Stats recommendation
I typed this up in #support and atm I cba to retype it so hear it it
[3/16/09 03:22:11pm] <Devlin> I HAVE A RECOMMENDATION [3/16/09 03:22:11pm] <Devlin> :> [3/16/09 03:22:25pm] <Devlin> make fleet composition suggestions on the produxction screen [3/16/09 03:22:51pm] <Devlin> as it is now you have to stare at the stats screen for at least an hour and run various battles through ur head taking into account dmg armor emp resist and most importantly init [3/16/09 03:22:57pm] <Devlin> and this clearly doesnt work well for new players [3/16/09 03:23:05pm] <Devlin> as is evident here http://game.planetarion.com/showscan...22q4g03ecygyhs [3/16/09 03:23:27pm] <Devlin> the guy has 100 of each ship and 300 of each cr/bs [3/16/09 03:23:29pm] <Devlin> :S [3/16/09 03:24:06pm] <Devlin> higlight the important ships for offense in red and defense in green and note what races theyre good against [3/16/09 03:24:43pm] <Devlin> this would become a lot less work if you guys also stopped changing stats for the sake of changing stats. 32 rounds in and the stats still change drasitcally each round. balance > change [3/16/09 03:26:36pm] <Devlin> to give an analogy, starcraft doesnt drasticaly change the balance of their races each year out of fear that their players will get bored [3/16/09 03:26:43pm] <Devlin> instead they built a solid game around balanced races [3/16/09 03:27:10pm] <Devlin> you dont see them saying oh well our zerg players may grow bored so lets give the zerglings armor closer to the zealots and let's change the dragoon to a melee unit [3/16/09 03:27:11pm] <Devlin> :S [3/16/09 03:27:23pm] <+Spritfire> http://pirate.planetarion.com/forumdisplay.php?f=95 [3/16/09 03:27:33pm] <Devlin> ill just c+p this [3/16/09 03:27:35pm] <Devlin> ;) |
Re: Stats recommendation
i donīt think it will help as some "nubs" are pretty immune to any kind of advice you give em
they just do what they want to do ("why should i play as you tell me, i want to play like i want to play") no matter if they go down with it (which they do) or not you canīt help some of em (i tried) ofc others are realy willing to learn however i dont think you can point out the deeper strategy behind the stats with a few colours here and there specially as there is so many diffrent ways to play a race i agree though that we dont need new stats every round (as long they are decent ones) some tweaks should do it and we can play the next round with the same set if its about me will most likely miss the 3 weeks of waiting for/discussing about/deciding on a race to pick but iīll survive that |
Re: Stats recommendation
suggestion > requirement
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We dont need 5 races :p
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Re: Stats recommendation
Yeah, we certainly didn't need a 5th race and 3rd/4th podclass when the first 4 races and 2 attackfleets weren't properly balanced in the first place. Yet another attempt at spicing things up at the expense of balanced gameplay. :(
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Re: Stats recommendation
I agree with OP.
There's no need to change stats every goddamn round, just make a set of balanced stats and give them some minor tweaks if needed. Also liked the idea of giving some suggestions in production on what to build, what it's good against, .... Just make sure it's accurate ;) so we don't have stuff like this: Quote:
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It takes about 5-10 minutes to make up the descrptions and input them. It should have been done. |
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Balance is usually drastically over-rated at the expense of fun.
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