
Re: R46 predictions
I hope that we're all including their (Ult's) lapdogs in that gangbanging. ;)
Forum:
Strategic Discussions
17 Mar 2012, 01:06
Replies:
72
R46 Stats
Views:
36,120
Posted By
ArcChas
Re: R46 Stats
LOL
That's really what we needed - something to (further) encourage bottom-feeding Ziks.
Forum:
Strategic Discussions
10 Mar 2012, 14:06
Replies:
72
R46 Stats
Views:
36,120
Posted By
ArcChas
Re: R46 Stats
And why is Terran the only race with SKs?
For a (brief) moment I thought that SKs had been deliberately removed. I still hope that is the case.
Forum:
Planetarion Discussions
10 Mar 2012, 14:01
Replies:
10
Poll:
Round 46 Roundname Voting
Views:
4,265
Posted By
ArcChas
Re: Round 46 Roundname Voting
I'd just like to remind Monroe that our language is called English for a reason. ;)
Forum:
Planetarion Discussions
7 Mar 2012, 05:06
Replies:
319
Jagex - Ominously silent
Views:
186,864
Posted By
ArcChas
Re: Jagex - Ominously silent
No - that is only half of "the point of PA ffs!"
Any idiot can prelaunch fleets at 04:00 GMT in an attempt to steal roids from people who are asleep.
When defence and attack are balanced the...
Forum:
Planetarion Discussions
7 Mar 2012, 01:34
Replies:
319
Jagex - Ominously silent
Views:
186,864
Posted By
ArcChas
Re: Jagex - Ominously silent
Removing PL for attacks altogether (instead of merely restricting it to +2) would have been even more effective.
It's a shame that we will never know for sure.
Forum:
Planetarion Suggestions
4 Mar 2012, 14:58
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
Perhaps some of the Ult "rejects" would go back to their former alliances (if they'd take them) thus displacing still more players - but you're right that some of the displaced players would quit. Is...
Forum:
Planetarion Suggestions
2 Mar 2012, 23:45
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
So, out of 30 people, how many would be online at 04:00 GMT? Remember that these 30 will be the "rejects" from the existing tags.
(We'll come onto how existing alliances would fare with only 30...
Forum:
Planetarion Suggestions
2 Mar 2012, 19:22
Replies:
149
Alliance Size
Views:
36,248
Posted By
ArcChas
Re: Alliance Size
If you refuse to consider my (oft repeated) argument that there aren't enough people capable and willing to run a larger number of (smaller) alliances then let us approach this from the other...
Forum:
Planetarion Discussions
27 Feb 2012, 11:51
Replies:
59
I Can't Cope
Views:
22,155
Posted By
ArcChas
Re: I Can't Cope
Ah well, PL (+6) is back. So we return to everyone attacking at 04:00 approx.
At least CBA will be happy.
Forum:
Planetarion Discussions
27 Feb 2012, 01:17
Replies:
59
I Can't Cope
Views:
22,155
Posted By
ArcChas
Re: I Can't Cope
All I'll add is that you're right neroon, yes I am in CT (have been for several rounds now) and yes they still use officers. So did VGN when I was HC there. We can't get enough DCs (or whatever the...
Forum:
Planetarion Discussions
26 Feb 2012, 17:40
Replies:
59
I Can't Cope
Views:
22,155
Posted By
ArcChas
Re: I Can't Cope
I'm tired of trying to explain why smaller tags are not feasible. Good luck with finding enough competent (or otherwise) officers for the "extra" tags.
But it's good to see someone who is prepared...
Forum:
Alliance Discussions
21 Feb 2012, 00:23
Replies:
49
Round 45 - Worst Round Ever?
Views:
27,994
Posted By
ArcChas
Re: Round 45 - Worst Round Ever?
Sorry - I forgot to give a nod towards the original poster. I agree that this could quite easily be the worst round ever (I've played all of them except for R1 and I think it's safe to say that R1...
Forum:
Alliance Discussions
21 Feb 2012, 00:13
Replies:
49
Round 45 - Worst Round Ever?
Views:
27,994
Posted By
ArcChas
Re: Round 45 - Worst Round Ever?
I'd be interested to hear why "people" think that this round would have been improved by the option to sleep for up to 11 hours before their prelaunched attack fleets joined the rest of the universe...
Forum:
Alliance Discussions
18 Feb 2012, 16:00
Replies:
271
Ultores
Views:
112,578
Posted By
ArcChas
Re: Ultores
I hope that they are.
I'd be prepared to spend the next two rounds hitting no one but xVx until we get them to disband. The whole bunch of them are nothing but a waste of accounts.
Forum:
Planetarion Discussions
6 Feb 2012, 01:47
Replies:
59
I Can't Cope
Views:
22,155
Posted By
ArcChas
Re: I Can't Cope
Not true. The game as it is now (or as it would be if PL for attacks was completely removed) gives you the choice. Everyone being able to (PL) attack at 04:00 is what forces people to be around -...
Forum:
Planetarion Suggestions
3 Feb 2012, 03:27
Replies:
6
Gal Tax
Views:
7,395
Posted By
ArcChas
Re: Gal Tax
Hehe.
Forum:
Planetarion Suggestions
1 Feb 2012, 18:39
Replies:
6
Gal Tax
Views:
7,395
Posted By
ArcChas
Re: Gal Tax
What would be the purpose of a galaxy tax?
