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Search: Posts Made By: Thrud
Forum: Planetarion Discussions 3 May 2009, 14:16
Replies: 2
Views: 3,214
Posted By Thrud
BCalc updates

I have made a few updates to the bcalc, firstly there was a bug in the T1 T2 T3 calcs that is now fixed this has been a long standing bug and may have been seen in previous rounds. Thanks to Joel for...
Forum: Programming and Discussion 27 Jul 2007, 23:18
Replies: 20
Views: 7,916
Posted By Thrud
Re: PHP IDEs

I also use Zend Studio and it is very good, but unless you are very serious about PHP then its a lot of money to invest, if you are using windows then Programmers Notepad (http://www.pnotepad.org/)...
Forum: Planetarion Discussions 21 Jul 2007, 17:05
Replies: 3
Views: 2,498
Posted By Thrud
New BCalc Server

The server for the BCalc has been straining a little under the load recently so I have acquired another server, this server is quite a bit more powerful than the current one and so far in testing has...
Forum: General Discussions 21 Jul 2007, 02:05
Replies: 22
Views: 5,130
Posted By Thrud
Re: Broadband

I use Zen, pretty costly but very good. Second choice would be Nildram cheaper only reason I'm not with them is that you have to pay extra for a fixed IP, never had any problems with them, we use...
Forum: Planetarion Discussions 19 Jul 2007, 17:53
Replies: 99
Views: 13,381
Posted By Thrud
Re: Assassin

Get well soon Assassin
Forum: Planetarion Discussions 15 Jul 2007, 01:41
Replies: 24
Views: 3,632
Posted By Thrud
Re: Combat Report does not agree with published Combat Formlae

I have been trying to match the game, but as shown in another thread the game does not appear to be consistent so I have taken that out, so I now match the published formula, mine and LCH calc should...
Forum: Planetarion Discussions 15 Jul 2007, 01:36
Replies: 5
Views: 2,419
Posted By Thrud
Re: Error with either Calc or PA

Sorry that is my fault, I have been trying to match what the game actually does with the pirates and rangers, but it appears that the game is not consistent so I have put it back to how it should be.
Forum: Planetarion Discussions 11 Jul 2007, 02:43
Replies: 83
Views: 8,073
Posted By Thrud
Re: To VGN, CT and Jenova

Discussions about the finer points of the rules aside, I'm still trying to see where the evidence of these alliances having out of tag members is, is there any or is this just a guess based on the...
Forum: Planetarion Suggestions 7 Jul 2007, 14:55
Replies: 18
Views: 6,553
Posted By Thrud
Re: New Scan type

I was thinking more Start Trek than Space Balls, but yeah something like that.
Forum: Planetarion Suggestions 5 Jul 2007, 01:01
Replies: 18
Views: 6,553
Posted By Thrud
Re: New Scan type

What a good idea, but I'd like it to be only the Fleet at the same eta (i.e 1) and it does need an idea of the number of ships and the race. So something like

Out-The-Window Scan on x:y:z
Defence...
Forum: Planetarion Discussions 1 Jul 2007, 15:46
Replies: 24
Views: 3,632
Posted By Thrud
Re: Combat Report does not agree with published Combat Formlae

No it seems worse than that, Sandman pointed out that when compared to the Detail Log of the calc, the stolen ships were stolen by the Rangers, the ships stolen by the Pirates magically re-appear...
Forum: Planetarion Discussions 1 Jul 2007, 00:34
Replies: 24
Views: 3,632
Posted By Thrud
Re: Combat Report does not agree with published Combat Formlae

This is an all new ****ed up, last round I could workout how it had changed and managed to get the calc to match mostly, this just looks like it guessed the answer.
Forum: Planetarion Discussions 1 Jul 2007, 00:22
Replies: 24
Views: 3,632
Posted By Thrud
Combat Report does not agree with published Combat Formlae

I was shown the following BR as the bcalc didn't get the calc correct;

Combat report for combat at somewhere (x:x:x)
Attacking fleets: 1 Defending fleets: 4
SHIP Att Killed Held Stolen Def...
Forum: Planetarion Discussions 25 Jun 2007, 22:04
Replies: 59
Views: 9,347
Posted By Thrud
Re: Round 22 Explained

for anyone that wants it the source for the prodcalc (and the ship stats file it uses) is here http://www.thrud.co.uk/index.php?option=com_remository&Itemid=30&func=select&id=2 feel free to use it,...
Forum: Planetarion Discussions 24 Jun 2007, 17:39
Replies: 59
Views: 9,347
Posted By Thrud
Re: Round 22 Explained

Like I said it is a bit crude :)

Have added number of ticks to allow it to calculate how many ships you can build in a number of ticks, I don't know how accurate it is, but I've tried to ensure...
Forum: Planetarion Discussions 24 Jun 2007, 16:18
Replies: 59
Views: 9,347
Posted By Thrud
Re: Round 22 Explained

