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Posts Made By:
Aragno
Forum:
Alliance Recruitment
1 Jun 2013, 17:04
Replies:
17
xVx comeback
Views:
5,900
Posted By
Aragno
Re: xVx comeback
Wish I had the time to play. But unless the game concept has changed drastically I am simply in the wrong timezone :-)
Nice to see that the game and community is alive and kicking :-)
Forum:
Planetarion Discussions
19 Oct 2008, 10:26
Replies:
9
xVx bcalc - Source code made public
Views:
5,167
Posted By
Aragno
Re: xVx bcalc - Source code made public
Should be up again as soon as xVx admins changes DNS to the new IP of the server.
Forum:
Planetarion Discussions
11 Aug 2008, 18:50
Replies:
9
xVx bcalc - Source code made public
Views:
5,167
Posted By
Aragno
Re: xVx bcalc - Source code made public
the username and password in the downloaded code should all be
username = username
passowrd = password
Unless I forgot to change some of them :) Ofc you can just look in the source as it would...
Forum:
Planetarion Discussions
11 Aug 2008, 06:22
Replies:
9
xVx bcalc - Source code made public
Views:
5,167
Posted By
Aragno
Re: xVx bcalc - Source code made public
TinyAjax is included in the files and is under LGPL license. Apart from that my code is free with no restriction. A small note in the code/app that any spin of is based on my work would be nice but...
Forum:
Planetarion Discussions
10 Aug 2008, 20:30
Replies:
9
xVx bcalc - Source code made public
Views:
5,167
Posted By
Aragno
xVx bcalc - Source code made public
I'm sad to say that RL have caught up with me again and I need to leave PA for my second time. Since I will not have the time to update the xVx bcalc either I have made the source available to the...
Forum:
Strategic Discussions
22 Mar 2008, 22:28
Replies:
82
Round 26 stats
Views:
12,069
Posted By
Aragno
Re: Round 26 stats
I have a small request to the stats. Can we keep the ship names at 2 words at least? "Tzen Bolt Thrower"
I also think the "location" part of the Etd ship names are wasted. But I am a simple...
Forum:
Planetarion Suggestions
16 Mar 2008, 21:44
Replies:
63
Fix cathaar by adding more killships
Views:
7,299
Posted By
Aragno
Re: Fix cathaar by adding more killships
So I spend my res before I land? Don't think that'll help
Forum:
Strategic Discussions
29 Dec 2007, 10:17
Replies:
128
Round 25: stats
Views:
13,950
Posted By
Aragno
Re: Round 25: stats
I don't like muliti targeting. The argument for implementing it was to make it easier for newcomers to not waste their res on a wrong ship type and have nothing worth while to defend with? If the...
Forum:
Strategic Discussions
16 Dec 2007, 20:34
Replies:
10
Scanner Plan
Views:
3,328
Posted By
Aragno
Re: Scanner Plan
with 20% research labs you will not be able to scan the hard core dist whores. then you need max 2 factories and rest amps.
I'd rather have a high amp scanner than a scanner that gets jgp a few...
Forum:
Planetarion Discussions
1 Dec 2007, 12:48
Replies:
70
Consecutive cheating revisited
Views:
8,738
Posted By
Aragno
Re: Consecutive cheating revisited
What about the players that are behind proxies on work/uni simply because it's a real bandwidth saver for the work place?
Forum:
Planetarion Help Desk
1 Dec 2007, 12:23
Replies:
5
Salvage
Views:
9,078
Posted By
Aragno
Re: Salvage
I agree. You never know what you get any more.
Forum:
Strategic Discussions
1 Dec 2007, 12:23
Replies:
21
Salvage
Views:
4,370
Posted By
Aragno
Re: Salvage
I agree. You never know what you get any more.
Forum:
Planetarion Discussions
21 Nov 2007, 23:20
Replies:
7
xVx battle calculator updated for r24
Views:
3,572
Posted By
Aragno
Re: xVx battle calculator updated for r24
Thank you for making me aware of the bug. It is now fixed.
