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Search: Posts Made By: Blazde
Forum: Planetarion Discussions 16 Mar 2013, 06:17
Replies: 261
Views: 251,758
Posted By Blazde
Re: Old timers... (R1-R10)

Would love to but I'd get too serious again, don't think I'm capable of 'moderate' Planetarion. Sleep patterns are still screwed up to this day :rolleyes:

I could probably enjoy a speed round...
Forum: Planetarion Discussions 20 Feb 2013, 01:31
Replies: 261
Views: 251,758
Posted By Blazde
Re: Old timers... (R1-R10)

Oi I remember you, or the name anyway :) Weren't you in cheerios's rd6 gal with me.. Edit: you were, I was looking in wrong year's IRC logs. With mjrTorspo and Bas (PDS noobs :D) etc.....
Forum: Alliance Discussions 20 Feb 2013, 01:08
Replies: 23
Views: 6,276
Posted By Blazde
Re: Old Fury/Wrath documents

Some old faces here :o

http://blazde.co.uk/pa/Fury.txt
http://blazde.co.uk/pa/Wrath.txt
http://blazde.co.uk/pa/Eclipse.csv

The Fury & Wrath lists will be round 5 or 6, Eclipse one is round...
Forum: Planetarion Discussions 6 Oct 2004, 01:06
Replies: 4
Views: 1,973
Posted By Blazde
Re: 12th Round of Planetarion?

We'vd had ten full rounds + two .5 round + one truncated round (Round 8) = 11.5 rounds so far

Which makes this coming round the second part of 12th round and the first part of the 13th round.
...
Forum: Planetarion Discussions 9 Sep 2004, 15:00
Replies: 28
Views: 5,525
Posted By Blazde
Re: Solving a factorial time problem (alliance techies ahoy)

I looked into this problem quite a bit when I played PA. Practically I decided there wasn't much point in the end. Our quality intel in Elysium always did a decent job of finding hostiles :cool: and...
Forum: Planetarion Discussions 3 Sep 2004, 09:03
Replies: 21
Views: 5,249
Posted By Blazde
Re: Pilkara.com now open source

It depends on too many factors, like engineering settings and finance centres, and whether you have the research to mine all the roids you gain. And you have to take other things into account, like...
Forum: Planetarion Discussions 25 Aug 2004, 17:14
Replies: 17
Views: 3,168
Posted By Blazde
Re: PA dumpfile analysis code (alliance techies?)

In the spirit of the day here's some scripts I used for a couple of rounds to process the dumpfiles:

http://www.blazde.co.uk/pa/inca.tar.gz

Includes stuff to download, add to a database, and a...
Forum: Planetarion Discussions 25 Aug 2004, 15:27
Replies: 4
Views: 4,066
Posted By Blazde
bcalc Source Release

I notice the round is drawing to an end and bcalc will probably need an overhaul to support round 12 combat, but that's something I won't be doing. So (finally) here's the code to knock yourselves...
Forum: Planetarion Discussions 15 Jul 2004, 17:29
Replies: 149
Views: 14,224
Posted By Blazde
Re: Jolt meeting, Your questions needed.

Because the neighbourhoods have to be a certain minimum size to support a varied and interesting gameplay. If it feels small now with a few thousand players (and it does), it'd feel much smaller when...
Forum: Planetarion Discussions 15 Jul 2004, 13:08
Replies: 149
Views: 14,224
Posted By Blazde
Re: Jolt meeting, Your questions needed.

So 300+ players block (a very signigicant proportion of the playerbase), and the multi hunters (who have trouble at the best of times convincing the community they're being fair) have to decide how...
Forum: Planetarion Discussions 15 Jul 2004, 12:39
Replies: 149
Views: 14,224
Posted By Blazde
Re: Jolt meeting, Your questions needed.

What action do you propose taking "on entire alliances and allies if they are found to be harbouring such an agreement"?! And how do you propose proving they are harbouring such an agreement?

As...
Forum: Planetarion Discussions 15 Jul 2004, 10:08
Replies: 149
Views: 14,224
Posted By Blazde
Re: Jolt meeting, Your questions needed.

More geography needs more players to work properly, but (done right :rolleyes: ) it would help yes.
Forum: Planetarion Discussions 15 Jul 2004, 10:03
Replies: 149
Views: 14,224
Posted By Blazde
Re: Jolt meeting, Your questions needed.

And it's exactly the offensive cooperation that is the problem. It takes a 30 second agreement between HC of 2 alliances, outside the game mechanics, and you have a block. These days the members...
Forum: Planetarion Discussions 13 Jul 2004, 18:13
Replies: 71
Views: 8,074
Posted By Blazde
Re: Some action has to be taken

http://pirate.planetarion.com/showpost.php?p=2721859&postcount=141
Forum: Planetarion Discussions 13 Jul 2004, 17:56
Replies: 71
Views: 8,074
Posted By Blazde
Forum: Planetarion Discussions 13 Jul 2004, 17:47
Replies: 71
Views: 8,074
Posted By Blazde
Re: Some action has to be taken

I'm not seeing all that many pa team signatures on the petition.

Incidentaly,



This is the kind of attitude towards them that probably results in them having a problem with you.
Forum: Planetarion Discussions 13 Jul 2004, 17:37
Replies: 71
Views: 8,074
Posted By Blazde
Re: Some action has to be taken

If it's just a hypothetical threat to get your point accross, you should make that clear.
Forum: Planetarion Discussions 13 Jul 2004, 17:23
Replies: 71
Views: 8,074
Posted By Blazde
Re: Some action has to be taken

That's all very well, and I support your general efforts. But I still don't see the purpose of this line:

"Because the Eula we signed has effectively been changed, we feel we are within our rights...
Forum: Planetarion Discussions 13 Jul 2004, 10:58
Replies: 71
Views: 8,074
Posted By Blazde
Re: Some action has to be taken

And you hope to achieve all this by threatening to "challenge [Jolt] for damages" until they agree to a meeting? K.

