Improved Ingame Alliance Tools
Having relied exclusively on the ingame ally tools this round, I've actually been pleasantly surprised with what I've seen. With that said there are a few things I'd like to see implemented to further improve the tools.
Attack System: -Variable number of waves on the targets so you don't need to have 2 raids on same target to have more than 3 waves claimable -Timer on when raid will open -Ability to open a wave so others can join it (not essential but might give a better overview of fleet usage) Defence System: -Attackers co-ords link to galaxy page as they do on galstatus -Implement a 'claim call' feature or some other feature to avoid calls marked covered being changed by someone who hasn't refreshed the page for a while (see http://pirate.planetarion.com/showthread.php?t=197483) -Make incs joining on a covered wave more obvious, perhaps change the status of the calls marked covered to 'Needs review' or some such Intel System: -When viewing intel show score/value/size of the planet and allow them to be sorted by these values, such as on the alliance members page -Add a more comprehensive change log rather than just showing who last updated specific intel That's all for now but will add more in this thread as I think of things. |
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As for the intel system, a "history" page were meant to be added, but i simply ran out of time fixing and doing other things, will try to get that in for next round, might even make the end of this round (not that it'll matter too much at this point). As for showing value, score and roids, initially i had planed to but there simply isn't room for it. |
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Oh, also on the intel system, deleted planets still show up as ' ' of ' ' which is kinda annoying and there's no way to set someone to no ally and instead we have 20 (why btw?) temp groups.
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page shows ruler and planet name, which takes up quite a bit of space, all the intel related things are required to show, if not the output would be rather pointless.
only place the roids/value/score would be possible to add is in a new line/row |
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And you can set ppl to no alliance just fine, just use the "empty/blank option at the top of the list. Delete planets stay entered to show that they are deleted, suddenly wiping intel could create quite a bit of confusion. |
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Also, showing ruler and planet name is not necessary, I'd love to see it changed to this: Alliance Race Coords Score Value Size Nick Reliability Which would make the intel page more than halfway useful. Quote:
You have to choose an alliance. I could kinda understand deleted planets still showing, but since there's nothing that shows what planet it was originally except nick (which might not be available) and alliance it's not particuarly useful anyway. |
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Just tried to edit to no alliance on the main ally page and it worked fine, so apparently it's just not changeable to blank from galpage.
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it works fine. galaxy page had been reverted in the migration, which is why that specific way of adding didn't work, intel page worked as should. |
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Ingame def page is great, though I'd still love to have some sort of API so external tools could integrate better with the game.
I'd be willing to put in the coding time for this if Fubra's NDA policy is less retarded than Jolt's. |
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Ingame def is a fantastic tool to have added. <3 Cin (or was that appoco?)
Ingame attacking is great to have but needs improving. Right now it shows planet name. Does that help anyone? I'd much rather race/value/roids be displayed in that slot. When I'm looking for targets, I don't hunt people down because they've used the letter 'c' in the planetname 3 times or whatever, but because they're good targets. Total agreement with joinable waves and optional numbers of waves too. |
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There should be some way to access a members fleet from the def page too.
The scans on the inc will be there, but if the planet under attack isn't around atm it's a pain to get his fleet & add it to the calc. Click on his co-ords from def page & you get members info instead of going to the gal so you can at least scan it quick. In alliance page you can see the ships the entire alliance has, in the def page you should be able to click on the members co-ords & in members info have access to what he owns for ships. I shouldn't have to waste time & 8k of each resource to find out what ships a member owns. |
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Ok, now you're just screwing with me. I've gotta try this myself.
Edit: I'll have you know, fixing bugs while we're not looking is just screwy. I admit it may not have been you who fixed it, but I guarantee this did not work the last time I tried it a week ago. :P |
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I'm hoping to make the more inline with what alliance have on their own and hopefully integrate the dumps in some way, just as out of game alliance tools would. We'll see, there's a bit of work involved. |
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However since then there hasn't been made any changes to them. |
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Aha - I don't think I was even a forum regular that far back. ;)
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Actually, I thought we already had that. In that case it might be an idea to add a battle calc link to the comment, which contains the ships on the most recent au of the defending and attacking planets. This would only be generated once, when the incoming is reported, to prevent it from overwriting comments made by DCs.
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just a quesion when a dc sets a call as covered fake no pods ect can you make it so the members can see how the call was set, plus maybe see total inc, the defenders can see how the call has been set but not the member themselves
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I thought that members saw the complete status of their own incoming ? can someone confirm this isn't the case?
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Does he mean other peoples incomings in the aliance?
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i tried it myself a few days ago, had a hc bust me down to member i couldnt understand why som many members were asking me if they were covered when i thought it was clear,
i could see the call itself that had been reported like this one i have now DragonKing (3:2:13) Very Useless (8:2:11) 8610 PT : 784 (ETA 7) with delete at the end i couldnt see on there the three def fleets or that it was marked as covered nor could i see the calc in the notes bit |
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A couple of things that I see would improve the in game ally tools (which I am enjoying!) are:
-The ability to make notes in other sections then defense. Ally intel is more than simply ally and irc nick. As for the issue above with scanning members, a member notation system could allow ally's to have members note what is available at base for def of themselves. -The ability on members pages to see Xp as well. That'd be it for now. |
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hey hey,
any possiblity of being able to set multiple receivers for the alliance mail? eg.. im trying to send mails to all dcs/PRs and HC and i have to do the HC as a groiup and then each of the PRs and DCs seperately as members by their nick pasting the mail each time would be nice if like in the likes of email u jus add everyone in one go to be receivers of the mail :) |
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Mass Coord Add, just a simple text area to paste 1:1:1 2:2:2 etc in and a drop down to which alliance... make it HC only if you suspect abuse.
Also put alliance (according to intel) next to inc on Def Page |
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That would be quite useful, especially for alliances with external tools and a need to synchronise.
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In addition to Intel - Export, also have Intel - Import page. The format should be the same for both directions. Imported intel with empty added_by, added_time elements get current user and time. The Import page could have simple text box to paste the xml and a checkbox for not to import less reliable intel over existing intel. |
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