Its a bit crude but it appears to work correctly, if you have a beta account still then I would be grateful if you could check it against your race and gov settings.
...
Forum: Planetarion Discussions 24 Jun 2007, 16:06
Replies: 59
Views: 9,347
Posted By Thrud
Re: Round 22 Explained

Think I have it now
Forum: Planetarion Discussions 24 Jun 2007, 15:55
Replies: 59
Views: 9,347
Posted By Thrud
Re: Round 22 Explained

its one out on larger orders also, always lower if its wrong.
Forum: Planetarion Discussions 24 Jun 2007, 15:21
Replies: 59
Views: 9,347
Posted By Thrud
Re: Round 22 Explained

I have been trying to write a production calc and can't get the numbers from the formula to match the actual game here is an example

Race Etd
Gov Dict
Factories 1
Prod Bonus...
Forum: Planetarion Discussions 23 Jun 2007, 13:09
Replies: 33
Views: 4,090
Posted By Thrud
Re: Nostalgic ship names

Just looking at the stats for round 9 and realised I'd forgotten that we used to have more than just 3 eta's, fi and co had different eta's.
Forum: Planetarion Discussions 23 Jun 2007, 11:40
Replies: 33
Views: 4,090
Posted By Thrud
Re: Nostalgic ship names

Thats Round 9 by the looks of it
Forum: Planetarion Discussions 21 Jun 2007, 00:55
Replies: 33
Views: 4,090
Posted By Thrud
Re: Nostalgic ship names

I have the stats from rounds 9,11,12,13,14,15,16 probably more but can't lay my hands on them instantly.

http://www.thrud.co.uk/stats/r9ships.csv

http://www.thrud.co.uk/stats/r11ships.csv
...
Forum: Planetarion Discussions 19 Jun 2007, 23:25
Replies: 13
Views: 4,494
Posted By Thrud
Re: Backup BCalc

There are now 3 permanent and separate bcalcs

http://bcalc.thrud.co.uk - stats synced with game.planetarion.com
http://beta.thrud.co.uk - stats synced with beta.planetarion.com...
Forum: Planetarion Discussions 19 Jun 2007, 21:43
Replies: 13
Views: 4,494
Posted By Thrud
Re: Backup BCalc

No not at that time, I started the bcalc syncing with the stats from R22 on the 15th when sign ups opened (I updated the title with Round 22). I will try create a permanent calc for speed games, to...
Forum: Planetarion Discussions 13 Jun 2007, 01:25
Replies: 13
Views: 4,494
Posted By Thrud
Re: Backup BCalc

Tweaked a setting in apache, only reference to it says "nobody knows what causes it but there is a fix", so the fix is in, I will keep an eye on the backup calc to see how it does, if it has more...
Forum: Planetarion Discussions 13 Jun 2007, 00:42
Replies: 13
Views: 4,494
Posted By Thrud
Re: Backup BCalc

There is a problem with apache on the backup calc when I am sending the backup data to the real bcalc, apache hangs for some reason so I have disabled the backup calc to normal calc sync. Saves from...
Forum: Planetarion Discussions 13 Jun 2007, 00:23
Replies: 13
Views: 4,494
Posted By Thrud
Re: Backup BCalc

http://bcalc.thrud.co.uk/index.php?loadfile=main9513a0

This would appear to be the calc that you are talking about, which shows about half of the cutters and 190 privateers getting stolen, and it...
Forum: Planetarion Discussions 12 Jun 2007, 23:37
Replies: 13
Views: 4,494
Posted By Thrud
Re: Backup BCalc

what doesn't work ?
Forum: Planetarion Discussions 8 Jun 2007, 18:55
Replies: 13
Views: 4,494
Posted By Thrud
Backup BCalc

I have created a second BCalc as a backup to the normal one at http://bcalc.no-ip.com, both BCalcs keep the saved calculations synchronised so saving in one BCalc allows the same saved calculation to...
Forum: Planetarion Discussions 29 May 2007, 18:42
Replies: 21
Views: 4,114
Posted By Thrud
Re: How to make ETD pay?

