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-   -   Self Destruction (https://pirate.planetarion.com/showthread.php?t=200164)

Makhil 20 Oct 2013 09:46

Self Destruction
 
It would be nice for paid planets to be able to self destruct.
Everything on the planet would die, all fleets at eta1 would suffer 50% damages, at eta2 40%, at eta3 30%, etc...

Forest 20 Oct 2013 10:14

Re: Self Destruction
 
what result strategically are you aiming for?

Influence 20 Oct 2013 10:32

Re: Self Destruction
 
FAnG needs more ways to kingmake CT i reckon

Kaiba 20 Oct 2013 11:31

Re: Self Destruction
 
Self destruction is a stupid idea anyway... its basically what salvage was but hurts others as well.

Mzyxptlk 20 Oct 2013 12:11

Re: Self Destruction
 
This is a not a good idea, and this is not AD either.

Appocomaster 20 Oct 2013 12:38

Re: Self Destruction
 
Moved AD stuff to this thread.

Makhil 22 Oct 2013 12:30

Re: Self Destruction
 
Quote:

Originally Posted by Forest (Post 3225797)
what result strategically are you aiming for?

When a planet is overhelmed by constant attacks and the (paid) player has decided to quit the game, he can have a last moment of fun by blowing some of his tormentors. It's the same strategical aim as the kamikaze... going out trying to take as much as you can of the enemy with you.

Mzyxptlk 22 Oct 2013 12:35

Re: Self Destruction
 
There's no reason to provide functions for players that are quitting, especially if they are bad for players who aren't actually quitting.

Paisley 22 Oct 2013 13:25

Re: Self Destruction
 
I can't think of anything good from this suggestion.


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