[Edit: Just had a wild flash of inspiration... forgive me if this sounds silly....
Forum: Planetarion Discussions 13 Jul 2004, 10:19
Replies: 71
Views: 8,074
Posted By Blazde
Re: Some action has to be taken

If you don't wish to take Jolt to court, then don't give the impression you do because it's the surest way I know of to force Jolt to drop this game like a brick.

The accusation that they are only...
Forum: Planetarion Discussions 13 Jul 2004, 06:04
Replies: 71
Views: 8,074
Posted By Blazde
Re: Some action has to be taken

The comedy soap-opera moments never end eh :)

PA makes no money for Jolt, yet they continue to run it because it doesn't lose money. Now I wonder... what effect on this finely balanced equation...
Forum: Planetarion Discussions 12 Jul 2004, 06:26
Replies: 19
Views: 3,149
Posted By Blazde
Re: Discussion - How important is a good start?

One of the reasons it appears you don't need a good start anymore is that there's so many less players. With 20-50 times less planets, a top100 finish of old equates to a high top10 finish now. And...
Forum: Planetarion Discussions 4 Jul 2004, 07:15
Replies: 5
Views: 2,360
Posted By Blazde
Re: Ooooh Burn

You should discuss this fully with your reverand, but I've always viewed burning in hell as well worth it to see those combat reports.
Forum: Planetarion Discussions 3 Jul 2004, 05:55
Replies: 6
Views: 3,104
Posted By Blazde
Re: Question from a returning player

Multi-what-what? Terran's special quality has always been that they have no special quality.
Forum: Planetarion Discussions 26 Jun 2004, 19:04
Replies: 25
Views: 3,963
Posted By Blazde
Re: GOD &%*$ing &$*#it

The point isn't really getting locked out of your account, it's the annoyance of being forced through the unnesessary trivia excersise. It's annoying at 4am when your beeper's going crazy and you...
Forum: Planetarion Discussions 25 Jun 2004, 12:56
Replies: 25
Views: 3,963
Posted By Blazde
Re: GOD &%*$ing &$*#it

Of the 3 people I've spoken to since rd9.5 who've written 'bots' for PA, all have managed to find a different, reliable and in 2 cases ridiculously easy method of getting around the anti-bot...
Forum: Planetarion Discussions 16 Jun 2004, 11:29
Replies: 66
Views: 169,089
Posted By Blazde
Re: Planet Dumps (NOW new and improved - 08 June 2004)

I fetch the dumps twice per hour (for redundancy in the face of occasional downtime, late ticks, other unexpected stuff). By the end of the round (when the dumps are much bigger) it totals around...
Forum: Planetarion Discussions 10 Jun 2004, 18:33
Replies: 42
Views: 4,794
Posted By Blazde
Re: Why 8pm on a Friday night?

An 'accelerated start' option would be nice imo, the whole protection time thing gets boring after a few rounds.

If you choose accelerated start:

o) You get no protection time.
o) Your planet...
Forum: Planetarion Discussions 8 Jun 2004, 00:24
Replies: 53
Views: 6,821
Posted By Blazde
Re: Getting a Scanplanet to #1

Hmm...

Didn't we learn this formula didn't work back in round 10? Or did I imagine that....
Forum: Planetarion Discussions 3 Jun 2004, 13:03
Replies: 36
Views: 3,610
Posted By Blazde
Re: Can Some1 Please Give me a Round Up of PA Since R6

WP were with Fagons(etc...) in rd10, don't let Kj's carefully worded denial's fool you.
Forum: Alliance Discussions 10 May 2004, 02:06
Replies: 9
Views: 2,199
Posted By Blazde
Re: Fill Me In!

Why did I play this round? I could have just read Gate's post and saved myself a fiver....
Forum: Alliance Discussions 9 May 2004, 15:39
Replies: 122
Views: 9,154
Posted By Blazde
Re: Phraktos

TomKat worried about losing 2nd place to WP?

:p
Forum: Alliance Discussions 9 May 2004, 14:17
Replies: 122
Views: 9,154
Posted By Blazde
Re: Phraktos

Err, wtf. Planetarion is a war game. (And it's an HC's job to choose those wars as they see fit, because they're much more qualified to decide these things, and they often know details they have to...
Forum: Alliance Discussions 8 May 2004, 11:07
Replies: 168
Views: 16,213
Posted By Blazde
Re: Official Phraktos Statement

Phraktos, unless you have plans to steal 10+ members directly from FAnG, you have zero chance of claiming the round in the next 10 days. It's a shame, cos you could have / should have taken it so...
Forum: Planetarion Discussions 5 May 2004, 15:09
Replies: 43
Views: 4,117
Posted By Blazde
Re: Operation Nasicus

Doesn't matter how many times you're succesful, you only have to lose your fleet once to have err... no fleet ;)

But it's true, I guess I am one of those people that likes to know the outcome of a...
Forum: Planetarion Discussions 5 May 2004, 09:32
Replies: 43
Views: 4,117
Posted By Blazde
Re: Operation Nasicus

So what you're saying is those people that don't attack xans if they can't calc aren't scared, they're just smart ;)
Forum: Alliance Discussions 27 Apr 2004, 03:18
Replies: 74
Views: 16,177
Posted By Blazde
Re: Fytfo?

Yes that's all very well but...

Wtf does FYTFO stand for?!!?
Forum: Planetarion Discussions 26 Apr 2004, 00:24
Replies: 216
Views: 22,417
Posted By Blazde
Re: lost 650 million res and PA HQ are liers!!

The joke is on me :( I read nearly half of cbk's post before realising he didn't have a leg to stand on.

Did anyone read it all?
Forum: Alliance Discussions 22 Apr 2004, 20:06
Replies: 206
Views: 128,497
Posted By Blazde
Re: Best and Worst alliances?

If you can put up with being surrounded by n00bs I agree the community is okay.
Forum: Alliance Discussions 22 Apr 2004, 20:00
Replies: 206
Views: 128,497
Posted By Blazde
Re: Best and Worst alliances?