Can't believe you used my calc to show me being owned :)
Forum: Planetarion Discussions 23 May 2007, 02:39
Replies: 17
Views: 4,318
Posted By Thrud
Re: New Bcalc Version

I have been running a lot of BR through the calc with and without the fix and it definately looks like the combat engine is not doing the proportion thing correctly on emp, normal or steal, it doen't...
Forum: Planetarion Discussions 17 May 2007, 19:12
Replies: 17
Views: 4,318
Posted By Thrud
Re: New Bcalc Version

I will see what I can do, though finding space for the extra bits may be the biggest problem, but I will try out some things and see what can be done.
Forum: Planetarion Discussions 15 May 2007, 23:59
Replies: 17
Views: 4,318
Posted By Thrud
Re: New Bcalc Version

BCalc updated, JonnyBGood you were pretty much spot on with the idea that the Brokers firing on emp'd ships, the game does not appear to be re-calculating the proportion of shots based on already...
Forum: Planetarion Discussions 15 May 2007, 22:53
Replies: 17
Views: 4,318
Posted By Thrud
Re: New Bcalc Version

Thanks for that, I'll see if I can figure out a solution. I'll try get it sorted tonight.

btw. There is an e-mail link on the calc for reporting problems that can be used, or you can PM me on net...
Forum: Planetarion Suggestions 24 Mar 2007, 00:54
Replies: 11
Views: 2,826
Posted By Thrud
Re: The 'perfect' Combat Engine.

I've always thought that giving the base fleet, better init, armour and damage would reflect the fact that the pilots didn't have to travel to get to the fight, and since they didn't need big engines...
Forum: Programming and Discussion 12 Mar 2007, 20:16
Replies: 2
Views: 1,590
Posted By Thrud
Re: Old books

I have An Introduction to ADA second (revised) edition

as new, seldom used
Forum: Planetarion Discussions 30 Jan 2007, 23:32
Replies: 218
Views: 19,872
Posted By Thrud
Re: Ticks stop - rollback etc

I made the post because the posts up to this point appeared to be say that people with incs wanted the fleets recalled. I was just showing that was not the case. I really don't care how the problem...
Forum: Planetarion Discussions 30 Jan 2007, 19:02
Replies: 218
Views: 19,872
Posted By Thrud
Re: Ticks stop - rollback etc

Some people like myself spent resources building ships to arrive at the same time as their attackers, in my case the tick that apparently crashed. With the fleet recalled I don't get the chance to...
Forum: Planetarion Discussions 21 Jan 2007, 14:04
Replies: 34
Views: 3,663
Posted By Thrud
Re: Woo, more changes

I thought I better write quick note about the implementation within the bcalc of the stealing algorithm. I don’t know what the implementation within the game may be but I have made the following...
Forum: Planetarion Discussions 1 Nov 2006, 23:12
Replies: 17
Views: 4,318
Posted By Thrud
Re: New Bcalc Version

Bashar are you talking about the dark background colours on the ship names ?, if not you need to give me a little more information on what the problem is, or an example of what you would like. I am...
Forum: Planetarion Discussions 29 Oct 2006, 03:13
Replies: 17
Views: 4,318
Posted By Thrud
New Bcalc Version

I haven't posted any info on here in the past about my bcalc but I have completely re-written the front-end. The new front-end will be replacing the current bcalc at 8pm GMT on 29th October. The new...
Forum: Planetarion Suggestions 21 Apr 2006, 00:36
Replies: 12
Views: 1,831
Posted By Thrud
Re: PHP and user friendliness

This is something that I've just started but it does have the max gain from a completely successful hit down the side.

http://patools.thrud.co.uk

it is totally under construction at the moment...
Forum: Planetarion Discussions 13 Jan 2006, 22:57
Replies: 39
Views: 4,872
Posted By Thrud
Re: Edinburgh Planetarion Meet

Wish I'd spotted this sooner, I'm about 20 mins from Edinburgh, but just made arrangements for Saturday, enjoy your night out.
Forum: Departing PA Messages 16 Jun 2005, 10:40
Replies: 34
Views: 4,641
Posted By Thrud
Re: My era is officially over

Take care and have fun.
Forum: Planetarion Discussions 9 Jun 2005, 12:39
Replies: 1
Views: 1,526
Posted By Thrud
Missing Credit

I had a spare credit up till the end of the round, I now have 0 credits, have these been removed deliberately and will be available for next round or have I just lost a credit (not the first time).
...
Forum: Planetarion Discussions 2 Feb 2005, 12:23
Replies: 34
Views: 3,936
Posted By Thrud
Re: Time of Defiance

I've been playing it for the last week, I think it has some potential, but considering that it is a real time strategy game, play is very slow, it takes a long time to travel around. Resources are...
Forum: Departing PA Messages 24 Jan 2005, 12:21
Replies: 13
Views: 2,944
Posted By Thrud
Re: My second post here

Good Luck Exode,

I'll need to find someone else to insult by explaining really simple words to when they put "?" as a reply, oh the fun we had.

Later and take care
Forum: Departing PA Messages 12 Apr 2004, 11:44
Replies: 18
Views: 3,035
Posted By Thrud
Re: Does Anyone Even Know Me?:)

I know you, had some fun

I hope you realise I had to get my password reset to post this, and its about 4 months to late.

Cheers Thrud
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