One man Bands
When i went to join my alliance i quickly scrolled the list of alliances. On doing this i noted once more several prehaps one man alliances or joke alliances.
Not that this is a bad thing the more alliances the better but i have to wonder if some of them are being created: A) just to do the quest B) because the players creating them believe that no alliance will take them C) because people are actually trying to start a new alliance What i propose is that in order to create an alliance you need at certain number of people to be submitted as commanders. Sort of like an alliance charter, this will hopefully stop the 1 man alliances and encourage more newer players who are prehaps affraid of applying to an alliance that is already there. This is just an idea that might provoke more new members of the game to get involved with the already existing communities. Which imho is one of the biggest reasons why people will return to the game. Sebos |
Re: One man Bands
If you do this, then that would be the downfall of the Peniz-Allianz as that has a maximum membership of 1 person.
Also, alliances like Asc that dont have commanders might think it amusing. |
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I actually like this idea. Kinda like channel supporters on netgamers, would be a good system.
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So, you want to fix the problem (people creating 1 man alliances to finish a quest) by making it more difficult to form an alliance?
Why not just fix the thing which causes this? Change the damn quest! |
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This doesn't have all that much to do with the quest, there were loads of 1 member alliances before the quest system.
Granted the quest probably didn't help, but this has existed for ages. Question is though, why should we limit this, if ppl want to be in an alliance of their own, why should be deny them, they aren't hurting anyone, nor are they doing anything wrong. |
Re: One man Bands
They are hurting themselves though, if they wish to leave their alliance to join a (more functional) alliance. Or was that addressed?
The Powers That Be frequently stop people from making self-harm decisions, like suicide and stuff. |
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Perhaps people like the challenge of not playing in a meaningful alliance?
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Utterly retarded. Why do you want to stop people from creating 1 man alliances? Are they wrecking your game? Are they in some way abusing a loop hole? Is there in fact any merit to this suggestion?
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When i was in Support, every now and again people would come by and ask that the 72 tick waiting period for them be removed so that they could join some alliance immediately.
When they were told that it wasnt going to be done as they shouldnt have joined an alliance on their own in the first place, this usually resulted in customer dissatisfaction. I vaguely recall that at some point if they were leaving a 1 man alliance then they didnt have to wait for the 72 ticks, but i dont recall if that was actually the case, or whether it was a hardcoded change, or whether the admins would act on their behalf if that was their circumstance. Irresepctive, if there is a quest that makes people join an alliance, then this kind of thing is going to become alot more common. Thus, for customer satisfaction, having some limit to it might actually be of benefit. |
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If you start restricting everything to the big alliances people are gonna get annoyed. OI would'nt be surprised if these "hundreds" stopped playing, because lets face it, if this suggestion happened you'd be targetting them individually. |
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iirc the quest is to apply for an alliance. you can pick a random ally, put in an application, and then withdraw it. we shouldn't be putting in more safeguards for stupid people playing PA imo.
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You know what I hate about quotes? It's that italics are overridden. :(
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why do we have a thread like this ?
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mz: you forgot to make "not" bold :(
On topic: Sebos forgot to add a fourth option: * People enjoy playing in a one man alliance I see no harm done. If the standard alliances wish to take someone in: do your recruitment job! So, I understand the irritation, but I don't think it is an issue. :) |
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However, I didn't really point out any bad sides to this suggestion per se. All I said is that there are no positive effects (something that appears to be supported by the lack of argument against that particular allegation), so putting effort into coding this is a waste of time. That's not looking at the worst of the idea, it's simply listing pros and cons. * I just noticed you're actually agreeing with me, so it'd be silly to use this technique against me, but the principle stands |
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Wikipedia : In common parlance, a devil's advocate is someone who takes a position for the sake of argument Idioms : One who argues against a cause or position either for the sake of argument or to help determine its validity. Yourdictionary.com : a person who upholds what is regarded as the wrong side or an indefensible cause, perversely or for argument's sake yes there are many definitions and many uses for a devils advocate. yes you found one and it wasn't what i meant. Congratulations, you can argue for the sake of arguing, or maybe just feel the need to not have misinterpreted what i said. Either way, i wasn't wrong. Your simply clinging to the first google hit you got and arguing it to death. Feel free to continue and prove my point. |
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anyone still discussing about the original suggestion ? :)
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As for your last point, if you think I don't know what "devil's advocate" means, you're (again) wrong; I googled it to educate you as to its meaning (you might notice I didn't bother to do so for my first post on the subject, because at that time it was not clear to me you did in fact not know what it meant). You appear unwilling or unable to grasp this, which tells us more about you than it does about me. P.S. Nice selective quoting, by the way. |
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similarly if it is just to do the quest then showing what alliances would take almost anyone would help solve this. Or else there could be an alliance thats there made by the pa crew just for ppl to apply to for the porpose of fulfilling the quest. and if they are acctually starting a new alliance they will almost certainly have your 'supporters' already anyway, if they dont then its not a very serious attempt to create an alliance and they should obviously go and find someone else to help them 1st... and refer to earlier (perhaps it should also show what small or other 1 man alliances are willing to merge to create a larger alliance and are looking for help in creating their alliance). However I see nothing in principle wrong with single player alliances, why should ppl not be allowed to choose? however if its simply a lack of information thats causing it then its a bad thing. |
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I'm not accusing you of anything. if you read up you'll find out we agree on the same thing. Its just our explanation of how we agree differs. I'll explain in Laymans terms so you don't get lost in the meaning: *He made a suggestion, *People gave arguments for and against *Someone asked why this thread was here *I said : Quote:
need me to go over that again? |
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Dude, you're wrong. You misused the phrase "devils advocate" because you don't seem to fully grasp what it's use implies. It really is that simple.
Dryph, why do you want to ban 1 man alliances? You don't say what exactly it will accomplish in your OP. Please tell us what unspeakable horror this will save us from? |
Re: One man Bands
And what happens to the new people who tries to apply one of these 1 man alliances?
Add a section to portal to advertise alliances. That way they atleast know which of the tags are proper alliances... as they give no info about themselfs. |
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