Worst: WolfPack... out of like 4 attacks I went on with them in the time I was there, 3 resulted in a full or partial recall because the target turned out to be friendly (I'm not joking). And they...
Forum: Planetarion Discussions 22 Apr 2004, 19:36
Replies: 49
Views: 5,042
Posted By Blazde
Re: About Round 11

We're already playing round 12 if you want to get rid of non-integer rounds completely ;)

The idea, I believe, is that .5 rounds are shorter. 2 months rather than 4. So... which will round 11 be?
Forum: Departing PA Messages 21 Apr 2004, 19:28
Replies: 12
Views: 3,046
Posted By Blazde
Re: where there is one...

Still crashing fleets LoRd :p
Forum: Departing PA Messages 21 Apr 2004, 00:23
Replies: 38
Views: 8,957
Posted By Blazde
Re: Bye Friends, I'm gonna miss u all

Is really sad to see so many vets quitting this round :(
Forum: Alliance Discussions 18 Apr 2004, 21:05
Replies: 61
Views: 5,307
Posted By Blazde
Re: any difference?

As if memberlists mean **** in a 2k player universe :rolleyes:
Forum: Alliance Discussions 16 Apr 2004, 14:57
Replies: 157
Views: 13,225
Posted By Blazde
Re: By the skin of our teeth.

News scan says otherwised.
Forum: Alliance Discussions 16 Apr 2004, 13:23
Replies: 157
Views: 13,225
Posted By Blazde
Re: By the skin of our teeth.

If you have no agreements with WP how about FAnG attacks them? After all, they have waaay more roids than ND. And...


(It'd also be a good way to get one up on Phraktos, since they can't take...
Forum: Alliance Discussions 16 Apr 2004, 00:14
Replies: 157
Views: 13,225
Posted By Blazde
Re: By the skin of our teeth.

At least you've recognised half the universe is allied to you.
Forum: Alliance Discussions 15 Apr 2004, 17:51
Replies: 157
Views: 13,225
Posted By Blazde
Re: By the skin of our teeth.

Luck is a terrible thing to rely on.
Forum: Alliance Discussions 15 Apr 2004, 17:34
Replies: 157
Views: 13,225
Posted By Blazde
Re: By the skin of our teeth.

Because it happened to be a game we liked quite a bit before you took it hostage?
Forum: Alliance Discussions 15 Apr 2004, 17:30
Replies: 157
Views: 13,225
Posted By Blazde
Re: By the skin of our teeth.

If a FAnG vs Phraktos war goes off now, guess which side your attitude in this thread makes me want to be on.
Forum: Alliance Discussions 15 Apr 2004, 17:09
Replies: 157
Views: 13,225
Posted By Blazde
Re: By the skin of our teeth.

There is this too, and you've said it not me. Winning the round with MISTU is certainly worth a lot more than winning the round with a huge great big block and being so stuborn everyone hates you for...
Forum: Alliance Discussions 15 Apr 2004, 16:40
Replies: 157
Views: 13,225
Posted By Blazde
Re: By the skin of our teeth.

Rumad, be serious please. Stagnation has been a part of some rounds, but that's no reason to admit defeat to it and let it spoil this one too.
Forum: Alliance Discussions 15 Apr 2004, 16:25
Replies: 157
Views: 13,225
Posted By Blazde
Re: By the skin of our teeth.

After FaNG's collapse there was little more than a week of the round to go so the point was much less relevant. However I will explain since you're obviously very confused. Elysium gambled bigtime on...
Forum: Alliance Discussions 15 Apr 2004, 15:46
Replies: 157
Views: 13,225
Posted By Blazde
Re: By the skin of our teeth.

Because it wasn't needed, the war last round was very balanced throughout. But I can assure you if Elysium was in a block like FPM this round, I would do everything I could to push my HC into...
Forum: Alliance Discussions 15 Apr 2004, 14:47
Replies: 157
Views: 13,225
Posted By Blazde
Re: By the skin of our teeth.

This is such a crappy attitude, the same one that was used to ruin the speedgame final :(

I'm glad it's only your personal opinion and not (yet) the official word from FaNG, but ask yourself this:...
Forum: Alliance Discussions 14 Apr 2004, 17:03
Replies: 61
Views: 5,307
Posted By Blazde
Re: any difference?

Eh?

EET were the outnumbered party last round (even after NoS etc... came on board, which was late on). Granted your block was a less organised, random collection of NAPs and alliances, more...
Forum: Alliance Discussions 14 Apr 2004, 11:50
Replies: 61
Views: 5,307
Posted By Blazde
Re: any difference?

'Control' meant very different things back then. Everybody had to have a side in the great war, no matter if they were really involved or not. FoS in particular were expert at controlling eg. a 25...
Forum: Alliance Discussions 13 Apr 2004, 23:31
Replies: 61
Views: 5,307
Posted By Blazde
Re: any difference?

Actually I probably would be doing this, but some issues in my private life make it a convenient time to leave. That said, I'm not sad to be denying FPM my opposition. The less people there are still...
Forum: Alliance Discussions 13 Apr 2004, 22:26
Replies: 61
Views: 5,307
Posted By Blazde
Re: any difference?

I fought a losing a battle for 500+ ticks, I talked up our chances of coming back, and tried to inspire the other players in my galaxy and in my alliance. I kept my fleets active 24/7 as if the...
Forum: Alliance Discussions 13 Apr 2004, 21:27
Replies: 61
Views: 5,307
Posted By Blazde
Re: any difference?

Which side was the farm in round 6? Which side was the farm in round 10?
Forum: Alliance Discussions 13 Apr 2004, 20:54
Replies: 61
Views: 5,307
Posted By Blazde
Re: any difference?

You're welcome to take my planet and fight on with it Hicks.
Forum: Alliance Discussions 13 Apr 2004, 20:16
Replies: 61
Views: 5,307
Posted By Blazde
Re: any difference?

Easter vaction or not, many of us have given up.

Personally, I might come back if FPMWNetc...etc...blahblah stop being gay. In the meantime enjoy your targetless universe and revel in the damage...
Forum: Alliance Discussions 13 Apr 2004, 19:53
Replies: 74
Views: 16,177
Posted By Blazde
Re: Fytfo?