Forum:
Planetarion Discussions
5 Nov 2007, 15:32
Replies:
7
xVx battle calculator updated for r24
Views:
3,572
Posted By
Aragno
Re: xVx battle calculator updated for r24
Neither logs much
The bcalc saves calcs ofc but there are no coords to save. The bot saves only messages that are to be relayed to offline persons when they get back online. Info also has...
Forum:
Planetarion Discussions
3 Nov 2007, 09:45
Replies:
7
xVx battle calculator updated for r24
Views:
3,572
Posted By
Aragno
xVx battle calculator updated for r24
After countless rounds of beta (http://beta.5th-element.org/) :rolleyes: the xVx bcalc is moved to http://bcalc.xvx-hq.net. It is now updated for r24
For those of you who have the effect bot...
Forum:
Planetarion Discussions
25 Oct 2007, 08:26
Replies:
80
Multi-Class Targetting
Views:
8,951
Posted By
Aragno
Re: Multi-Class Targetting
Updating bcalcs for this round should be fun :/
Forum:
Planetarion Discussions
25 Oct 2007, 08:21
Replies:
80
Multi-Class Targetting
Views:
8,951
Posted By
Aragno
Re: Multi-Class Targetting
I read this a bit different. I see the dmg value ei 10 for harpy being 10*0.6 for t2 and 10*0.3 for t3. What class it fires on first shouldn't have any effect. How would you calc the efficiency if...
Forum:
Programming and Discussion
26 Jul 2007, 21:28
Replies:
20
PHP IDEs
Views:
8,118
Posted By
Aragno
Re: PHP IDEs
I use Zend Studio and think it's worth the money. I'd recommend you look at the http://www.php-editors.com/ site. It has a basically is a site made up to answer your question
I used textpad...
Forum:
Strategic Discussions
29 Apr 2007, 20:39
Replies:
28
Useful Links: Round 34
Views:
61,569
Posted By
Aragno
Re: Useful Links: Round 21
Made a little helper for the new population feature
http://beta.5th-element.org/utils/pop.php
Forum:
Planetarion Discussions
26 Apr 2007, 22:03
Replies:
22
The Exile System
Views:
4,818
Posted By
Aragno
Re: The Exile System
I'd say predicting where you land would not be that big a problem. As each time you pay more to exile you'd need insane amounts of res to exile enough to be able to predict where you land by any...
Forum:
Strategic Discussions
22 Apr 2007, 21:15
Replies:
12
Population...htf does it work?
Views:
5,667
Posted By
Aragno
Re: Population...htf does it work?
Seems population is a though one this round :p
Here is my version of a calc for pop. Also have all the possible researches so you can see how long each will take with the different research...
Forum:
Strategic Discussions
20 Apr 2007, 22:49
Replies:
3
Exiling
Views:
2,473
Posted By
Aragno
Exiling
It seems to me that exileing cost the same now as last round. With ship costs a lot lower it seems that exiling has become a lot worse alternative. You now loose out on much more ships then you...
Forum:
Planetarion Discussions
20 Jan 2007, 09:14
Replies:
151
zik dying 1:1 ???
Views:
15,928
Posted By
Aragno
Re: zik dying 1:1 ???
Their "advantage" of having a diverse fleet is actually their weakness. Since you trade a streamlined attack fleet for bits and pieces of ships imho.
Forum:
Planetarion Discussions
19 Jan 2007, 14:46
Replies:
34
Woo, more changes
Views:
3,723
Posted By
Aragno
Re: Woo, more changes
I rather see a max cap on stealing that the 1:1 that we are getting now. I have played zik many times and I can't see how it can be fun trading you attack fleet for a new one that you can't...
Forum:
Planetarion Discussions
17 Jan 2007, 13:34
Replies:
34
Woo, more changes
Views:
3,723
Posted By
Aragno
Re: Woo, more changes
With the zik loosing ships equal to what they gain and still having the lowest init I think they have been weakend to much. That is without having had the time to test it though
Forum:
Planetarion Suggestions
16 Jan 2007, 21:38
Replies:
45
'def fleets' made easier
Views:
4,747
Posted By
Aragno
Re: 'def fleets' made easier
I'm sure more calcs than xVx handels fleetpage and mission scans
Forum:
Planetarion Discussions
30 Nov 2006, 21:31
Replies:
56
Quicker rounds?
