Round Length
Hello everyone,
I have been discussing future round lengths with the PA team. I would like players' input as well. Please could you vote in the poll in how long your ideal round length is. Thanks, Pete |
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I think 7 weeks is fine.
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i also think 7 weeks is fine
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7 weeks represent great justice
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I could deal with it being a little longer, but I dont have any problem with the traditional round lengths.
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10 weeks!
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7weeks is for noobs ;/
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No more than 7 weeks imo. I would even prefer 6 weeks;) or simply play till tick 1000.
How about doing a poll about galaxy size (i think 20 people is too much) |
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my favorite is long rounds so 9 or 10 weeks
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7 weeks is good, and a few days of havoc, Plenty to fill the Need for PA
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7 week :P
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longer rounds promote more value play, so i voted for 10 weeks. i'd be more apt to vote for a shorter round if they altered the exp formula to make both methods of play viable in shorter rounds.
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It really depends on a lot of factors, but in my opinion the most enjoyable rounds are the longer ones where the game is allowed develop over many stages.
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I believe a round should last for at least 8 weeks as it forces people to be more sensible with their landings and allows for more interesting politics.
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how about a year long? Nah only messin 7 weeks is more then fine :D
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10 weeks would let the players develop the planets and fleets. but rounding down to 1500 ticks would be fine too (9 weeks + 1 or 2 roll backs since you know its going to happen)
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I voted for 10 weeks because I think it gives a greater opportunity for alliances to get into some serious hostilities.
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we need atleast 10 weeks of play. i voted on 10 weeks cause i cannot vote on more than that.
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The longer the game goes, the more skill starts outweighing numbers. As such, I am a proponent of 10 week rounds.
[edit]It is worth mentioning that game design is not a democratic process. |
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no less than 8 weeks please
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dont forget that game crash 3-5times per round, so 7weeks is way to short
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7 weeks fine!
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8 weeks at a lower cost
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give us 10 weeks...it gives alliances more time to dictate politics and should, in theory, lead to a better round =)
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Would of voted 6 weeks if i could, but 7 weeks isnt too bad! Often the latter part of rounds become stale, especially if one alliance is dominating (aka asc at the end of last few rounds) this round seems to be different and appears to remain competitive towards the end. But in general id say 6-7 weeks is ideal!
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7 weeks is a tad too short esp. for developing politics, 10 weeks too long time to stay focused on game, so I voted for 8 weeks.
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7 or 8 weeks is long enough i guess
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yarr, and peeps used to get lazy in last 2 weeks of the 7 weeks rds previously...
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better 10 then 9 weeks
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10 weeks with rollback should be +/- 8 weeks. In my opinion to be 7 weeks somethings should be faster like resourse and travel.
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10 weeks, makes the game more interesting imo.
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i say 7 weeks although 8 weeks is also good enough
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7 weeks is long enough for PA
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if the round length goes below 8 weeks I won't play. Longer rounds = more fun. more choices.
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The longer the better. 10-12 weeks is ideall in my eyes, then people can develope, alliances fight over positions and stuff happening.
Say a 6 week round and someon gets fleetcatched without def after 4 weeks and fleets dies, gg round is over. |
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Definatly 10 weeks.
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I haven't played for a good while but am toying with the idea of coming back, if so the longer the round the better in my opinion. I voted 10 weeks.
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I guess Fubra is trying to figure out what their current customers would prefer and try to design the game more into the direction of the player's preferences.
But just in case I am wrong on that one I voted for 9 or 10 weeks, because otherwise the game mechanics do not really play out all their aspects. |
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So my answer is 'both'. |
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I agree with Lokken there, alternating round lengths would be ideal. Shorter rounds would make research/construction choices more critical. I agree with longer rounds about alliance politics, but from a simple player perspective 10 weeks is a long time to stay interested.
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I think 10 weeks is great for this round as so much has/is happening. Ten weeks last round or the one before that would have probably caused me to consider killing myself and I would have been on the winning side. I think it'd be nice if we could have ten week rounds with some sort of option for ending sooner if the ranks get fairly conclusively decided. I voted for 8 weeks though, always thought 7 was a bit short in general.
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You misunderstand. Sometimes the round is quite clearly over and pretty much everyone would acknowledge it. Other times it isn't. I'd like for recognition to be made of the first.
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I mean, I'm not saying that we should end rounds early all the time or that it'd be a common occurance. If ten week rounds are the given then alliances will continue to play to the end given your reasoning. My point is that if they don't why not end the round early? |
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