If you can find 2 alliances with a high enough average to do this (you won't), make sure they don't win the round by attacking them before the round ends. Even if they did go through the 72 hour...
Forum: Alliance Discussions 12 Apr 2004, 12:21
Replies: 74
Views: 16,177
Posted By Blazde
Re: Fytfo?

LCH + HR
Forum: Planetarion Discussions 9 Apr 2004, 07:50
Replies: 19
Views: 1,663
Posted By Blazde
Re: A question about score...

Actually you will gain score (due to the value increase from the salvage) but not xp.
Forum: Planetarion Discussions 8 Apr 2004, 14:47
Replies: 19
Views: 1,663
Posted By Blazde
Re: A question about score...

Do you have any battle reports demonstrating that?
Forum: Planetarion Discussions 8 Apr 2004, 07:37
Replies: 19
Views: 1,663
Posted By Blazde
Re: A question about score...

My battle calc now includes XP calculations for what it's worth. You don't get anything for destroying ships or buildings, only capping roids.
Forum: Planetarion Discussions 6 Apr 2004, 14:51
Replies: 20
Views: 1,742
Posted By Blazde
Re: A possible Solution

PATeam also gave a speedround.... someone spilled the chance fo make that fun.

I'm surprised you still have the nerve to show your face in threads like this one Thunder.
Forum: Planetarion Discussions 6 Apr 2004, 06:32
Replies: 20
Views: 1,742
Posted By Blazde
Re: A possible Solution

Edit the 3 to a 4. Then take a look at the alliance rankings, and rethink your entire post please.
Forum: Planetarion Discussions 6 Apr 2004, 04:10
Replies: 20
Views: 1,742
Posted By Blazde
Re: A possible Solution

Actually we get through on the enemy plenty. The problem is sheer numbers, for every fleet we toss at you we get 2 back. Inevitably a percentage get through on both sides, but in our case that...
Forum: Planetarion Discussions 4 Apr 2004, 10:14
Replies: 133
Views: 16,526
Posted By Blazde
Re: Round 11 - What's going on

Wooohooo... Cluster ally malarky here I come.


You better not turn em off! Wakey's talking a load of rubbish. A low ETA is one of the most important things for succesful attack/defence. If you...
Forum: Planetarion Discussions 30 Mar 2004, 18:59
Replies: 21
Views: 2,049
Posted By Blazde
Re: eonium

You might reduce your cap if you sent too much, yes. And there is no cluster ETA advantage.
Forum: Planetarion Discussions 30 Mar 2004, 02:48
Replies: 89
Views: 8,416
Posted By Blazde
Re: Why are these words censored?

What Qd said and...

I would hope you ban advertisments of any kind. The question is why the complete paranoid ban of all mention of these games which are (despite being illegal) very closely...
Forum: Planetarion Discussions 29 Mar 2004, 17:40
Replies: 89
Views: 8,416
Posted By Blazde
Re: Why are these words censored?

Huh? Competing games which are almost exactly the same as Planetarion are surely a very natural and on-topic line of discussion on a forum called "Planetarion Discussions".
Forum: Planetarion Discussions 29 Mar 2004, 05:35
Replies: 89
Views: 8,416
Posted By Blazde
Re: Why are these words censored?

The makers of PA clones are all thiefing scumbags that are too lame to think of their own ideas and should be murdered in horrific ways. I couldn't care less if I never see the words *******, **,...
Forum: Planetarion Discussions 23 Mar 2004, 15:02
Replies: 9
Views: 2,425
Posted By Blazde
Forum: Planetarion Discussions 22 Mar 2004, 22:57
Replies: 39
Views: 5,196
Posted By Blazde
Re: My Sad News

This is a joke right?

The whole point of going to all the (unnecessary) effort of recoding PA was that Mit would be leading PA into the next age, and he didn't know perl. Now not only will he not...
Forum: Planetarion Suggestions 18 Mar 2004, 08:16
Replies: 9
Views: 2,161
Posted By Blazde
Re: Scythes...

I've heard it rumoured the Vanquishers fire twice, once for before and once after being subverted :rolleyes:

The Scythe also causes problems when on the same side as the Stalwart, since ships can...
Forum: Planetarion Discussions 16 Mar 2004, 04:32
Replies: 101
Views: 24,160
Posted By Blazde
Re: Planetarion Celebrity

Worse...

<Forest> i assume u know me


Anyway. HobbieRogue4... famous without ever doing anything useful. And his posts here made me laugh occasionally.
Forum: Planetarion Discussions 15 Mar 2004, 04:09
Replies: 38
Views: 6,892
Posted By Blazde
Re: Pax.5 Beta

There's essentially two different ways of doing it.


The amount of score you get depends totally on your value vs your targets value. Thus a 1 Mil player attacking a 1Mil player will get just...
Forum: Alliance Discussions 15 Mar 2004, 02:45
Replies: 78
Views: 10,406
Posted By Blazde
Re: Round 11 Alliances

But.. but.. I still don't get it. Why not have round 12 as the 'rebirth'? Who can answer me that eh...
Forum: Planetarion Discussions 14 Mar 2004, 03:13
Replies: 38
Views: 6,892
Posted By Blazde
Post Re: Pax.5 Beta

Agreed. But relative to previous rounds people have a lot more hope of building back. Newt's comments make it seem the phenomenon is unique to 10.5 but it's been a fact of PA since the start, and...
Forum: Planetarion Discussions 13 Mar 2004, 02:57
Replies: 38
Views: 6,892
Posted By Blazde
Re: Pax.5 Beta

With the core mining lark back, the small planets have the quivelent of an extra 90 roids you can't take away from them. I don't think there'll be many problems rebuilding fleet.
Forum: Planetarion Discussions 12 Mar 2004, 15:38
Replies: 38
Views: 6,892
Posted By Blazde
Re: Pax.5 Beta

If you ever find this elusive 'new person' you speak of, point him in the direction of a battlecalc.