Views:
7,564
Posted By
Aragno
Re: Quicker rounds?
if you reduce game length by 20-40% are you thinking of reducing the cost of a round with the same?
I know some players never upgrade their planets unless they get someone else to pay for them
Forum:
Planetarion Discussions
9 Aug 2006, 10:03
Replies:
54
PA: You know it's time to quit when...
Views:
7,094
Posted By
Aragno
Re: PA: You know it's time to quit when...
Yay, I'm not the only one !! :D
Forum:
Planetarion Suggestions
4 Aug 2006, 09:49
Replies:
14
"Bad" fleet names
Views:
2,572
Posted By
Aragno
"Bad" fleet names
lot's of fleets flying now with ass, **** etc in them
just add a *banned words* list and check that against fleets and give them a msg like "The fleet commanders are offended by the choice of the...
Forum:
Planetarion Discussions
30 Jul 2006, 10:34
Replies:
65
Tactics: Mailing your attacker
Views:
7,423
Posted By
Aragno
Re: Tactics: Mailing your attacker
To bad you haven't attacked me yet and gotten a mail like that then ;)
I'm a zik and use this tactic. But I only do it to keep the attacker from recalling. Use it as a try to make them think...
Forum:
Planetarion Discussions
30 Jul 2006, 10:29
Replies:
66
Races
Views:
7,279
Posted By
Aragno
Re: Races
how big is the problem with zik stealing? How many ziks are there in top 10/100 compaird to other races each round?
I know that I love to play zik just for the fun of stealing and trying to...
Forum:
Planetarion Suggestions
29 Jun 2006, 22:40
Replies:
9
Fleets format easier
Views:
2,311
Posted By
Aragno
Re: Fleets format easier
http://beta.5th-element.org/ is now updated to handle misson "scans".
Forum:
Planetarion Suggestions
29 Jun 2006, 08:56
Replies:
9
Fleets format easier
Views:
2,311
Posted By
Aragno
Re: Fleets format easier
Totaly agree.
Forum:
Planetarion Suggestions
29 Jun 2006, 07:47
Replies:
9
Fleets format easier
Views:
2,311
Posted By
Aragno
Re: Fleets format easier
I'll put it on my todo list.
should be a simple regexp
(shipname0|shipnameN)\s+\w{2}\s+\w{2}\s+(\d+)
Just of the top of my mind. Will check it tonight and update
Hmm Seems I was...
Forum:
Planetarion Suggestions
29 Jun 2006, 07:24
Replies:
32
Alliance Score change
Views:
3,621
Posted By
Aragno
Re: Alliance Score change
The difference would be that another alliance could not recruit him and get his score as he would enter that new allie with a base of 0. His earned score so far would essentially be lost for allie...
Forum:
Planetarion Suggestions
28 Jun 2006, 11:08
Replies:
32
A covert op to mess with prelaunched fleets
Views:
3,374
Posted By
Aragno
Re: A covert op to mess with prelaunched fleets
I'd say that's a better option. This will save the attacked planet from sitting up all nigth waiting for the launch. I think that if you got a prelaunch on you, you will either sitt up and wait or...
Forum:
Planetarion Suggestions
28 Jun 2006, 10:12
Replies:
32
A covert op to mess with prelaunched fleets
Views:
3,374
Posted By
Aragno
Re: A covert op to mess with prelaunched fleets
I see prelaunch as a way for players that like to get some sleep before work to still play the game.
Personally I think I'd be so frustrated with "failed" prelaunches that quit in a fit. ...
Forum:
Planetarion Suggestions
26 Jun 2006, 12:15
Replies:
15
MoW and MoC positions.
Views:
3,382
Posted By
Aragno
Re: MoW and MoC positions.
Since it is not only the ministers that report incoming I would like to see this option for all players. Nice idea.