Forum:
Alliance Discussions
31 Jan 2012, 00:02
Replies:
126
Round 45 Predictions
Views:
63,733
Posted By
ArcChas
Re: Round 45 Predictions
The "top alliances" might not have made the change from launching at 04:00 *yet* - but the change is still very new. I also suspect that many of these "hardcore" players aren't getting out of bed to...
Forum:
Planetarion Discussions
30 Jan 2012, 23:56
Replies:
59
I Can't Cope
Views:
22,155
Posted By
ArcChas
Re: I Can't Cope
You've always been "one severely handicapped pa player".
(Sorry - I just couldn't resist). ;)
Forum:
Planetarion Suggestions
30 Jan 2012, 23:51
Replies:
76
Prelaunch and multi tick battles
Views:
17,016
Posted By
ArcChas
Re: Prelaunch and multi tick battles
I disagree.
Organizing (successful) defence "is the fun bit about planetarion" - and you can't do that if you've pre-launched and p***ed off to bed.
Forum:
Planetarion Suggestions
7 Jan 2012, 17:18
Replies:
76
Prelaunch and multi tick battles
Views:
17,016
Posted By
ArcChas
Re: Prelaunch and multi tick battles
I've tried to put this argument somewhere before but here goes..... ;)
Making attacking easier is not the solution to PA's woes. Attacking takes very little effort - and even less social...
Forum:
Alliance Discussions
7 Jan 2012, 00:22
Replies:
126
Round 45 Predictions
Views:
63,733
Posted By
ArcChas
Re: Round 45 Predictions
It's worth considering the possibility that this change will result in fewer attacks being launched while the "less active" players are asleep. This should actually improve the experience of those...
Forum:
Planetarion Discussions
7 Jan 2012, 00:13
Replies:
51
How (and why) Planetarion fails
Views:
23,004
Posted By
ArcChas
Re: How (and why) Planetarion fails
Alternatively - there is a reason for attacks to be launched at more "reasonable" times.
Forum:
Alliance Discussions
10 Dec 2011, 21:24
Replies:
157
Who will finish on top?
Views:
82,124
Posted By
ArcChas
Re: Who will finish on top?
Yes, of course I'm aware that Ult hasn't been hitting ND.
But your point about the other alliances taking roids from ND seems to be back to front. ND would have stayed in front longer if they'd...
Forum:
Alliance Discussions
10 Dec 2011, 21:21
Replies:
157
Who will finish on top?
Views:
82,124
Posted By
ArcChas
Re: Who will finish on top?
Yes - it does. :)
Forum:
Alliance Discussions
10 Dec 2011, 20:56
Replies:
157
Who will finish on top?
Views:
82,124
Posted By
ArcChas
Re: Who will finish on top?
ND has steadfastly refused to hit Ult all round and was cruising to a round win - until CT finally got tired of doing their work for them.
Once CT stopped hitting Ult then their (Ult's) victory...
Forum:
Alliance Discussions
18 Nov 2011, 20:45
Replies:
150
Round over after 450 ticks?
Views:
46,243
Posted By
ArcChas
Re: Round over after 450 ticks?
People seem to be missing the true reason for xVx splitting into smaller tags. Having two small tags, both incapable of challenging for the round win, means that all genuine contenders will ignore...
Forum:
Strategic Discussions
19 Oct 2011, 21:24
Replies:
146
Round 44 stats thread
Views:
52,393
Posted By
ArcChas
Re: Round 44 stats thread
Pretty much the point I was making (or trying to make). :)
Added to which, the potential gains from a teamup are so much lower that relatively small losses inflicted by the defenders will result...
Forum:
Strategic Discussions
19 Oct 2011, 15:11
Replies:
146
Round 44 stats thread
Views:
52,393
Posted By
ArcChas
Re: Round 44 stats thread
It's not easier when taken individually - but it's easier to cover one 5-man teamup than it is to cover 5 (good) solos.
Forum:
Strategic Discussions
19 Oct 2011, 14:59
Replies:
146
Round 44 stats thread
Views:
52,393
Posted By
ArcChas
Re: Round 44 stats thread
In my opinion stats should never be "setup so that you need a team to attack". We should be encouraging new players (who are less likely to find team up partners) not discouraging them by making sure...
Forum:
Planetarion Discussions
27 Sep 2011, 02:20
Replies:
26
Petition for another round of...
Views:
6,717
Posted By
ArcChas
Re: Petition for another round of...
What is this? A competition to see who can come up with the most (highest number of) ridiculous ideas in a single post?
(Unless,of course, I'm missing the sarcasm). :)
Forum:
Planetarion Discussions
26 Sep 2011, 12:53
Replies:
26
Petition for another round of...
Views:
6,717
Posted By
ArcChas
Re: Petition for another round of...
.... and no exiling.
Forum:
Planetarion Suggestions
24 Sep 2011, 12:48
Replies:
39
WE hate SK's what do you think ?
Views:
9,432
Posted By
ArcChas
Re: WE hate SK's what do you think ?
Yes sir!!!1!
Forum:
Planetarion Suggestions
24 Sep 2011, 04:19
Replies:
39
WE hate SK's what do you think ?
Views:
9,432
Posted By
ArcChas
Re: WE hate SK's what do you think ?
Possibly the same people that don't want to see even more "casual" players quitting the game after being waved by SKs.
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-- Xmas Style
-- Retro v1
-- Retro v2
-- Pro-Vizion
-- AlienSkin
-- Pro-Vizion(Small)
-- Pro Vizion Thin
Planetarion
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