Anyway rd10.5 :up: :up:

Except all the comical new bugs that suddenly appeared yesterday......
Forum: Alliance Discussions 11 Mar 2004, 11:05
Replies: 78
Views: 10,406
Posted By Blazde
Re: Round 11 Alliances

Should this list now be 'Round 10.5 Alliances', or do we need a seperate thread for that?

(why didn't they just call it round 11 :rolleyes: )
Forum: Alliance Discussions 11 Mar 2004, 10:56
Replies: 142
Views: 13,917
Posted By Blazde
Re: Best BC?

Axis_WLF
Forum: Planetarion Suggestions 9 Mar 2004, 20:05
Replies: 5
Views: 2,123
Posted By Blazde
Re: Block Control

In the whole of round 10 handling defence calls in Elysium I only witnessed three cases where a planet recieved friendly fleets from outside the alliance. While running attacks I don't recall any...
Forum: Planetarion Discussions 9 Mar 2004, 05:50
Replies: 73
Views: 8,110
Posted By Blazde
Re: R6B & SG Finals

Those that endured the insane bad politics of this speedgame final (and to a lesser extent all the qualifying speedrounds) might be interested in this thread on the suggestions forum.
Forum: Planetarion Suggestions 9 Mar 2004, 05:45
Replies: 10
Views: 3,273
Posted By Blazde
Assassin Mode (A solution to 'Bad Politics')

(Skip down to suggestion if you're not interesing in my musings that add little to the actual idea).

Background

This suggestion is inspired by the weekend's disastrous speedgame finals, which...
Forum: Planetarion Discussions 8 Mar 2004, 02:07
Replies: 73
Views: 8,110
Posted By Blazde
Re: R6B & SG Finals

But he did know many of the qualified couldn't play or had qualfied twice. And he did ally 5 of the gals. And he did see from PT1 that there were only 8 gals playing.
Forum: Planetarion Discussions 8 Mar 2004, 02:01
Replies: 73
Views: 8,110
Posted By Blazde
Re: R6B & SG Finals

You do know only 10 gals qualified for these finals don't you?

I was really expecting a better excuse than this or at least a decent apology :(
Forum: Planetarion Discussions 6 Mar 2004, 00:34
Replies: 5
Views: 2,022
Posted By Blazde
Re: Speedgame - The Finals

http://jpaweb01.planetarion.com/covert_ops.pl

Seems to be showing stats from SG3 atm.

Are you sure about the dumps? None of the other speedgames had them. Afaik they've been off since rd10...
Forum: Planetarion Discussions 5 Mar 2004, 23:25
Replies: 5
Views: 2,022
Posted By Blazde
Re: Speedgame - The Finals

I think a little more is needed before PA becomes a true spectator sport ;)
Forum: Planetarion Discussions 29 Feb 2004, 19:46
Replies: 121
Views: 10,316
Posted By Blazde
Re: Round 10.5?

http://www.bevnet.com/news/2004/02-13-2004-sprite_berry_remix.asp

"Coca-Cola To Sell Berry-Flavored Sprite Remix In April"
...
"The Atlanta beverage company began selling a tropical-flavored...
Forum: Planetarion Discussions 29 Feb 2004, 18:42
Replies: 121
Views: 10,316
Posted By Blazde
Re: Round 10.5?

Clearly Coca-Cola should start selling coke for 1p a can because that way they would sell more and their fixed costs would somehow be lower :rolleyes:

On a serious note, no matter how low the...
Forum: Planetarion Suggestions 28 Feb 2004, 16:38
Replies: 43
Views: 7,036
Posted By Blazde
Re: Universe ranking and score

The score equality for ships/resources was introduced after round 4 when the top players didn't spend resources so they could stay small and roid inactives. Result was a rankings farce, you had no...
Forum: Planetarion Suggestions 28 Feb 2004, 14:19
Replies: 43
Views: 7,036
Posted By Blazde
Re: Universe ranking and score

In the end after all the changes it was score that was downplayed. In the top250 or so the planets ranked by value (instead of value & score combined as they were) would have been exactly the same,...
Forum: Planetarion Discussions 27 Feb 2004, 23:30
Replies: 121
Views: 10,316
Posted By Blazde
Re: Round 10.5?

Oi, oi. This sounds good.

I can't wait till mid-March tho :D will there be any 10.5 beta?
Forum: Planetarion Discussions 27 Feb 2004, 18:54
Replies: 121
Views: 10,316
Posted By Blazde
Re: Round 10.5?

With some tweaks to avoid the roid stagnation that plagued round 10 (eg. the changes made for speedgames might be enough), most certainly. Anything is better than the 'job' I'm being forced to fill...
Forum: Planetarion Discussions 27 Feb 2004, 18:11
Replies: 121
Views: 10,316
Posted By Blazde
Round 10.5?

Just read Spinner's interview in the newsletter, and it's a tad intriguing.

"I hope [to stick around] at least a couple of months more"
"I'm not sure if I'll be sticking around after Round 11...
Forum: Alliance Recruitment 20 Feb 2004, 20:40
Replies: 19
Views: 3,581
Posted By Blazde
Re: FAnG Round 11

If I needed an alliance I'd read AR.
Forum: Planetarion Discussions 20 Feb 2004, 09:51
Replies: 80
Views: 5,465
Posted By Blazde
Re: New Newsletter

An opt-out checkbox that's checked by default? Or an opt-out checkbox that's unchecked by default?