Nice ideas. Go go go :)
Forum:
Planetarion Discussions
22 Jun 2006, 19:54
Replies:
15
The best login question - ever
Views:
3,152
Posted By
Aragno
Re: The best login question - ever
And when you have questions like "Type this word to log in:" make sure the word is in the generated picture ;)
Forum:
Planetarion Discussions
22 Jun 2006, 19:46
Replies:
73
Best Girlfriend / Wife quotes
Views:
10,158
Posted By
Aragno
Re: Best Girlfriend / Wife quotes
What I hear most is "Got your coords yet". That's what she says now instead of "want to go to bed". Not sure that is a good thing :/
Forum:
Planetarion Suggestions
21 Jun 2006, 10:13
Replies:
29
construction limits for distorters
Views:
3,406
Posted By
Aragno
Re: construction limits for distorters
Why ruin a valid strategy? It's not like it very common to have close to that number of amps. Personally I'd think that a scanner can have all factories and still scan any planet even the 149 dist...
Forum:
Planetarion Suggestions
20 Jun 2006, 14:00
Replies:
13
Expansion to the game PLZ
Views:
2,765
Posted By
Aragno
Re: Expansion to the game PLZ
Now this is an idea I'd love to beta test :D
Forum:
Planetarion Suggestions
20 Jun 2006, 08:58
Replies:
24
Buddy packs joined?
Views:
3,259
Posted By
Aragno
Re: BP´s joined
Since when is a buddy pack player a player that grantees an active good player?
I had to self exile out 2 gals due to bad/inactive players in buddy packs. To make it worse this was when players...
Forum:
Planetarion Discussions
20 Jun 2006, 08:41
Replies:
54
PA on your phone
Views:
8,837
Posted By
Aragno
Re: PA on your phone
Got the Imate SP5. Other then javascripts not working and the login question is hard to read at times it works fine with pa
Forum:
Planetarion Suggestions
19 Jun 2006, 20:07
Replies:
90
I want a Second Planet
Views:
7,165
Posted By
Aragno
Re: I want a Second Planet
From reading the first part of this tread I suggest that rather then adding the option of a second planet remove amps and distorters and start planets with full scan tech. This seems to be what it...
Forum:
Planetarion Discussions
19 Jun 2006, 19:19
Replies:
52
World Cup setups
Views:
6,902
Posted By
Aragno
Re: World Cup setups
A bit late for the single player event but we had a bcalc running during the game and it was given out to anyone who asked in #worldcup. If no major changes are made from the r17 or world cup rules...
Forum:
Planetarion Suggestions
18 Jun 2006, 09:34
Replies:
7
Illegal Characters
Views:
2,289
Posted By
Aragno
Re: Illegal Characters
Not security holes maybe but it can cause unexpected in many browsers depending on the charset it's set to use.
Planet/Ruler names should be limited to a regular expression like...
Forum:
Strategic Discussions
16 Jun 2006, 13:02
Replies:
9
World Cup Ship Stats
Views:
2,356
Posted By
Aragno
Re: World Cup Ship Stats
From thta post I get that the dead ships formula is the only thing needed as it takes into account the number of ships (total damage on class/number of ships in class) to get the number targted of...
Forum:
Strategic Discussions
16 Jun 2006, 11:32
Replies:
9
World Cup Ship Stats
Views:
2,356
Posted By
Aragno
Re: World Cup Ship Stats
Then I would need to add an extra level of targeting to wc bcalc from regular bcalc as that is not how it works in current rounds.
Any chance of a formula page to be added to
worldcup dot...
Forum:
Strategic Discussions
15 Jun 2006, 23:50
Replies:
9
World Cup Ship Stats
Views:
2,356
Posted By
Aragno
Re: World Cup Ship Stats
So the current way of doing it is not correct for WC?
dead ships = (total damage on class/number of ships in class) * (number of ships/armour of ships)
Forum:
Strategic Discussions
1 Apr 2006, 20:17
Replies:
57
Who were you?
Views:
6,226
Posted By
Aragno
Re: Who were you?
You are: freak (20:3:10) (Clear)
Size: 758 412
Value: 1,776,596 270
Score: 3,812,876 511
XP: 33,938 589
Was in vacation mode for my 2 week trip to Thailand and would sacrifice rankings for...
Forum:
Planetarion Discussions
1 Jan 2006, 19:24
Replies:
58
Espionage
Views:
22,005
Posted By
Aragno
Re: Espionage
About the time delay.
I played round 2-5. I then quit as I didn't have time as I started at Uni. Just started again this round (15).
If time delay comes into play I know that I for one will...
Showing results 1 to 52 of 52
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