:p
Forum: Planetarion Discussions 20 Feb 2004, 08:52
Replies: 80
Views: 5,465
Posted By Blazde
Re: New Newsletter

Have a checkbox when you signup a Round 11 planet 'I want to recieve the PA newletter by email'. That way you're neither forcing it on people, nor risking them not knowing it exists.
Forum: Planetarion Discussions 19 Feb 2004, 18:40
Replies: 80
Views: 5,465
Posted By Blazde
Re: New Newsletter

Now you're just plugging the #TheUpLink, any fool can type 'eve online newsletter' into google ;)

Tbh, it really isn't that different, except that

a) They have a small piece of artwork by each...
Forum: Planetarion Discussions 19 Feb 2004, 10:50
Replies: 80
Views: 5,465
Posted By Blazde
Re: New Newsletter

I suspected it might just be bugs not a big conspiracy :)

I click Archives and get the page entitled 'Archived Issues'. Then I click 'Connection Established' to try and view the first issue and...
Forum: Planetarion Discussions 19 Feb 2004, 07:35
Replies: 80
Views: 5,465
Posted By Blazde
Re: New Newsletter

What happened to the newsletter? Issue 1 has been archived behind an admin console before I was even done reading it. And Issue 2 was published on 13th February 2004, tho it clearly wasn't.
Forum: Planetarion Discussions 16 Feb 2004, 07:39
Replies: 57
Views: 8,154
Posted By Blazde
Re: To anyone and everyone, Speedgame #2

For those interested this was 2:5's lineup:

1. TheRat
2. Mad_Matte
3. Bas
4. Rgat
5. Blazde
6. Racer
7. loki^
8. Hep
Forum: Planetarion Discussions 11 Feb 2004, 01:29
Replies: 42
Views: 4,712
Posted By Blazde
Re: Live from Speedgame #1

In practise 90% of attacks used ships/roids tactics, and 99% of defence used ships/ships. Perhaps it works out to around 20% in those circumstances...
Forum: Planetarion Suggestions 11 Feb 2004, 01:22
Replies: 104
Views: 10,482
Posted By Blazde
Re: With only the hard-core players left...

Here's an idea:

Have private gals BUT rather than the anti-bash rule applying to planets (you can't attack someone <30% of your value), have it by galaxy value (or possibly by both planet and...
Forum: Planetarion Discussions 11 Feb 2004, 00:46
Replies: 42
Views: 4,712
Posted By Blazde
Re: Live from Speedgame #1

I'm guessing Spinner meant 17% in Round 10, 33% in the speedround?

17% sounds about right, 22% was basically a conservative estimate people used (in Ely most BCs used 20% or even less).
Forum: Planetarion Suggestions 10 Feb 2004, 10:27
Replies: 104
Views: 10,482
Posted By Blazde
Re: With only the hard-core players left...

Is this the same Spinner talking? v2.0 has some bugfixes perhaps?

Yus, bring private gals back... Having major gals with a strong identity, and aligned to a single major powerblock is a much...
Forum: Planetarion Discussions 10 Feb 2004, 10:09
Replies: 42
Views: 4,712
Posted By Blazde
Re: Live from Speedgame #1

Later on in round 10 the main problem wasn't just not capping roids in the face of a little defence, but you'd also lose too much fleet to make it worthwhile (with salvage often making it a 'victory'...
Forum: Planetarion Discussions 10 Feb 2004, 01:19
Replies: 42
Views: 4,712
Posted By Blazde
Re: Live from Speedgame #1

Can anyone who played comment on the combat differences vs the first 1500 ticks of round 10? With increased capping/damage and fleet analysis working properly...
Forum: Planetarion Discussions 2 Feb 2004, 01:57
Replies: 117
Views: 15,450
Posted By Blazde
Re: Planetarion Name Competition

Say it and mean it tho.
Forum: Planetarion Discussions 2 Feb 2004, 00:59
Replies: 117
Views: 15,450
Posted By Blazde
Re: Planetarion Name Competition

Ofc they'd just have to make sure they always wrote it in itallics ingame.

Renaissance
Renaissance

Tell me the 2nd one doesn't look 300% sexier.
Forum: Planetarion Discussions 2 Feb 2004, 00:48
Replies: 117
Views: 15,450
Posted By Blazde
Re: Planetarion Name Competition

'Renaissance' looks better in italics, I think more people would have voted for it if only they saw how good it is. Repoll?
Forum: Planetarion Discussions 31 Jan 2004, 23:47
Replies: 117
Views: 15,450
Posted By Blazde
Re: Planetarion Name Competition

Clearly a disqualification is in order ;)
Forum: Planetarion Discussions 30 Jan 2004, 17:22
Replies: 117
Views: 15,450
Posted By Blazde
Re: Planetarion Name Competition

Yus.


Just give me a credit damnit.
Forum: Planetarion Discussions 30 Jan 2004, 16:24
Replies: 117
Views: 15,450
Posted By Blazde
Re: Planetarion Name Competition

Maybe not for your calibre of names it isn't, but I had to use a Dictionary and a Thesaurus to figure mine out.
Forum: Planetarion Discussions 30 Jan 2004, 15:22
Replies: 117
Views: 15,450
Posted By Blazde
Re: Planetarion Name Competition

So anyway, shouldn't the runner's up get some kind of prize too? If the namer gets 5 credits, perhaps a single credit for the rest of the top 10, maybe 2 credits for the names that made top 5. I hate...
Forum: Planetarion Discussions 26 Jan 2004, 10:47
Replies: 81
Views: 6,846
Posted By Blazde
Re: Give people something to do

Reading this nonsense gives me 'something to do' so it could be argued it's relevant to the thread topic.
Forum: Planetarion Discussions 24 Jan 2004, 14:32
Replies: 81
Views: 6,846
Posted By Blazde
Re: Give people something to do

Perhaps nobody in pateam know's C++ either :/
Forum: Planetarion Discussions 24 Jan 2004, 12:36
Replies: 81
Views: 6,846
Posted By Blazde
Re: Give people something to do

What's to disclose if the old source is lost, and the new source won't be used? (Regarding round 11 development I mean, not speedgames).
Forum: Planetarion Discussions 23 Jan 2004, 18:00
Replies: 81
Views: 6,846
Posted By Blazde
Re: Give people something to do

Surely Spinner/Fudge (maybe even Vish) have copies of the source code for PA Classic? Rebuilding the database from just the binaries would indeed be difficult, but with source code... not exactly the...
Forum: Alliance Discussions 2 Jan 2004, 16:35
Replies: 231
Views: 18,585
Posted By Blazde
Re: Elysium WON!!

Either that or something is wrong with your theory.
Forum: Alliance Discussions 2 Jan 2004, 01:58
Replies: 231
Views: 18,585
Posted By Blazde
Re: Elysium WON!!

I just nearly pissed myself cos I remembered when Kj happened to this thread (http://pirate.planetarion.com/showthread.php?t=172586) earlier in the round:




Of course I disagreed with you then...
Forum: Alliance Discussions 30 Dec 2003, 14:17
Replies: 32
Views: 4,611
Posted By Blazde
Re: what kind of alliances are still existing ?

You're just ruining AD now KJ :( keep your whining to 2-3 threads and leave the rest for others.
Forum: Planetarion Discussions 30 Dec 2003, 14:10
Replies: 27
Views: 3,260
Posted By Blazde
Re: 3 Billion Resources?

I'm watching...
Forum: Alliance Discussions 29 Dec 2003, 22:51
Replies: 32
Views: 4,611
Posted By Blazde
Re: what kind of alliances are still existing ?

PlaYetZ \o/

Is Xylem still in business? I came across this old strip the other day: http://www.stripcreator.com/view.php?author=Blazde&ID=63603 ;)
Forum: Planetarion Discussions 28 Dec 2003, 18:28
Replies: 27
Views: 3,260
Posted By Blazde
Re: 3 Billion Resources?

Actually you don't even have to look far, so it turns out things aren't too bad for the roid hungry like me. I didn't realise just how many people have stopped playing PA this round :| Past havoc's...
Forum: Planetarion Discussions 27 Dec 2003, 21:34
Replies: 27
Views: 3,260
Posted By Blazde
Re: 3 Billion Resources?

I believe I covered this question in the first line of the thread, keep up please.
Forum: Planetarion Discussions 27 Dec 2003, 19:06
Replies: 27
Views: 3,260
Posted By Blazde
Re: 3 Billion Resources?

Most of my point was actually based around the fact that it won't be fun, but I wouldn't mind seeing it fairish too. Infact the coming havoc will be fairer than most because all planets have been set...
Forum: Planetarion Discussions 27 Dec 2003, 17:30
Replies: 27
Views: 3,260
Posted By Blazde
Re: 3 Billion Resources?

With all respect, this thread isn't really relevant to people who won't play/don't care about havoc.
Forum: Planetarion Discussions 27 Dec 2003, 14:31
Replies: 27
Views: 3,260
Posted By Blazde
3 Billion Resources?

Someone has to complain about havoc before it's even started so let me kick it off :D

I got the impression when the idea of resetting everyone's planet was first announced that we'd be set to 0...
Forum: Alliance Discussions 26 Dec 2003, 13:49
Replies: 134
Views: 11,012
Posted By Blazde
Re: please be honourable

Why you post the link again then? Perhaps you actually meant:
Forum: Planetarion Discussions 25 Dec 2003, 15:49
Replies: 26
Views: 4,098
Posted By Blazde
Re: Havoc alliances

Typically lots of people take it seriously but pretend they weren't when they get their ass kicked.
Forum: Planetarion Discussions 23 Dec 2003, 20:07
Replies: 34
Views: 4,254
Posted By Blazde
Re: My round as a covert opper.

If Eclipse hits me every 3 ticks to slow my research that ain't farming but...


...if they know they're not sending enough agents to slow my research, only put my alertness up, then it's abusing...
Forum: Planetarion Discussions 23 Dec 2003, 18:08
Replies: 34
Views: 4,254
Posted By Blazde
Re: My round as a covert opper.

I debated this with some fellow Elys and decided it would probably be interpreted as farming. But if we're going to have another round with covert-ops it'd be nice if it could be clarified by the...
Forum: Planetarion Discussions 23 Dec 2003, 08:52
Replies: 34
Views: 4,254
Posted By Blazde
Re: My round as a covert opper.

Bit sceptical of this claim, did you keep a log of it too? I had fighter defence since I built my first banshee and to my knowledge only lost roids early on to the huge FaNG attacks and later in the...
Forum: Planetarion Discussions 23 Dec 2003, 08:32
Replies: 26
Views: 4,098
Posted By Blazde
Re: Havoc alliances

My problem with it is that the active, skilled players who want to enjoy havoc but are stuck in dead-end galaxies will just get pounded (more than usual).

The vast majority of top planets this...
Forum: Planetarion Discussions 22 Dec 2003, 06:45
Replies: 26
Views: 4,098
Posted By Blazde
Re: Havoc alliances

Remove alliance ETA, remove gal ETA, let us all change planet/ruler names, shuffle the entire universe. Then it'll be everyman for himself.
Forum: Alliance Discussions 20 Dec 2003, 14:33
Replies: 43
Views: 4,255
Posted By Blazde
Re: Elysium points

There was a suggestions thread all about this a while back, hence I was only saying that the hard facts/stats should be there. People can then discuss the stats (in a biased way) on AD all they like.
Forum: Alliance Discussions 20 Dec 2003, 05:41
Replies: 43
Views: 4,255
Posted By Blazde
Re: Elysium points

Here you go again, seemingly turning hostile against an innocuous post :(

I for one respect the players on that list immensely. Not only were they some of our most active opponents, but they...
Forum: Alliance Discussions 19 Dec 2003, 06:51
Replies: 10
Views: 3,115
Posted By Blazde
Re: Planetaion Presentation

For true professionalism you might wanna try putting a 'r' in Planetarion ;)
Forum: Planetarion Discussions 13 Dec 2003, 01:18
Replies: 204
Views: 36,631
Posted By Blazde
Re: Planetarion Ticker: what happens next

You can't end the round at zero notice :( To all those people who voted for that option you're free to f**k off whenever you like but don't spoil it for the rest of us. You need at least a week's...
Forum: Planetarion Discussions 12 Dec 2003, 18:54
Replies: 37
Views: 4,589
Posted By Blazde
Re: Rollback

I still don't get the big problem everyone has with ticker stop/rollback. It's not like it's a unique factor of rd10, it happens everyone round. For me it adds a bit of variety, excitment even to the...
Forum: Alliance Discussions 8 Dec 2003, 03:54
Replies: 82
Views: 8,129
Posted By Blazde
Re: For the neutrals

How will a battlereport help you determine which alliances launched the attack?

Kj, you keep talking about the NAP FAnG don't have with WP/VGN... but that isn't what everyone is talking about. If...
Forum: Alliance Discussions 7 Dec 2003, 03:41
Replies: 82
Views: 8,129
Posted By Blazde
Re: For the neutrals

Some time ago, at the start of the round, first thing on my mind in the mornings was my planet 'Must check for incoming', 'Must start new construction/research', 'Must spend resources before evul...
Forum: Alliance Discussions 1 Dec 2003, 10:45
Replies: 73
Views: 7,379
Posted By Blazde
Re: size does matter

No alliance has reached the 150 member limit, so it's 100% irrelevant.
Forum: Alliance Discussions 1 Dec 2003, 00:21
Replies: 73
Views: 7,379
Posted By Blazde
Re: size does matter

It'd certainly be easy for a top player forming their own alliance to claim the top spot, they only have to keep their fleet safe for the last 72 ticks, roids doesn't matter too much. What's being...
Forum: Alliance Discussions 29 Nov 2003, 22:11
Replies: 73
Views: 7,379
Posted By Blazde
Re: size does matter

FAnG 133
Eclipse ~130
Dragons/Sera ~130
Tot/etc.. ~130
Wolfpack ~130
Elysium 106

Maybe if the membercounts and averages were published ingame at the end of the round we'd see who really won...
Forum: Planetarion Discussions 26 Nov 2003, 15:34
Replies: 24
Views: 3,295
Posted By Blazde
Re: Is it worth it?

The days of revolt etc... are long gone, a 'big' attack now is lucky if it reaches 20 fleets (and it doesn't take 10 minutes to load a newscan of it).. aaahh... them were the days.

My point is if...
Forum: Alliance Discussions 25 Nov 2003, 10:02
Replies: 184
Views: 16,545
Posted By Blazde
Re: FAnG/Dragon cheaters

The difference is that in real life people are accused and sentenced by their peers who are as inherently untrustworthy as themselves. The open court system increases, as much as is reasonably...
Forum: Planetarion Help Desk 18 Nov 2003, 13:46
Replies: 16
Views: 3,627
Posted By Blazde
Re: Income is incorrect

Got roided?

Btw, I didn't mean the solution should be to remove the limit on finance centres, that would give Terrans/Xans a massive advantage in the late game.
Forum: Planetarion Help Desk 17 Nov 2003, 10:39
Replies: 16
Views: 3,627
Posted By Blazde
Re: Income is incorrect

Large amounts indeed :/

As far as I can tell the limit on Finance Centres is 60, so all those people I've noticed who've built 100, or even 150, have uh, wasted their cash.. somewhat. Useful to...
Forum: Planetarion Help Desk 16 Nov 2003, 08:04
Replies: 16
Views: 3,627
Posted By Blazde
Re: Income is incorrect

The major difference is due to the income values on mining screen not taking into account that you get a finance centre bonus on mine income. Getting less than expected is probably due to the mining...
Forum: Planetarion Discussions 14 Nov 2003, 06:54
Replies: 36
Views: 5,056
Posted By Blazde
Re: MrBrick

A thoroughly worthwhile read :rolleyes:
Forum: Departing PA Messages 16 Oct 2003, 19:42
Replies: 249
Views: 32,511
Posted By Blazde
Re: A sad, strange, but needed goodbye

Good to know someone's at the helm, I had a strange feeling we were drifting along without a paddle for a moment :eek:

Good luck to you too, in whatever you do next.
Forum: Alliance Discussions 16 Oct 2003, 05:17
Replies: 71
Views: 10,132
Posted By Blazde
Re: For Spinner need all HC participation

How about... using the money to sue jolt for what they owe Spinner.

I don't think Spinner's about to die of hunger, and I'm sure he'll have no problems finding a proper job and a good living. Jolt...
Forum: Departing PA Messages 16 Oct 2003, 05:08
Replies: 249
Views: 32,511
Posted By Blazde
Re: A sad, strange, but needed goodbye

Why has noone mentioned this yet... What's Fudge doing?

I assume he's getting screwed by jolt just the same.
Forum: Departing PA Messages 15 Oct 2003, 20:46
Replies: 249
Views: 32,511
Posted By Blazde
Re: A sad, strange, but needed goodbye

Good luck Spinner, you created the 'most popular internet game ever', noone can take that away.
Forum: Planetarion Discussions 15 Oct 2003, 07:37
Replies: 14
Bet
Views: 3,468
Posted By Blazde
Re: Bet

This game needlessly screws my sleep every night.
Forum: Alliance Discussions 5 Oct 2003, 13:33
Replies: 54
Views: 7,177
Posted By Blazde
Re: " Get Balls "

Unfortunately, for all his talk, Spinner changed the scoring so that you can't do well unless you keep your fleet intact. The experience gain from landing against heavy defence just isn't worth the...
Forum: Alliance Discussions 29 Sep 2003, 02:53
Replies: 34
Views: 3,862
Posted By Blazde
Those alliances/battlegroups that compete in the...

Those alliances/battlegroups that compete in the 'interesting' wars tend not to give out coordintes before the launchtime anyway.

The point of autolaunch was to let the players in lesser alliances...
Forum: Planetarion Discussions 13 Sep 2003, 16:19
Replies: 26
Views: 4,456
Posted By Blazde
Is there any chance of an alliance dump? Just...

Is there any chance of an alliance dump? Just listing each alliance and their score.
Forum: Planetarion Discussions 16 Jul 2003, 18:09
Replies: 12
Views: 2,873
Posted By Blazde
Almost all the hostile fleets arriving after the...

Almost all the hostile fleets arriving after the 3rd battletick were anonymous 'opportunity' attackers. Certainly I knew none of them. Those that planned the attack (essentially those in para 7) left...
Forum: Planetarion Discussions 16 Jul 2003, 14:28
Replies: 12
Views: 2,873
Posted By Blazde
He sent fleet 2 in this scan: ...

He sent fleet 2 in this scan:

http://www.pilkara.com/parsers.php?scanid=337652476
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